![[Paid] [Revshare] Experienced Game Composer & Mixing Engineer Looking for Driven Devs](https://external-preview.redd.it/C6odoUR6YvJ0L9hUA7B2FxlojS53wUe8HJBXiXSt66g.jpeg?width=1080&crop=smart&auto=webp&s=29dcb3657738a5f4a9316bebc3c6f94d320b254f)
[Paid] [Revshare] Experienced Game Composer & Mixing Engineer Looking for Driven Devs
Hey INAT!
https://www.glassearthstudios.com/
I’m a game music composer and sound designer looking to team up with developers who are 100% committed to bringing their project across the finish line.
I’m currently wrapping up/working on active game scores, but I’m looking to keep the momentum going and line up the next great world to build audio for.
What I Bring to the Table:
Versatile Scoring: Highly specialized in Dark, Sci-Fi, and High-Energy/Upbeat soundtracks, but flexible across genres.
Full Audio Pipeline: I deliver production-ready, fully mixed and mastered tracks or adaptive layers that sit perfectly in-game.
Fast, Collaborative Iteration: Great with direction, receptive to feedback, and deeply passionate about matching the game's vision.
What I’m Looking For:
Paid roles are ideal, but I am open to RevShare if the team is organized, active, and relentless about reaching launch.
Here is my bio:
I'm Dana Roskvist, a composer and sound designer behind Glass Earth Studios, and the frontman of Australian heavy alt band Sydonia.
For years, I toured internationally with Sydonia, sharing the stage with bands like Slipknot, Korn, Lamb of God, Machine Head, and Stone Sour. Those experiences shaped my bombastic nature and love of raw emotion in music, something I now channel into scoring video games, film, and TV.
Whether it's a stealthy sci-fi thriller, an adorable low poly adventure, or the dark heart of a fantasy horror, I bring an understanding of music over thirty years in the making. I'm deep into the technical side of my software and instruments, and have a good ear and the right tools to get a pro sounding mix. I fall in love with every project I work on and I bend over inside out to get a result we will all be proud of.
"Dana makes collaboration feel easy. He's able to take vague and conflicting ideas about the project's direction, and turn that into a consistent and compelling soundtrack."
Brad Bambara (Dead Reckoner)