The various weapon bugs HAVE to be fixed. Now. Just got two Wicked Relic runs completely screwed over because of it...!
Last night I finally did another attempt at the "beat Ashes' main quest on round 60+". I had Sam's Drawing relic on which cycled weapons every round, except wonder weapons. Did all steps except the last one, and started grinding to round 60. Got to round 54 before I had to quit, and wanted to continue today.
The Necro-whatever wonder weapon was gone... replaced by another random weapon, meaning I couldn't do the final trial, aka I was locked out unless I got it again from the Mystery Box... I got frustrated and just quit.
And so I tried the two Round 60 relics on Astra. Again, got to about round 48 before I saved and quit, went to work out, then came back now. Things worked, and I made sure to have the wonder weapon in my first weapon slot and not my 3rd. That was until the round swapped. I played 1 round, and after the round swap, the Wonder Weapon WAS GONE, and I only had 2 weapons instead of 3... So not only did my 3rd gun go away, but I lost the wonder weapon AGAIN. The wonder weapon that I had spent 175k on to 4x PaP it. So 175k out the window, and I was left with a 1x PaP'd weapon and like 8k points. So I quit.
Both of these runs also made me waste 2 Perkaholics and several other gums, as well as hours of my life.
If you're gonna make challenges require a grind to round 60, can you make sure your game fucking works 6 months into its life cycle? Please? Like, holy fuck.