
u/obiwan-destroyer

One of the best RTS games you can get on the genesis. It’s addicting
The level scaling sometimes doesn’t make sense to me. Anyone else have similar experiences?
I’m not too familiar with wows scaling system, but for some context a lot of the players I run into usually are a few levels higher than me if not maxed out. And yet often it feels like I’m carrying all the damage done by a long shot. I’m only level 82. Like things just don’t add up. Anyone else have similar experiences?
Odd question, but how to dungeon ques work on mmos like wow or final fantasy?
It always confused me how there are millions of players yet it can take 10-20 minutes as a dps to get matched. And I get most people don’t play healer or tank but sometimes I’m curious how the actual algorithm is running behind the scenes. I was initially thinking maybe servers can only handle so many ques hence you are put on a waiting list? Anyone have any insight?
We need ring race battles, variety of PvP modes, special raid missions, rich variety of co-op missions, different difficulties, strong progression, shitload of different rewards, customization and special events if this is going to be the “most expansive” ace combat multiplayer ever
Pretty bold of them to say this is to be the biggest ace combat multiplayer experience to date. Surely they looked at all the best parts of infinity and bringing that over. Maybe this time the extra resources and expanded team will allow them to create the game they always wanted to make.
Really hope they go all in on the PVE CO-OP experience, take it even further than infinity
We haven’t seen the details yet but a slight fear I have is the online mode will only feature like 8-12 co-op missions and your standard pvp modes which I think would would get stale/boring pretty quickly. When ace combat 7 came out I played multiplayer for a little under a week and all my friends pretty much quit. There wasn’t really anything else to do. I’m hoping for different outcome with ace combat 8. Anyone have any ideas how they can keep things fresh and fun for the longevity? My initial thought was having different difficulty tiers for the co-op. Maybe even a special chance to trigger a raid mission like from infinity. That was incredibly fun
When people keep pointing out the terrible friendly ai, bugs, top comments demanding a overhaul fix, SDK, etc
Headshot with 5.56… this is horseshit! The ballistics and damage make no sense in this game… very frustrating
At what point do we hold VOID Interactive accountable for the state of Ready or Not?
I’ve been a fan of this game since early access and I genuinely love what Ready or Not is trying to be. The atmosphere, the tactics, the attention to detail in level design — it’s clear there’s a passionate team behind it. But I’ve reached a point where I can’t keep giving VOID a pass on the bug situation, and I don’t think the community should either.
Some of these bugs have been reported for months. Some over a year. And yet patch after patch, we see new content drops, new maps, new cosmetics — while core gameplay issues persist. At what point does “they’re a small indie dev” stop being a valid defense?
I’m not here to be toxic or to call for anyone to be harassed. I just think we as a community have been too lenient, and that silence reads as acceptance to developers.
A few questions I’d genuinely like to discuss:
• What bugs have you been dealing with the longest?
• Do you think VOID communicates well enough about known issues?
• Is there a better way for the community to organize and pressure them constructively?
Because right now it feels like bug reports disappear into a void (no pun intended), and the loudest voices just get dismissed as complainers.
I still want this game to succeed. That’s exactly why I’m posting this.
Another step towards agi.. which will dramatically increase research in technologies that lead to Full dive VR
This ai model is actually so insane they had to put safeguards on it for misuse. But it’s pretty cool seeing how quick ai is advancing. there’s going to be some serious advancements and breakthroughs happening in the next few years.
Fuck!! Please tell me online 4v4 pve co-op is back!! Please!!!!!
What is the fantasy appeal of full dive vr for you? Romance? Impossible experiences? Going to magical worlds that can’t exist on earth?
Ides of march double doors still broken for the friendly ai. This has been an issue since 1.0 so how the fuck is this not fixed?
The friendly ai also needs a deep revamp as well. They are literal bots with no room clearing technique
What does virtual reality technology look like 30 years from now?
Are we still wearing headsets/glasses? Or do you think this is going to go way deeper…?
How deep will agi affect virtual reality research and technolgy?
I’m an avid user of VR and from all I’ve seen it really seems like we are nearing the threshold of agi. But I always felt vr has missed the pushes it needs to be mindblowingly amazing. Not just good. Maybe agi is the key to this?
Chris offering feedback (AVOID) probably won’t listen though.
Programmed psychosis with 1hp of health remaining
The fact that this is a bronze trophy on PlayStation is laughable. Should be gold/platinum at best
Programmed psychosis achieved with 1hp of health remaining (PS5)
The fact that this is a bronze trophy on PlayStation is a slap in the face. Should be gold or platinum at best