▲ 74 r/fakemon

Meet my newest Fakemon: an electric dog and a big rock thing (both need names!)

I've been working on getting double battles working in my game, as well as creating new monsters and attacks. I'd very much welcome any feedback!

Also, if anyone has any name suggestions, for the electric dog or the big rock thing, I'd love to hear them. :)

If you're interested, you can find out more about my game Spectrakin here!

u/SpaghettiEngine — 11 days ago
▲ 841 r/PokemonRMXP+2 crossposts

Did we go too far with the puppy dog eyes in this animation?

I wanted this electric dog to look powerful while also showcasing its playful/silly side. Not sure how well it came across. Definitely open to feedback.

This guy is a monster in my game Spectrakin. If you're interested, please check it out here!

u/SpaghettiEngine — 30 days ago

How's this new storm effect look in my game Spectrakin? Something feels off to me but not sure what

Trying to get an intense storm vibe going, with heavy rain, fog, and lightning flashes. I will keep tweaking as I don't think it like great yet.

u/SpaghettiEngine — 1 month ago
▲ 257 r/MonsterTamerWorld+2 crossposts

A plant-type line I'm working on for my game

My game has branching evolutions. How you raise your monsters will determine what they evolve into. I always loved that aspect from Digimon. Every monster will have at least two unique final forms.

u/SpaghettiEngine — 2 months ago

Some maps from my game – would love any feedback

I've been working on some maps for my game. Would love to get any feedback and tips as I'm fairly new to this.

What makes a map fun and interesting to explore/navigate?

If you're interested, you can find out more about my game here.

u/SpaghettiEngine — 3 months ago

What makes a world fun and interesting to explore? (Here are some maps from my game Spectrakin)

I'm developing Spectrakin, a game that fuses Pokémon gens 3+4 with Digimon World.

I'd love to get the community's thoughts on what makes a world fun and interesting to explore in the context of monster tamer games.

Personally, I like worlds where every area has a distinct identity yet still feels interconnected and part of a single cohesive world.

I've included some examples of maps from my game in case anyone has any feedback.

If you're interested, you can follow my game on Kickstarter by pressing the "Notify me on launch" button. 😊

You can also wishlist on Steam!

u/SpaghettiEngine — 3 months ago

First trailer for Spectrakin, my monster taming RPG inspired by Pokémon gens 3+4 and Digimon World!

Hello! Here is the first trailer for my game Spectrakin!

I've spent every second of my free time developing my dream game, which is a fusion of Pokémon gens 3+4 and Digimon World!

The core gameplay is centred on 3 elements:

  • Team-building: Catch, train, and build a team of unique Spectrakin, with growth systems that influence their strengths in and out of battle, as well as their evolution paths.

  • Adventure: Explore the diverse region of Eidolia, uncover hidden secrets, and discover what lies beyond the boundary between worlds.

  • Town-development: Meet humans and Spectrakin on your journey, help them with their troubles, and convince them to join your town to unlock new facilities and upgrades.

I'd love to hear any feedback ☺️

If you're interested in the game, please follow the game on Kickstarter by hitting the "Notify me on launch" button! It really helps me out and also means you'll be the first to hear about development updates!

u/SpaghettiEngine — 3 months ago
▲ 76 r/fakemon

Each of my monsters has multiple final evolutions. How you raise them will determine how they evolve. What would you like to see as a final form of this plant fox? (Swipe)

This is the grass starter line from my game Spectrakin!

Monsters will evolve into different forms depending on how you raise them. The food you feed them, the places you take them, the stats you train etc will all factor into what final form they take.

Currently this line has a pure grass type final form and a grass/ghost final form. Any ideas on what you'd like to see as a third option?

Every sprite is hand animated pixel by pixel.

Please consider [following on Kickstarter](https://www.kickstarter.com/projects/chronicorbit/spectrakin-a-monster-taming-rpg) by clicking the "Notify me on launch" button! It really helps me out and is the best way to stay up to date with development.

u/SpaghettiEngine — 3 months ago

In my game Spectrakin, each monster has multiple final evolutions. How you raise them will determine how they evolve. What would you like to see as a final form of this plant fox? (Swipe)

This is the grass starter line from my game Spectrakin!

Monsters will evolve into different forms depending on how you raise them. The food you feed them, the places you take them, the stats you train etc will all factor into what final form they take.

Currently this line has a pure grass type final form and a grass/ghost final form. Any ideas on what you'd like to see as a third option?

Every sprite is hand animated pixel by pixel.

Please consider following on Kickstarter by clicking the "Notify me on launch" button! It really helps me out and is the best way to stay up to date with development.

u/SpaghettiEngine — 3 months ago

Every mon in my game has at least 2 final evolutions. What would be a good third option for my bramble fox line? (Swipe)

This is the grass starter line from my game Spectrakin!

Monsters will evolve into different forms depending on how you raise them. The food you feed them, the places you take them, the stats you train etc will all factor into what final form they take.

Currently this line has a pure grass type final form and a grass/ghost final form. Any ideas on what you'd like to see as a third option?

Every sprite is hand animated pixel by pixel.

u/SpaghettiEngine — 3 months ago

Spectrakin is a Pokémon-like inspired by gens 3&4

I'm the developer of Spectrakin, a Pokémon-like RPG inspired by gens 3 and 4!

There is a vast, diverse world to explore, built in retro pixel art graphics. Every monster has branching evolutions, and how you raise them will determine how they evolve.

Please consider following on Kickstarter by hitting the "Notify me on launch" button if you're interested in keeping up with development!

You can also wishlist on Steam! 😊

u/SpaghettiEngine — 4 months ago

The first region of my game, Spectrakin, inspired by Pokémon gen 3/4 and Digimon World

I'm the developer behind Spectrakin, a monster taming RPG that mixes elements of Pokémon gens 3/4 with Digimon World.

This video is a short preview of one of the early regions in the game. I'd love any feedback on the design of the area, or what you'd like to see in the game! I'm absolutely open to suggestions.

If you like the look of my game, please consider following on Kickstarter by hitting the "Notify me on launch" button, it really helps me out!

You can also wishlist on Steam!

u/SpaghettiEngine — 4 months ago

Overworld monster followers: one or multiple? (Swipe to compare)

Hi! I'm developing a game called Spectrakin that is a monster tamer combined with town development mechanics. (My main inspirations are Pokémon gens 3+4 and Digimon World.)

When it comes to your monsters following you in the overworld, do you prefer just the one at the front of your party following you, or multiple?

Very keen to see what the community thinks. You can compare with the two gifs on this post.

If you like the look of my game, please consider following on Kickstarter and wishlisting on Steam!

u/SpaghettiEngine — 4 months ago

I've spent every second of free time making this game that is essentially Pokémon + town restoration smashed together

I'm the developer behind **Spectrakin**, an RPG where you catch and train monsters, but also recruit them back to your town to open or upgrade facilities. This in turn unlocks new mechanics for how you can interact with and customise your monster friends. I would love to hear any feedback!

If you're interested, please consider following on Kickstarter!

You can also wishlist on Steam!

u/SpaghettiEngine — 4 months ago

I've spent every second of my free time creating this game that is essentially Pokémon + town restoration smashed together

I'm the developer behind Spectrakin, an RPG where you catch and train monsters, but also recruit them back to your town to open or upgrade facilities. This in turn unlocks new mechanics for how you can interact with and customise your monster friends. I would love to hear any feedback!

If you're interested, please consider following on Kickstarter!

You can also wishlist on Steam!

u/SpaghettiEngine — 4 months ago

I'm making a monster catching RPG where you can recruit monsters to help rebuild your town

I'm developing **Spectrakin**, a monster taming RPG inspired by classic Pokémon and Digimon World games. As you explore the world, you'll recruit unique creatures called Spectrakin, each with their own strengths, abilities, and branching evolution paths. Back home, those same companions can help restore and expand your town, unlocking new facilities, characters, and mechanics as your community grows alongside your team.

If you're interested, please check out Spectrakin on Kickstarter and hit the "Notify me on launch" button – it would really mean a lot!

You can also wishlist the game on Steam. :)

Thanks so much for taking the time to read my post ❤️

u/SpaghettiEngine — 4 months ago
▲ 238 r/JRPG

I'm making a Pokémon-like JRPG with town-building elements and monsters stats that affect your team in and out of battle

Hi! I'm the solo dev behind Spectrakin, a monster-taming RPG inspired by the GBA+DS Pokémon games and Digimon World. The core gameplay is centred around three key pillars:

  • Team-building: Catch, train, and build a team of unique Spectrakin, with growth systems that influence their strengths in and out of battle, as well as their evolution paths.

  • Adventure: Explore the diverse region of Eidolia, uncover the tragic history of the world, encounter strange elemental factions, and discover what lies beyond the boundary between worlds.

  • Town development: Meet humans and Spectrakin on your journey, help them with their troubles, and convince them to join your town to unlock new facilities and upgrades.

Please consider following my Kickstarter page and hitting the "Notify me on launch" button if you're interested, it really helps me out!

(Edited to fix formatting.)

u/SpaghettiEngine — 4 months ago