▲ 6 r/orientalrugs+1 crossposts

Help me identify my mum’s carpet

Mom died two years ago, leaving me with this carpet. I grew up on this carpet, and I think I herd mum say it was brought back from Iran before I was born.

But it might be my children imagination and she bought it from IKEA 🤷🏻‍♂️

What do you think ?

u/Unique_Lychee6688 — 7 days ago

Current state of my demi-company

I’m painting a full company. Currently I have two lieutenant, 18 intercessors and 12 assault intercessors. The rest is primed and the project is moving forward at a slow pace :)

u/Unique_Lychee6688 — 12 days ago

A new lieutenant joins the chapters

A lieutenant I just finished. I thought bone was a pain to paint, but yellow is worse. I honestly feel bad for our Imperial Fists cousins that have armies to paint that way, but at least they gave a cool gift !

u/Unique_Lychee6688 — 12 days ago

Thanks for the gift Cousins !

This Blood Ravens lieutenant fought along some Imperial Fists and came back with a cool new Power Fist. Really nice gift you gave him 💪🏻

u/Unique_Lychee6688 — 12 days ago

Est-ce légal de mettre des jardinière côté extérieur du balcon ?

Bonjour,

Débat avec ma femme qui veut mettre des jardinière côté extérieur du balcon, au 4ème étage. Je sais que c’est interdit par le règlement de copropriété, mais je me pose aussi la question du point de vu de la loi.

Il me semble que c’est interdit pour des raisons de sécurité, elle me dit que ses jardinières ne sont pas en métal et qu’elles sont clairement faites pour, et que je me trompe forcément sinon ce produit n’existerait pas. Photo de l’objet en question.

Merci d’avance pour vos réponses éclairées !

u/Unique_Lychee6688 — 1 month ago
▲ 841 r/montypython+1 crossposts

Ready for Bastille day

On the way to burn down the Jedi temple the Bastille.

u/Chops526 — 1 month ago

Transfer sheets

Hello brothers,

I’m looking for some good transfers of our chapter’s symbol.

A few years ago I had the old school logo (see first picture) but I can’t find this transfer again. Best I found is the second picture, or the "new" updated logo but I really don’t like it and don’t want to change the look of my army by having different symbols.

Do any of you have a like to a good product I could buy ?

Thanks !
Knowledge is power, guard it well !

u/Unique_Lychee6688 — 1 month ago

Phobos Strike Team

Hi 👋

I recently built a squad of five Reivers, and got a box of Infiltrators/Incursors.

Here is my question : can I built the box in a way so I have all the best operatives for a kill team, and two squads of incursors and infiltrators.

I plan on playing kill team, and I want to be able to also use them tabletop as classic squads.

Thanks !

u/Unique_Lychee6688 — 2 months ago

Crash while trying to install textures

Hi !

I've been trying to mod MELE3. I installed all mods before modding textures, but it doesn' work. When installing mods using MEM, MEM crashes before the end of the installation. I tried to restore the game and try again but it doesn't work.

Here is the details provided by MEM :

Backtrace:

  1. QString::QString(QString const&) at qstring.h: line 1093

  2. std::enable_if<std::__and_<std::__not_<std::__is_tuple_like<QTypedArrayData<unsigned short>*> >, std::is_move_constructible<QTypedArrayData<unsigned short>*>, std::is_move_assignable<QTypedArrayData<unsigned short>*> >::value, void>::type std::swap<QTypedArrayData<unsigned short>*>(QTypedArrayData<unsigned short>*&, QTypedArrayData<unsigned short>*&) at move.h: line 204

  3. Properties::Properties(Package&, ByteBuffer const&, int) at Properties.cpp: line 34

  4. Texture::Texture(Package&, int, ByteBuffer const&, bool) at Texture.cpp: line 35

  5. ByteBuffer::Free() at ByteBuffer.h: line 70

  6. TreeScan::PrepareListOfTextures(MeType, Resources&, QList<TextureMapEntry>&, bool, void (*)(void*, int, QString const&), void*) at TextureScan.cpp: line 534

  7. Misc::InstallMods(MeType, Resources&, QStringList&, bool, bool, bool, bool, int, void (*)(void*, int, QString const&), void*) at MiscModsInstall.cpp: line 256

  8. LayoutInstallModsManager::InstallMods(QStringList&) at LayoutInstallMods.cpp: line 261

  9. LayoutInstallModsManager::InstallAllSelected() at LayoutInstallMods.cpp: line 306

  10. ???() at harfbuzz-open.: line 0

  11. ???() at qplatformfontdatabase.cpp: line 0

  12. ???() at qplatformfontdatabase.cpp: line 0

  13. ???() at qabstractbutton.cpp: line 0

  14. ???() at Stream.cpp: line 0

  15. ???() at qabstractproxymodel.cpp: line 0

  16. ???() at MemoryStream.c: line 0

  17. ???() at qcollator_win.: line 0

  18. ???() at qabstractproxymodel.cpp: line 0

  19. ???() at qwidgetaction.: line 0

  20. ???() at qwidgetaction.: line 0

  21. ???() at qabstractproxymodel.cpp: line 0

  22. ???() at qcollator_win.: line 0

  23. ???() at qplatformfontdatabase.cpp: line 0

  24. ???() at qplatformaccessibility.cpp: line 0

  25. ???() at qwindowsbackingstore.cpp: line 0

  26. ???() at qwindowsgdinativeinterface.cpp: line 0

  27. ???() at qclipboard.cpp: line 0

  28. ???() at qcollator_win.: line 0

  29. runQtApplication(int, char**) at Main.cpp: line 165

  30. qMain(int, char**) at Main.cpp: line 200

  31. ???() at qtmain_win.cpp: line 0

  32. ???() at crtexe.c: line 0

  33. ???() at crtexe.c: line 0

Please help ! Thanks !

reddit.com
u/Unique_Lychee6688 — 2 months ago

Does it read as a Combi Lieutenant ?

Hi 👋
I’m trying to kit-bash a lieutenant with combi-weapon. He will be on the proper base, probably with a dead Ork, with the second "dual combat blade" trough the skull 💀
Did I do it right?
Thanks!

u/Unique_Lychee6688 — 3 months ago