How do you forecast the reaction to the lol classic support meta will be?
For those that don't know, the support meta back then was very different. Support barely didn't have any gold, and the gold that they had they were supposed to spend on Wards and Oracles only. Oracles is the original version of Sweeper, which cost four hundred gold, and you lost it when you died. Or after a few minutes. Many games you didn't even complete a single item or max 1 item. You couldn't do a thing on your own.
Nowadays, supports are giga power crept. I think the role was changed to be the most op role nowadays, because queue health was bad when too little players played support.
Barely no one queues up with the thought "I wanna spend my freetime supporting someone else". Most players think: "I want to have the fun all for myself". That's why the support role was made one of the most OP roles in the game, because it needs to be, otherwise matchmaking suffers.
They get gold without doing anything and shit tons of it. People are allowed to play every kind of troll pick in support nowadays. Back then this was not possible, at least not without being a dead weight to your team effectively. Since they have free gold generation nowadays, they can have most fun for the first twenty minutes and do whatever the fuck they want during the lane.
Compare support to adc for a second. Support gets to be strong the first 20 mins minimum of a game, without needing even to last hit. You're whole job is PVP combat, which is enjoyable for many people.
Many games are already decided at that point. ADC though has a 50/50% chance that the game will even reach a state where they can matter. Many games are decided before this point is even reached. And even then, since scalings are exponential, you'll only have another ~10 mins of real fun, because then the game is over. Support is a guaranteed 20 mins of fun nowadays, ADC is a 10 mins of fun every second game (~5 min fun per game on average). That's how strong Riot needed to make support to be finally not a queue issue anymore.
How do you think modern players will adopt to the old support style, which was really an original support that was just there to support the team on a limited gold income? Normal Wards were something like 75g and Pink wards 100g. You were supposed to run around the map after each recall and establish vision for every lane. Trinkets didn't exist, the only source for wards were buying. And you could place as many as you want, the 3 wards limit was introduced later. That meant you buy as many wards as you can and no item for yourself.
Do you think players that nowadays play support will play support in LoL Classic? Or do you think that support goes back to a priority role in matchmaking and barely noone wants to play it?