▲ 6 r/GameDevs+2 crossposts

Looking for advice

Been working on this game for the past week and its starting to come together, but now I need an outside perspective on things.

Is there anything I could change/add to make my game more interesting? My plan for this game is a rage game that simulates a roguelike in a way. You get to the top as fast as you can with all your lives, if you lose them all, you lose. If you lose all your lives before you reach the top, you will still get a score based on how high you've gotten in that time.

This is my second ever project I've ever gotten this far in so please be nice ;-;

(PS. I'm also looking for a pixel artist. LMK if you are interested!)

u/Oofmaster580 — 21 hours ago