u/oriontitley

Image 1 — First (almost) finished knife in two years!
Image 2 — First (almost) finished knife in two years!
Image 3 — First (almost) finished knife in two years!
Image 4 — First (almost) finished knife in two years!
Image 5 — First (almost) finished knife in two years!
Image 6 — First (almost) finished knife in two years!
▲ 62 r/Bladesmith+1 crossposts

First (almost) finished knife in two years!

Basically finished with this one. My dremel is dead so I haven't quite finished up the handle:blade transition for scratches, I'll run that up to 240 before hand sanding that to finish it.

Feels good to get this bastard out of the way. Been working on this over the course of two years. Had a kid, relationship drama, and so much more kept me from finishing this.

Kingwood handle, brass pins, 5160 steel. Hand forged, not stock removal. Sitting somewhere around 58 hrc iirc. 1200 finish before polish. Was shave sharp at one point, but I have to re-hone and polish it after the past couple months which I'll do as part of the finishing I previously mentioned.

Not a perfect knife, but I'm pretty happy with it. C&c welcome.

u/oriontitley — 1 day ago

Scroll of Ekash's Locksplitter

Hey y'all, doin a randomized character fun run. Ended up with an imperial assassin/thief type. Doing my usual tutorial-level stuff of going through the Balmora crates and lucked into a scroll of Ekash's Locksplitter!

Gonna hold onto it for a little bit since im doing a "soft" roleplay, but where would y'all choose to utilize it at a lower level. TR or Vanilla of course.

Some obvious choices are for going into Tel Fyr or going after Eleidon's Ward, or breaking into the big vaults in Vivec or Ghostgate. Any other spoilery places come to mind?

reddit.com
u/oriontitley — 2 days ago
▲ 191 r/Morrowind

Floating Gardens of Tel Teras

Hey everyone, just a small showcase of a city I've been designing. Its far from done, with only 2/6 services and less than a third of the central tower designed. I'm about 80% done with the exterior, however, with only lighting and flora decorations to place, maybe a few random house-pods for commoners, a tavern, and barracks still to place. I also want to expand the docks

I plan to establish this as a high-ranking Telvanni quest (probably master or magister rank) to "restore" this city to its former glory through the initial purchase of the tower and subsequent purchase of contracts for each major service.

This floating city is located out south of Port Telvannis a ways away from other major locations. I do intend to create a number of travel-points to and from major locations ranging from Narsis to Firewatch to Solstheim.

Not everything is seamlessly perfect, the organic/meshed nature of Telvanni Architecture really prevents that imo. Straight lines don't really exist in their architecture. All of the "lilypad" pathways are walkable and fairly evenly spaced, however. There will also a huge amount of flora placed throughout as they are supposed to be "Gardens."

Lmk your thoughts if you want to!

u/oriontitley — 3 days ago

Modding Oops. Renamed object ID in CS.

Mod mistake in the CS. Made a stupid mistake likely while being distracted by my toddler and accidentally renamed an object somehow and now theres ~70ish instances of a small telvanni exterior piece that have been messed up. Didn't notice til two days and about 8-10 hours of editing later. This is likely only going to be a personal mod, but depending on how nice I made it, i was considering uploading it.

Trying to re-rename it didn't work. Is there an easy way to fix this or am I toasted for uploading it?

reddit.com
u/oriontitley — 12 days ago

Hey, just wanna check my math on a small project for a game

I am creating a layout for a series of pillars in a game to essentially make a cascading fountain. That part isn't super important.

From the top view, I need to create a ring of 8 circles surrounding a central circle. The outer circles must all touch each other as well as the larger, central circle. These circles can be scaled down to the hundredth place in the game engine.

The central circle has a diameter of "2" or a raidus of "1". I am trying to determine the diameter/radius of the outer circles.

Its been about 18 years since I took highschool geometry, and I remember something about trying to find the outer diameter of the imaginary circle that would overlap the outer edge of the whole ring, but I can't remember what steps to take for that. Eyeballing it, I'm getting im getting like, 1.25 or 1.33 for the smaller circle diameters, but I'm fairly certain I'm overshooting it and just guesstimating. I also don't have a convenient program to just go measure these things. I just mocked this up quick.

u/oriontitley — 12 days ago
▲ 35 r/teslore

Telvanni/Wizard Towers an intuitive step towards the Circle/Tower Concept?

Stupid question, probably been mentioned or brainstormed elsewhere, but in short, is the Circle/Tower Concept an "eventuality" of magical research? Every damn wizard (worth mentioning) and their father's, brother's, nephew's, cousin's, former roommate in TES seems to be working in or actively building their own tower in some fashion.

This ranges from the Telvanni and rogue wizards in Morrowind occupying the circular Velothi Towers and the winding, spiraling Mushroom towers, to Cyrodiil's Frostcraig Spire, Arcane University, and many other wizard towers built into forts, as well as the College of Winterhold and other remote fortress towers in Skyrim, to even Dwemer towers and orrerys across multiple countries.

Obviously we know of the "main" towers and attempts at smaller versions like Mirrak tapping into the nature of Solstheim's towers/stones. It seems to be a fundamental part of the "mastering of the magicks of the universe" type stuff where wizards and powerful mages naturally gravitate towards the damn things. Almost like centering and building their power that way is part of how magick speaks to them per se. Kind of like how we have an intuitive understanding of physics just by learning how to walk and run.

Just wondering if I'm thick for not noticing this sooner or if it's just part of the trope and not as deep as I'm making it.

reddit.com
u/oriontitley — 12 days ago
▲ 2 r/OpenMW

Hey y'all, I'm running into a weird bug interaction. I recently went through the process of getting the CSSE and all related items (mwse, mcp, etc) installed so I can work on a mod. After a headache yesterday trying to figure out a 07xc000007b code happening to OpenMW, i finally tracked it down and, best as I can tell, my lua51.dll file keeps getting screwed up every time I run the construction set. My temporary fix is to reinstall OpenMW every time, it only takes about 30 seconds, but it's getting a bit annoying to do that every single time I want to go in and examine the changes in my mod.

Any ideas as to why this is happening and what I can do to fix it. I do understand that going through and just purging everything and starting from scratch would probably be the penultimate solution, but i'd prefer to take less drastic steps first.

u/oriontitley — 15 days ago

So I am getting back into modding for Morrowind. It's been at least a decade since I've done anything more than simple personal housing mods or some other basic stuff here and there. I don't remember squat about the scripting process and am looking for tutorials for that. I do prefer written tutorials, but videos are fine as well.

I am playing on OpenMW and have the I-Heart Vanilla Director's Cut modlist installed. I'm aware I'll have to use TR_Data and Mainland_TR for my mods. My big question, since I've seen a couple of conflicting answers elsewhere, is "Which construction set do I need to use?" I've seen some posts saying you can use the vanilla set even with MGXE installed, which is odd to me because my (possibly outdated) understanding was that MGXE and OpenMW are incompatible. I've also seen posts stating I should only use the OpenMW construction set.

reddit.com
u/oriontitley — 16 days ago
▲ 130 r/Morrowind

Hey everyone! Today marks 24 years since release. This game has shaped my life more than any other piece of media in existence. I have over 15,000 hour into playing and modding this game. I figured I'd share my first experiences with the game really quick.

I was first introduced to this game at the age of nine by my brother who got it just before he went on leave from the navy. We spent those two weeks playing every moment we could. The following summer he was discharged and he got me my own copy and we both played side by side on crt tv's on Xbox all summer long.

During those months, I built my first level 100 character. Primo, an orc sorcerer. We figured out all the nifty tricks with that character: how to increase npc skills so any trainer could be a secret master, how to drain our skills so training was cheap, how passing time after receiving the corpus cure just endlessly blasts your strength and endurance. All the good stuff.

Those days will always remain in my heart. Thanks go out to this community for helping keep the flame alive for noobs and vets, the modders who love creating and who keep on building, and the original devs for delivering us such a masterpiece. My boy is 2 years old, and I hope in another 6 or 7 years he will be interested in playing (and maybe Tamriel Rebuilt will be nearing completion by then lol).

reddit.com
u/oriontitley — 21 days ago