This Galactic War is pretty epic.

WISH PvP could also count towards it for reduced rewards but holy shit has this been pretty epic.

Red making a comeback. Green getting its leg cut off. Blue just waging war on every front. Good times.

u/Objective-Mission-40 — 3 months ago

If you aren't playing Zero Space, you should be. Epic Gameplay, beautiful visuals.

I've been playing like crazy since early access and the game is beautiful.

4 unique factions that genuinely feel different.

Excellent PVE , solid story and the galactic war makes SC2 coop look like a beta test. The factions work together uniquely and the missions are fun and challenging with upgrades you can unlock.

This game deserves support.

P.s. I was not told by anyone to say this. Its my opinion.

I finished a game today where my teammate was all but destroyed but managed to keep about 30 units alive and we slow pushed the enemy back over 45 minutes in an amazing final stand knockout. My heart was pumping.

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u/Objective-Mission-40 — 3 months ago

The War for Galactic Supremacy is being held here.

Where are you fighting.

Also, if I were obsidi9n order, I would be grouping up and attacking Edans far right flank. Its 98 fuel across the map, they cant hold both.

u/Objective-Mission-40 — 3 months ago
▲ 7 r/Diablo

I am convinced you cannot craft Mythic Beastfall Boots

I have now rolled every type of unique including beastfall in the cube a total of 27 times.

I have only gotten mythic Penitent, March and Assasins.

They do not roll.

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u/Objective-Mission-40 — 3 months ago

Is anyone else experiencing a boatload of lag in the galactic war missions late game?

Really loving the game so far but once things get crazy my whole game begins to stutter and never really fixes itself. If you pause it, things are fine and the game servers even pause it automatically to fix the lag.

Anyone got any clue? Is my pc just trash lol

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u/Objective-Mission-40 — 3 months ago

To the dev who read my suggestion. Thank you.

I posted about galactic war pvp defense planets.

Hopefully they make it really interesting.

My suggestion was 1 defender with ai bots that support them and are super op vs 3 humans

u/Objective-Mission-40 — 3 months ago

Terran really trying to gaslight us about the cc change lol

I dont blame them. I play a ton of terran and in the current patch its probably my strongest race. It does feel really good but it genuinely is too strong.

I would much rather see them start with 9 workers or Orbitals cost go up to 175 to balance this out.

Last night I had an amazing game of tvz that I am fairly certain I only won due to this change because it went to ultra late mine out and I had about 7 extra ccs to fly around.

Its not "completely broken" but it is too much

The gaslighting is hilarious though

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u/Objective-Mission-40 — 3 months ago
▲ 148 r/diablo4

Stop reworking the system every season and just add to it! Looking at you mythics.

Everything they do this its wasted time they could have spent on something cool.

Maybe add a new skill tree line each season even if its not substantial.

Maybe give some classes new uniques and others skill reworks.

Add content, dont rework what we liked.

Fix uniques. Less rng. Just having true rng at the sanctifications stage was perfect. Let me finish items and lots of them.

Give us skill tree lines. New paragon nodes.

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u/Objective-Mission-40 — 3 months ago

These layoffs are garenteed going to force an early release of ES6 and it will be for the worse

Yes the game has had tons of time to cook and Microsoft claims to be "supporting its main projects"

But I have no doubt a condition of their protection is a sooner launch or at least an internal set date they now have to make.

We all want the game, but we want it when its ready. Whenever a game is released early that means cut content, unfinished quests lines and with Beth, tons of bugs.

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u/Objective-Mission-40 — 3 months ago

Mindless masses just needs 2 new units. A Summoner and Corrupted Helldiver Guardian

I think it would go incredibly well. A unit that summons masses of voteless across spacetime (explaining how there are so many so fast) and a corrupted Helldiver that protects them. Give them a full ranged and melee varient.

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u/Objective-Mission-40 — 4 months ago
▲ 123 r/cartoons

How i feel seeing people try to hate farm Shrek 5 after the trailer dropped

I think it looks surprisingly great

u/Objective-Mission-40 — 4 months ago

I get people are rightfully upset about stuff but I am so tired of these farm karma by shitting on the devs posts.

This sub used to have fun content posts. I get some or many have stopped because of the games state but seeing the same 5 posts about "haha devs suck" is killing the sub

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u/Objective-Mission-40 — 4 months ago

Instead of extending the early we should add layers to the endgame. New upgrades for ultralate race specfici.

Since we are considering extending the early game with the worker change (which i hate, but i do love the resources change) I am offering an alternative.

Obviously these wouldn't happen this ptr cycle but maybe next year.

Make new endgame upgrades for each race for the ultra late game that extend and change the late game. These upgrades would be massively expensive with long research times and lock you out of the other choices.

Terran

  1. Advanced Turltling - All non production structures gain defensive capabilities and 2 scvs can build together on the same structure. Example depots gain bonus armor. Engineering bays and armors gain turrets. Refineries gain a slowing field. Stuff like that.

.

  1. Operation Cwal - Reactors and Tech Labs become Tech-Reactors. Scv production time reduced by 50%

.

  1. Strategic Deployment - All units drop in at their rally point but must be within 20 range of a cc. If rally point is outside 20 range it will drop the the nearest location available. All Bio units drop pre stimmed.

Zerg

1) Swarms of Char - Max Population increased to 240

.

2) Advanced Evolution Zerg units gain additional upgrades, available at their tech structures (+4 basically, weapons armor and ranged weapons. This one is very strong so they have to pay for the unlock and the tech)

.

3) Creeping Doom - All units that die on creep refund 20% of their cost. Creep spreads 200% faster and larger but tumors are now visable and cost 100 energy from queens.

Protoss

1) Golden Armada - Stargate units can now warp to Pylons connected to Gateways and other Stargates.

.

2) Robotic Redesign- All robotics bay units gain additional abilities. Example, Immortals can shoot up but lose 10% movement speed. Disruptors gain anti air turret mode. Observers remain cloaked in watch mode and gain +3 shields

.

3) Glory to the Daelaam- All units and structures spawn at full energy. Warpgate cooldown reduced 50%

.

I would suggest cost 2000 -1500. 200 seconds and require at least one endgame structure , Fleet beacon, Fusion Core, Ultra Den as an example.

That would eat at someone eco lead while giving them a massive advantage when complete.

These should be almost unreasonable to unlock but reward ultra late game advantages.

Food for thought for next year.

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u/Objective-Mission-40 — 5 months ago

Who would be the most busted if they added Skill 3 Super Start and Skill 3 Potency

I was thinking Baby because his skill 3 is the possession that just would do great damage and healing

Edit to clarify. I mean the 2 options combined

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u/Objective-Mission-40 — 5 months ago