how well will my procreate anatomy skills transfer to zbrush?
i’m planning on learning zbrush as a hobby so i can sculpt realistic body models for roblox ugc and hopefully make some side money from the sales. i’m a teenager and i’m not trying to turn sculpting or ugc into a serious career.
i already do digital art on procreate and have studied realistic anatomy, proportions, muscle groups and insertions and I’ve almost mastered anatomy. how much of that knowledge usually transfers over when learning 3d sculpting?
i haven’t properly researched zbrush or watched tutorials yet, but i will soon. i mainly wanted to ask which brushes you recommend for realistic anatomy, whether i should begin with a base mesh or sculpt from scratch, and what the usual workflow looks like from the first blockout to the finished model.
my plan is to sculpt the body in zbrush, then import it into blender to retopologize it, separate the body parts and adjust everything to meet roblox’s avatar requirements. Is there any issue with my master plan lol? Any advice from people who moved from 2d digital art into zbrush would help.