Lies of P thoughts so far

Lies of P thoughts so far

I can't say for sure how many hours I'm in. My most recent beaten boss is Puppet devouring green monster.

Overall I like the combat a lot, the skill ceiling is definitely there. The boss battles are great, the unfolding story is decent.. and that's pretty much all I can say positively.

I'm still enjoying my time playing but it just misses something to make it feel more special or exciting. Fighting normal enemies is just boring. The Areas are bland and exploring them isn't fun.

The NPC's also feel very one-dimentional and I can't say I particularly care about any of them.

Also I'm kind of tired of the whole 'silent protagonist' trope with these games.

NPCs can talk so why can't I? The game shows that I have dialogue with these characters, so why couldn't they give my character voice acting?

Music - is there actual music in this game?? I'm pretty sure boss battles have music in them, but why not the general areas leading to the bosses?

The overall game seems well polished in the combat and bosses aspect, which granted are the best and most important aspects when it comes to these games, but it is very much dissappointing and underwhelming in pretty much anything else.

I'm still gonna keep playing it but I am bummed cus I expected more, considering all the praise I've heard about it before.

btw just for reference I'm not a devoted souls-fan and the only souls games I played were Sekiro and Elden ring.

u/peher263 — 12 days ago
▲ 95 r/LiesOfP

Managing Weight becoming more tidious, is it fine to be above 60% weight?

New-ish player here. I don't usually make posts about build recommendation or stat distribution, just wandering what the general consenus is regarding managing weight.

I feel like I dump every new level gain into capacity and it's becoming more and more boring and tidious the more defense parts I come across (which weigh her and higher the more I collect), some amulets have very low weight but some others can have 5 times the weight of other amulets.

I already have the weight reduction amulet and I still barely stay out of the 60% weight range.

I don't think I can sustain this for long as I continue playing and wanna equip better amulets and defense parts.

Do people generally go for low weight builds at max 60% or is it fine to surpass it, what's even the difference? thanks!

u/peher263 — 12 days ago

Do people care about achievements? does it do anything for your steam profile?

Just missing these 4 achievements for platinum, but ofc it's the achievements that the 'casual' gamer don't care for. Atleast I don't.

Would be cool to be able to platinum the game in 1 go, without having to do a whole new playthrough with strict conditions that don't even feel fun to do.

I beat the game twice, and in my 2nd playthrough I did every possible side activity, including getting all 8 momentos including the hunter's journal one. Wish it was enough to fully complete the game, atleast as far as steam achievements go.

Am I overreacting to this? Should I just not give a shit about achievements in general?

u/peher263 — 2 months ago
▲ 165 r/Silksong

I love how the entire game this dude just wanna be left alone, and hornet flat out ignores him, invades his privacy and memories and when he finally snaps and attack her, hornet slaughters him. Not cool ladybug

u/peher263 — 2 months ago
▲ 48 r/metroidvania+1 crossposts

High halls gauntlet showcase! Do people still think its overly hard?

discussion ahead

I remember when the game came out there was a lot of pushback on the difficulty of this game, and especially the high halls gauntlet.

Idk if a lot of this criticism came from mainly hollow knight fans, or the general public that isn't very accustomed to hk/metroidvania playstyle in general.

Anyway just wanna say I think this gauntlet was really fun, and imo not nearly as challenging as people claimed it to be - in my opinion obviously.

In my first playthrough i beat it 2nd try, and now on my 2nd playthrough beat it on my 1st.

Compared to bosses which I die atleast once or few times, this feels way easier by comparison.

What ya'll think?

u/peher263 — 2 months ago
▲ 37 r/metroidvania+1 crossposts

This might be the most fun Silksong boss (spoiler warning)

I love bosses that demand non-stop action and reactions.

Reminds me a lot of soul tyrant from the first hollow knight, but this fight is even more ecstatic.

My only wish is that it had another boss stage cus I was having so much fun and wanted it to keep going. Maybe in the upcoming DLC hopefully.

I also LOVED that this is a repeat boss fight even after you win the first time, so you can experience it over and over + there's no runback haha.

I actually missed this fight entirely on my first playthrough, what a shame.

I wonder why they didn't make it a part of a quest/wish to challenge Shakra so that it wont be a missable fight if you progressed too far in the game.

There's no reason to even explore the outside of bellhart/greymoor west to stumble upon it accidently. Weird.

u/peher263 — 3 months ago

Do you guys have a personal playstyle when fighting? mine is aggro/nonstop action (silksong showcase)

So this boss battle went pretty horrible XD took a lot of dmg.

Still came out on top barely.

I know I coulda done better if I took things slower and gave myself more time to react properly to enemy attacks and telegraphs, but its just not my 'thing'.

I like to face the boss head on and bang my head against the wall, even if it takes me more tries than necessary.

u/peher263 — 3 months ago

goodbye game

what an awesome incredible game.

So so so many decision makings and strategies and options and variety of recipes and approaches.

I can't believe a game kept me hooked for that many hundreds of hours and I was still excited and eager everytime i started a new settlement.

the micro-managing aspect while the game is paused (obviously) was both annoying cus it felt so time-consuming IRL but at the same time so crucial and rewarding whenever I had to finish and start a new trade route, turning off recipes at just the right time, deliver the right amount of planks to build a new building, timing orders to glade openings etc...

This game offers so much its insane after that many hundreds of hours of gametime I was still able to learn and re-adjust strategies mid cycle and learn new stuff from youtube vids or reddit posts or read the recipes wiki before starting new settlement to plan my species needs in advance before starting.

My only regret is never trying the bamboo flats or the rocky ravines map. I realized it halfway through a QHT run that I dont have those, despite already buying the expension. oh well D:

best of luck remaining viceroys. and F*** the queen!

u/peher263 — 3 months ago

I guess I beat the game :D QHT Done Year 5

Summary of what happened:

literally flawless game from the start to the end.

First blueprint pantry - was able to dish out porridge nonstop,

second blueprint the advanced rain collector - twice the amount of rain collected right at the start was also insanely helpful.

First cornerstone - discounted trade routes by 1 - didn't have to make packs of provisions at all until few years into the settlement.

I only opened the seal glade around year 4, up until then I was building towards just developing my settlement and sustaining foodwise and progressing the seal missions.

my stormforged cornerstones were CRAZY GOOD: no quality control for stupid amount of wood+ insects, so I could make endless amount of purging fire, planks, packs of building materials, anything that can use wood as fuel, etc..

Rememeber you guys warned me about the plantation pick before the settlement? I picked it anyway and it turned out super well. so many berries!! I had a lot of pies for the people and even let them consume regular berries for the occassional moments i was outta complex food.

the seal missions i went for - 10 piped buildings. i also had 15 packs of each kind but the moment i had those i realized i could just pipe 3 more buildings and progress the quest for free so I did that instead.

3 towns at lvl 3 trade - was surprisingly very easy to accomplish. trade routes are op in general and I scored really good ones.

delivering 100 amber wasn't a problem at all. i was rich from trade routes.

I was initially going for the 40 blightrot cycts cycle, which if i planned it correctly i might have won by year 4, but when i realized its an option it was already clearance Y4 so i was too late for that, so i changed strat to winning this way on year 5 but instead I just said screw it and opened 2 forbidden glades, which were very easy to do, thankfully.

and i had 200 sea marrow to speed them up + glade event speed perk from opening a small glade. I forgot to use the beacon glade speed buff but didnt need it anyway.

Super easy game, but ofc I spend IRL time like 8 hours on this map hahahah

amazing incredible game thank you Eremite Games. time to quit in peace

u/peher263 — 3 months ago

QHT seal run, pre-run preparations

quick overview:

sadly I don't have queen's grace for extra time before loss, and also don't have gear delivery line from citadel upgrades (coulda been super useful for the caches mission).

I seriously considered taking the 6-points plantation cus its very expensive + i probably dont particularly need berries in this map. I would definitely prefer a small farm for grain, to make porridge easily, but any farm is better than no farm. especially when offered so few blueprint choices to begin with in P20.

I'm taking the 10 frogs caraven so I fear I won't be able to make porridge or paste at all :/

only mushrooms are available in this map for the porridge recipe, and I can find salt veins for paste production, but tbh I pretty much NEVER used a mine yet in this entire run. maybe just once idk. I don't even have the citadel upgrade for upgraded mines :/

the only other consideration in my embarkations were either 3 points for 14 planks or use these points for food + 42 clay. its close but imma take the extra clay and food, cus it opens up more options and maybe i could use this for trade routes or frog houses.

as for the other 2 races that are gonna show up, I would LOVE to get:

lizards - easy to make meat based food + 10 tools passive.

foxes - just cool dudes and can reveal geysar.

humans - really wanna reveal the nearby farm field asap.

If I get atleast one of these I wont complain ^^

Wish me luck fellas

u/peher263 — 3 months ago

Yo guys im in range at last :)

Frog package looks cool! and 20 embarkations plus all the upgrades i collected on my way.. I'm feeling confident!

u/peher263 — 3 months ago

If I choose this tile, will i be able to get to the sealed forest on my next departure?

5 years left to the cycle, and i need both machinery and artifacts for the last smoldering city upgrade, so im tempted by this.

i just need to know ill be close enough to embark to the sealed forest on my very next final run. I know this will give me +2 tile movements, so I think its enough?? validation would be highly appreciated

u/peher263 — 3 months ago

I hate workshop

I got the blueprint early thinking that its worth it cus i didnt get any upgraded plank/fabric/brick recipe building.

However im playing on scarlet orchard and im missing like 3 fabric needed to build it for almost TWO YEARS.

The 5% plant fiber from the wood is not cutting it (no pun intended). I opened 3 dangerous glades and all i get is stone nodes and no reed nodes +

I get the dangerous event that demands 15 packs of building materials TWICE!!!!

Oh and all the 4 traders that visit me or i forced to visit me had no fabrics at all (i had to buy algae from the last one cus i was desperate).

So almost 2 years not being able to build a stinking workshop and having to make packs of building materials from crude workstation FML

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u/peher263 — 3 months ago

If i have 10 years left ( QHT ) i can do 2 settlements of 5 or 6 years each and still embark one more time when im near the seal when I got no more time left?

u/peher263 — 3 months ago

No No No No No

When you completely forget about a storm mystery that can almost destroy your entire QHT run..

so i had like 400% corruption, and hostility lvl3 and im completely out of fuel and not enough purging fire. people are dying and im like ehh whatever sucks but im gonna make it.

then i see the corruption is still at 400% and idk wtf happened then my heart skips a bit when i notice the forest mystery i completely forgot about.

Thankfully this is a P15 map and not P20 so im still likely to beat it eventually but holy fuck that was nerve wrecking

u/peher263 — 3 months ago

Do you open up orders as soon as they come Y1? I do

I always open up orders asap, regardless of the potential fear of not being able to complete specific timed orders that i dont have the resources for currently.

Here I got timed order thats very hard to pull off (opening 3 glades is costly and increases hostility + P19 Tax + no guarantee to find ruins). However the first order is insanely good - very easy to complete and i get insane rewards - parts, people, more pipes is just too good to pass. even better in general than the timed order probably.

If I had waited to year 2 to open it, i would lose out on so much time of these very helpful upgrades + almost immediate new blueprint reward from completing the order.

Do you guys wait to year 2 before opening orders or open them right away?

u/peher263 — 3 months ago

No idea how I pulled it off, first P15 run in QHT - year 4 win without forsaken altar

If you remember my previous post I was sure this settlement is going atrociously cus I was down really bad on building materials.

but apparently just making crapton of oil with +3 to production, spamming packs of trade goods, and trading all over the game is good enough.

butcher as the first blueprint of choice was game winning on its own.

if i had gotten guild house id probably get like +8 for global resolve lol.

Moving on ! the seal is near

u/peher263 — 3 months ago

Favorite races from top to bottom

  1. Frogs - literally cus of the hearth keeper passive. I always want more people.

Otherwise, i dont care for them too much.

  1. Humans - will literally never leave you + finding fertile soil is OP

  2. Foxes - just cool dudes. Also finding early geysar is handy.

  3. Lizards - like humans, also unlikely to ditch you + i like cooking meat for them.

  4. Harpies - kinda annoying to manage but the hearthkeeper buff is helpful. Also relatively easy to get reputation from.

  5. Bats - good hearthkeeper passive + they grow on me, despite me not liking banishing or killing my own people, they are surprisingly good benefits or synergies if im lucky to do so.

  6. Beavers - fuck em'. Worst race by a long shot.

Super hard to farm reputation from, low starting resolve. There are better hearth keeper passives by comparison.

I just don't like them man.

Whats yours?

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u/peher263 — 3 months ago