
Yeah.... their new game is DOA for sure if they're this desperate.....
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Aside from its sequel BO2 which has way better connection options
Black Ops 1 I just can not play the game for the life of me. when you're on a 2 bar or lower. You can fire 10 in a guy, and you just can not kill them I know it's peer to peer but Black Ops to me is just unplayable
And when you're in Australia like I am, which is known to have not very good internet, you really do notice it...
I tried many settings, are tried many things I've seen from YouTube tutorials, and nothing...
If anyone has a solution or anything, that'll be great but for now I'm skipping this title....
Because I know I sure am
It pretty much just goes to show that no matter what Activision does with recent and newer Call of Dutys, nothing can beat the classics....
I mean, these 2 games alone actually beat GTA6 that accomplishes something...
With the new update they did to BO7, they announced that BO7 is going to have matchmaking similar to BO1 & BO2,.....which,....I don't know. Compared the matchmaking of these 2 games, I'm not really noticing anything different...
or maybe I'm wrong? let me know in the comments
But with these 2 games alone, Activision should have an idea of what their priority should be, and hopefully, that this would be a step in the right direction
For those saying that this patch solved nothing, it actually did solve one thing..
If you're trying to stream the game on both YouTube and Twitch the last thing you do not want to having, is the Twitch staff or the YouTube AI algorithms getting on your case for accidentally showing NSFW material in the Emblems that people created
Let me tell you, I've lost count of how many times I've seen NSFW stuff in people's emblems
So, having an option to censor that completely is a good thing... I hope BO2 gets the sane thing.
This is something that I just fought up just for amusement, but you know how the human enemies just scream and their bodies just fly off and hit by explosives?
I was thinking of a mod that the same thing will happen, but as soon as they land, they will start bouncing all over the place off the floor of the wall while they are still screaming
I've been streaming horizontal for the longest time but now i curious
I was looking at the lethal's and the field upgrades for some form of explosive trap of some kind like a claymore trip wire, or a blast trap or something
But you don't really have anything except for the point turret which even with the upgrades is not that useful
the only thing that is useful is the echo unit with the proximity flash, but that's it...
all honesty... really disappointed here...
Just one to get some opinions on weapon attachments and which ones help the map the most
For me, it would have to say the recall spring assembly with that attachment. It can really balance out any gun
Now I understand why some people were too defend advanced movement in Black Ops 7 when Black Ops classic was released but there are some people that are unaware there are problems with advanced movement
1: it could be over relyed on.. and spammed constantly
Much like an athlete who actually uses drugs to win at sports, people over rely on fast movement to win matches
It's actually annoying coming across players that over rely on movement to help them win over and over and it doesn't display a player's skill when they're overlying on the same thing over and over to help them win
And much like the advertisements you see in arcades, "Winners don't use drugs" in Call of Dutys case "winners should not over rely on movement"
2: Ping
Honestly, how in the world are you supposed to shoot at a target going around 5K an hour with 170 to 200 ping slapped on you? that's borderline impossible!...
And even though some people are quick to counter with "Just get better internet,"
here's the thing you don't exactly control the matchmaking itself to find matches suited to your Ping... it goes to ANY match, so even with better internet, that's not going to help if they game keeps putting you on matches with high ping in it..
3: Desynch
This is one of the big problems Black Ops 7 has with fast movement especially like say for example if you're in a scenario where you get killed by enemy when he made a corner jump from your perspective it looked like he left 5 feet but from his perspective it looked like a short hop...
Not to mention his actions happen way sooner than you... so anyone that is literally the host of the lobby is gonna have a very big advantage over you... his actions happen way faster than yours
Also you have those "blink in your miss it" moments which happens way too often
Activision and the teams really need to look into changing their net code entirely so everyone is in sync and these situations do not happen...
Like a rollback net code for Call of Duty or something..
But with Black Ops classics, you rarely get those problems
Get it? because they over rely on it..
YES!!! This is the kind of simplified movement that I was missing!
.no more Omni movement, no more sliding or slide cancelling or any other garbage like that just one sprint speed, a crouch and a dolphin dive just like how it was in the old games
Like, I'm not sure if this is a hint towards a Black Ops 2 remastered or they're planning on having more classic modes in future games for those players that can not stand the advanced movement....
which I hope they do... because Advanced Warfare tried something similar years ago. .
ever since the Modern warfare reboot series started thoughout the campaign of all 3 games certain characters are missing
where are they?