![Image 1 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/qzz6r68a06kh1.jpg?width=1080&format=pjpg&auto=webp&s=667ac8f3579f5d9f3180ac4c75f80f17cdd49ae9)
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[Pokémon Lazarus] Team & Movesets
Took screenshots while in Mega forms, careful to avoid spoilers guys
![Image 1 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/qzz6r68a06kh1.jpg?width=1080&format=pjpg&auto=webp&s=667ac8f3579f5d9f3180ac4c75f80f17cdd49ae9)
![Image 2 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/k70z1tca06kh1.jpg?width=1079&format=pjpg&auto=webp&s=431d425603ca9bfd76b6908fa6f9b98a6d3727da)
![Image 3 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/x5ewwpga06kh1.jpg?width=1080&format=pjpg&auto=webp&s=3cbf89c66d15e113691149a16b6009b4700a29ea)
![Image 4 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/urea2tka06kh1.jpg?width=1079&format=pjpg&auto=webp&s=648d8bae715a236eb45a931d20f807e096de3e6f)
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![Image 7 — [Pokémon Lazarus] Team & Movesets](https://preview.redd.it/bmjbc7sa06kh1.jpg?width=1080&format=pjpg&auto=webp&s=cc1e021179a435efd1489befcd2be556e95c5462)
Took screenshots while in Mega forms, careful to avoid spoilers guys
I took screenshots of the Megas to show you :)
Giratina with a portal to Sinnoh
Excellent QoL and ROM Hack.
Garchomp's Dry Skin Hidden Ability is great vs a specific "Elite Four" Member who starts setting up Rain with Drizzle, so Leftovers + Dry Skin was a safe sweep. The rest are great overall, good romhack with a unique story and maps.
All holding Mega Stone normally. I used Garchomp with Shell Bell for Battle Zones and never died. I'll try give as many details as I can, hope it helps anyone. This team is Hyper Offensive as I wanted, requires a good strategy vs Rogue Megas and other important battles. Movesets Explained: For Garchomp EQ is a must since it also has wide impact zone which is nice vs groups (specially vs the Earth Power from the lionsz the only move that gave me problems since it hits your character and you can die). Dragon Rush is awesome, in this game all moves have "100% acuraccy" but can be dodged if the enemy moves/does an specific attack. Normally you'll one shot everyone with Dragon Rush and attack faster than them. It even dodges enemy attacks since oyu vanish like with Dig/Phantom Force... Iron Tail > Iron Head, you'll one shot any fairy type since they have low defense also. SD before attacking (keep distances). Gyarados: STAB Waterfall and Bounce which can avoid enemy attacks are a must imo. EQ is another must and filler Ice Fang over Crunch (Mega STAB) because it hits x4 vs a few important battles and can even freeze which is so broken. Heracross: Megahorn feels like Waterfall but boosted, so strong. STAB Close Combat and Stone Edge vs Flying/Fire Counters. Gardevoir: I'm not a big fan of Gardevoir but it's so strong and can solo the final battle of the story and many others with calm mind + drain kiss combo that makes it immortal. PSYCHOCK IS BETTER THAN PSYCHIC. Why? Because Fighting types and others weak to Psychic type 90% of the time has much much lower defense than special defense. Moonblast hits hard but slow imo. Chandelure: One of my fave mons, with amazing Mega Special Attack with STAB Fire Blast which can also Burn the enemy + STAB Shadow Ball and Energy Ball to deal with their Water/Ground/Rock counters. Elektross: This was kinda filler, I wanted to use Raichu Y but I don't have the DLC, otherwise my team would be so different. I used a Physical set but a Special set would work good aswell or better.For beginners, I would recommend Excadrill instead of Garchomp to avoid getting poisoned and Dragonite/Salamence over Elektross. You can take Lucario too if you don't want to use Heracross or just like it then take it.
Things I regret: Not collecting those purple balls, it helped me a lot endgame, specially for captures. If you readed everything you have my respect really haha
I currently have mission 39 left to complete (Infinite Royale, completed it 5 times (the total is 15 or so iirc) and almost completed all side quests. If anyone has the DLC and completed all the game please PM me! Would love to talk about it :)
Here is the list of everything I remember I completed so far, I tried to sort them but not sure if it's 100% correct:
⚡ Difficulty & Enhancement
• Radical Red
• Inclement Emerald
• Renegade Platinum
• Volt White 2 Redux
• Polished Crystal
• Emerald Seaglass
• Aesthetic Red
• Core Crystal
• Ambrosia
☠️ Kaizo Series
• Blue Kaizo
• Crystal Kaizo
• Emerald Kaizo
👑 Legacy Series
• Yellow Legacy
• Crystal Legacy
• Emerald Legacy
🔄 Demakes & Engine Ports
• Sword & Shield Ultimate Plus
• Heart & Soul
🗺️ Original Stories & Custom Regions
• Light Platinum
• Clover
• Prism
• Brown
• Super Mariomon
💻 Standalone Executables
• Insurgence
• Omicron
🇪🇸 Spanish Fan Games
• Titan
• Iberia
• Ópalo
• Añil
Team Info:
🌊⏳Garchomp: Starter, Gible
Rough Skin, Jolly
- Earthquake (52)
- Wave Crash (30)
- Crunch (25)
- Swords Dance (60)
🪲🔥 Volcarona: Viridian Forest, Larvesta
Flame Body, Timid
- Fiery Dance (65)
- Bug Buzz (50)
- Air Slash (38)
- Quiver Dance (60)
🌑🔩 Jawile: Mt. Moon 1F, Mawile
Huge Power, Adamant
- Sucker Punch (31)
- Iron Head (36)
- Superpower (60)
- Swords Dance (54)
🌱🐉 Sceptile: Celadon GC, Treecko
Overgrow, Naive
- Leaf Blade (1)
- Dragon Claw (TM)
- Energy Ball (TM)
- Hone Claws (TM)
⚡🥊 Zapdos: Power Plant
Levitate, Adamant
- Bolt Beak (50)
- Close Combat (1)
- Flying Press (1)
- Tailwind (1)
🪽🪨 Aerodactyl: Old Amber, Cinnabar 🏝️
Pressure, Adamant
- Brave Bird (50)
- Stone Edge (50)
- Iron Head (1)
- Dragon Dance (1)
1. ADDitions
New Evolutions & Forms (Gen 4 Cross-Gen)
Male Ralts -> Gallade: Evolves via Dawn Stone (Psychic / Fighting physical attacker).
Roselia -> Roserade: Evolves via Shiny Stone (Grass / Poison sweeper).
Dusclops -> Dusknoir: Evolves via Reaper Cloth (Ghost-type physical wall).
Female Snorunt -> Froslass: Evolves via Dawn Stone (Fast Ice / Ghost pivot).
Magneton -> Magnezone: Evolves via Thunder Stone or magnetic location level-up (Electric / Steel).
New Typing (Gen 6 Fairy Type)
Counters Hoenn's heavy Dragon endgame (Drake, Rayquaza):
Gardevoir: Psychic / Fairy (adds Dragon immunity).
Azumarill: Water / Fairy (Huge Power + Fairy STAB).
Mawile: Steel / Fairy (defensive typing buff).
Altaria: Dragon / Fairy (via Mega Evolution).
Modern Quality-of-Life Tools
HM Key Items: Adds tools like Surfboard, Chainsaw, and Scuba Gear into the bag so you can explore without HM moves on your team.
Nature Mints & Stat Viewers: Items to change Natures, plus direct IV/EV readouts in the summary menu.
Portable Move Relearner: Relearn moves directly from the party screen.
DexNav / Following Pokémon: Track wild encounter stats and have your lead Pokémon walk behind you.
2. CHANGEs
Weather Ability Buffs (Gen 7 Updates)
Pelipper -> Drizzle (Standard 2nd Ability): Automatically summons Rain upon entering battle.
Torkoal -> Drought (Standard 2nd Ability): Automatically summons Sun upon entering battle for boosted Eruption and instant Solar Beam.
Portable Ability Changer
Instead of forcing rare encounters or hidden mechanics, use a portable item or an NPC in Pokemon Centers to swap abilities anytime
The Physical / Special Split (Gen 4 System)
Moves now deal Physical or Special damage based on the move itself rather than its elemental type:
Absol: Moves like Night Slash, Sucker Punch, and Knock Off use its 130 base Attack.
Crawdaunt & Sharpedo: Crabhammer, Waterfall, and Crunch become Physical attacks.
Gengar: Shadow Ball and Sludge Bomb become Special attacks (using its 130 Special Attack).
Sneasel: Ice Punch and Night Slash become Physical STAB moves.
Evolutionary Methods & Exploration
Trade Evolutions: Changed to use in-game items (e.g., Link Cable / Linking Cord item) or level-ups so you do not need trading.
Infinite TMs: TMs become reusable key items that do not break.
Indoor Running / Auto-Run: Toggle running without holding B, including inside buildings and gyms.
3. REMOVEs
REMOVE HM Move Requirements: You no longer need to dedicate 1 or 2 party slots to "HM Slaves" just to travel Hoenn.
REMOVE Single-Use TMs: Eliminates the risk of wasting rare move tutors or TMs.
REMOVE Overworld Poison Fainting: Poison stops draining HP at 1 HP outside of battle instead of causing your Pokémon to faint while walking.
REMOVE Mandatory Trade-Gating: Eliminates the requirement of having a second GBA console or emulator instance to complete the regional Pokedex.
REMOVE Tedious Level Grinding: Optional level caps and modern EXP share mechanics remove the need to grind wild Pokémon for hours.
Tangela can solo Rival each fight easily just with Growth + Mega Drain
Luxray is Electric/Dark type in this romhack, making Sucker Punch a great move for it. Those are the strongest Pokémon+Abilities that I've seen for a Playthrough without Legendaries. Protect is just to safely activate Guts.
Haven't checked all ability changes and so but some other good Pokémon I'd like to test are Iron Fist Metagross, Adaptability Lucario, Guts Flareon and Rampardos Rock Head.