
The ESA tripled down on lying about Stop Killing Games and Gaming
Dear Gaming/ers, about US Cali senate:
Repost from Moritz's post on SKG's sub. Some subs seems to bias more towards corporations.
Earlier post on hearing on r/gaming and SKG
Apparently they noticed how badly the f….d up or Microsoft reigned in on them but please make up your own mind. Whatever the case, they said what they said in committee with the result it gotten. They also added context they didn’t give earlier (lmao):
Statement in committee:
Ward was questioned by the committee about the feasibility of providing consumers with privately hosted servers to continue playing games after publishers have ceased supporting them. “Minecraft is currently hosted by community servers,” Ward replied, “Call of Duty [has] community servers, so it’s an option that is out there, in existence here today.”
“They’re illegal,” Gibbons interrupted. “They are not in any way affiliated with Microsoft. Microsoft, for Minecraft, has gotten a lot of criticism because of those community servers not employing the same safety standards that Microsoft does on their Minecraft servers.”
Gibbons was then asked by a committee member if private servers were akin to a “black market” for video games, to which she replied, “Yes. In fact, we consider it piracy. We have lawsuits, two pending lawsuits, against private servers right now, and the United States Trade Representative (USTR) in their Notorious Markets Reports on counterfeiting and piracy has named some of these big private servers as a notorious market.”
Initial statement by the ESA to PC Gamer and others:
"Private servers infringe on the intellectual property (IP) rights of game publishers. Publishers reserve the right to exercise their rights against them."
Updated statement by the ESA made to Kotaku and other medias
Update 6/30/2026, 3:45 p.m. ET: An Entertainment Software Association representative emailed Kotaku to clarify Jennifer Gibbons and the ESA’s “position on private servers.”
“Private servers that host or distribute copyrighted game content without authorization infringe on the intellectual property (IP) rights of game publishers,” they said. “While publishers may take different approaches, all publishers reserve the right to exercise their rights against IP infringement.”
They continued, “The provision in CA AB 1921 that proposed these servers as a legitimate alternative to keep games running raises concerns about a publisher’s ability to enforce their IP rights. In addition, private servers operate with no oversight from the publisher and do not uphold the same trust and safety standards. This could create an unsafe environment for players and be counter to the industry’s commitment to fostering safe and fun game play for all players.”
The ESA representative also stated that Gibbons was responding to a “multi-part question in which the committee was using the terms community server and private server interchangeably.”
Again, not true from ESA. Private or community, she was meaning neither, she was misleadingly meaning bootleg servers