
u/Sn0wy0wl_

I really wish we just got a separate ocean map rather than having Genesis be used as a testing dummy.
I am generally VERY optimistic / positive when it comes to new maps. I've enjoyed pretty much every single release and most of my complaints about it come down to "its buggy" and that's it. Even in Ascended, I loved all of the remasters and Lost Colony might be my favourite map of all time.
That being said, the Genesis remaster was a complete disservice to the map. They put all the new content into the Ocean, and in my opinion it flopped. This isn't even about the emptiness of the underwater itself, unless you play with low graphics settings it's really not that big an issue. But I have so many problems with the ocean, the main one being that it doesn't really serve a purpose?
EVERYTHING you need is in the original ocean. All the missions, all the good underwater spawns, and the boss. Everything outside that just.. kind of exists? It's a massive ocean with pretty much nothing to do and no reason to explore outside of a few (optional) missions with no real reason to complete them. There's genuinely nothing to do because everything you could want is in the original ocean.
I wouldn't have had as big an issue with it if the Ocean was used as the primary travel component since theres no fliers, but nope! We still have to teleport between biomes. I was genuinely surprised that the teleportation system still existed because I assumed the point of adding an expansive ocean and new boats was for travel purposes? Because of all this, the Ocean just feels incredibly disconnected from everything else. Before it felt like another biome because of how contained it was like the rest of them, now it just feels like I'm playing an entirely different map. Literally anything would have been more interesting than the teleports, even something similar to the biome domes from Extinction would have been better.
What really bothers me is that all of this just feels like a test for Ark Atlantis which is coming at the start of 2027. They gave us all these new features that don't function well with the map, but would work great on a full ocean map. When Atlantis gets released and has actual uses for the new boats, what was special about Genesis is going to end up as just a worse version of it, and the map will ultimately end up unpopular like it was before.
Also, can we talk about the price tag on tides of fortune? 16 pounds for 2 creatures and just above 10 items/structures. Bob's Tall Tales, which I already thought was overpriced, covers THREE ENTIRE MAPS, totaling 4 creatures and nearly 100 items/structures. That's genuinely insane.
There are however, some things I did like about the map.
The water physics are awesome. It's not going to be special once it's a thing on every map, but right now it feels amazing and sailing has never felt this good in this game.
The bog looks gorgeous. It always did, but in the new engine it's just a on a new level. Definitely where I'm gonna build my main base.
The palaeoctopus is fun. It's not my favourite and I think there's something to be said about power creep with the new creatures, but it's a ton of fun to use.
New X-Creatures
And.. that's pretty much it. I can't say there's anything else I'm genuinely excited by. Every time someone complains there's always at least one person in the comments who just goes "I'm having fun, all you do is complain." Like, okay yes, I'm also having fun. It's ark and I haven't played Genesis in years. But I can have fun while acknowledging this is incredibly disappointing. We didn't even get a trailer for the map this time. Genesis already felt like such an unfinished map and now it just feels more unfinished. I really do hope Genesis 2 is some kind of masterpiece, but considering it's less than a year away, I'm not feeling to great about it.
Genesis 1 deserved better.
How much is this worth? Cannot find anything about this misprint nor can I find anyone else who has one
My lane partner left me to go to yellow at 2 minutes
instead of applying for jobs i made an overly dramatic moschops edit at 4 in the morning
What would another ability (or multiple) look like for Magik?
DISCLAIMER: This is not a "magik needs buffs" post. If you hit me with the "she's fine as is, she doesnt need anything else" i will start crying because this is supposed to be for theoretical discussion
Pretty much every recent release has had a metric ton of abilities that give them practically no weakness because they have a tool for every situation, which I personally hate but thats besides the point.
Magik has a fairly simple kit in comparison, back during S0 her kit was considered fairly complex but with all the new heroes her kit is now more similar to someone like tracer. Simple, but high skill ceiling. I actually think that should be the standard for hero design but since that's clearly not gonna happen, what would Magik look like if she was released today? (besides 300 hp, free overshield, and an upgrade menu, obviously)
What new ability (or abilities) could you give her that would work with her current kit cleanly?