r/WarhammerFantasy

Wrapped up some fat chuds for my herd
▲ 131 r/WarhammerFantasy+1 crossposts

Wrapped up some fat chuds for my herd

The plastic minotaurs get a lot of flak, and understandably so, the Eavy Metal paintjob for them treats skin like power armour. They take EXTREMELY well to speed paints and oil washes though, fuckin adore the sculpts.

u/WhimsicalLittleMan — 4 days ago
▲ 198 r/WarhammerFantasy+1 crossposts

One of the more distinctive and narrative of the Middlehammer battle reports - Coils of the Serpent. A Lizardmen army surrounds an outnumbered alliance of Skaven and Nurgle. These are still my favourite Lizardmen minis.

u/FlandersClaret — 5 days ago

New Dwarf art evokes a lot of Norse Dawi imaginary in my mind, could be a neat different "sub-faction" to their Old World kin

The Dragon symbols on the shields and horns match pretty well with the Stone ship, gets that Nordic Viking ship vibe!

smol lizard

BIG lizard

the Golems and the statues behind them feel right in my mind, you could imagine them marching with them, the colors also help imo.

post-dental

pre-dental

I suppose alt color schemes could be had depending on your own understanding or Karak.

https://preview.redd.it/z1thyg81xiuh1.png?width=372&format=png&auto=webp&s=e878928b63d32076cc3a31ffa5ed20b36be44a47

https://preview.redd.it/zw3zzwczwiuh1.png?width=256&format=png&auto=webp&s=4262edc38aeb06ede9a5d5d33cf771a791ac055e

A pretty good Dawi hold major rooms

u/SWORD_OF_SIGMAR — 5 days ago

Undead BSB

It was also the night that the skeletons came to life
They came from under the ground
And from all over,
The bones are the skeletons' money
In our world, bones equal dollars
That’s why they’re coming out tonight
To get their bones from you
The skeletons will pull your hair
Up, but not out
All they want is another chance at life
They’ve never seen so much food as this
Underground there’s half as much food as this
And the worms are their money
The bones are their dollars
And- To turn into a man and have another chance at life

But if they pull it out they turn to bones

u/jordowiebo — 6 days ago

24-man strong Free Company ready to fight for Gold and Province!

All kitbashed from various Empire-kits. Every single one is a unique model. The Suns of Averland are a mercenary Free Company, led by Hauptmann Viktor von Ahrendorf, in the service of Count Lüdecke von Langenfeld of Averland. They are one of the most sought after Mercenaries in the Province, and have a good track record. They have never broken a contract.

u/Two_Hands95 — 6 days ago

Old World: Homebrew Rules for the Birdmen of Catrazza

The other day, I was talking with a friend about how awesome it would be if Regiments of Renown and Dogs of War made a comeback, especially the Birdmen of Catrazza. I mean, their miniatures are great! Right after reminiscing about them and talking about them for a while, I really wanted to play them in my Renegade Crowns army, so I started making some homebrew rules for them, trying to stay true to the original material but making them playable in The Old World (they don't need to be amazing, but it's true that their original rules have become a bit outdated and, honestly, they weren't even that great back in the day).

By the way, for anyone wondering, my Old World gaming group loves bringing back characters from other editions using homebrew (even if it doesn't make sense with the current timeline), and we all agree to play with these units as long as they aren't made in bad faith (meaning, making them intentionally broken and unfair). Anyway, now that you have the context, these are the rules I've created to play Daddallo and his birdmen in The Old World. My friends have already given me the green light to use them on the tabletop, but I always like to ask around here for a second opinion to see if they're well-balanced or if I missed something, and also so that anyone else who wants to play with this regiment in The Old World can use these rules (with their opponent's permission, of course).

So, yeah, any feedback you can give me is more than welcome! Thanks a lot!

Tally-Ho!

BIRDMEN OF CATRAZZA

Those Magnificent Men in Their Flying Machines

Characteristics

Model M WS BS S T W I A Ld Points
Daddallo 3 4 5 4 3 2 4 2 8 120
Birdman 3 3 4 3 3 1 3 1 7 --
  • Troop Type:
    • Daddallo: Regular infantry (named character).
    • Birdman: Regular infantry.
  • Base Size: 40 x 40 mm.
  • Unit Size: A minimum unit consists of five models: Daddallo and four Birdmen. You may add any number of additional Birdmen models, as described below.
  • Equipment: Hand weapon, additional hand weapon, crossbow.

Options

  • Additional Birdmen models ................................................................ +20 points per model

Special Rules

Mercenaries, Reserve Move, Fire & Flee, Feigned Flight, Fly (8), Skirmishers, Shoot on the Wing.

  • Shoot on the Wing: Missile Weapons wielded by Daddallo and the Birdmen of Catrazza do not suffer the usual -1 To Hit modifier for Move & Shoot (nor are they subject to the Ponderous special rule).

Regiment of Renown

The Birdmen of Catrazza can be chosen as Mercenaries in any Empire of Man or Renegade Crowns army created using any army composition list that includes the option to field Mercenaries.

u/Disastrous_Grade_399 — 5 days ago
▲ 0 r/WarhammerFantasy+1 crossposts

Oh, Warhammer Pope, Hear My Plea!!

It’s been feeling like radio silence since June. I know Val mentioned he’d been busy over the summer, but the lack of any clear roadmap is starting to get a little frustrating.

On top of that, some armies (Daemons, for example) still feel (to me, anyway) much more half-baked compared to others like Skaven or Dark Elves.

Oh great Warhammer Pope, if you are reading this, hear my plea! Shed your renegade light upon us once more and bless us with one final update (or at least a roadmap)! 🙏

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u/Easy-Accident5268 — 10 days ago

Mercenary captain ready!

The mercenary captain Thyssen is pointing showing the way! Forward soldiers, let's protect those wine barrels from the enemy! For honor, gold and wyrdstone!

u/axia_miniatures — 14 days ago
▲ 89 r/WarhammerFantasy+2 crossposts

Let's talk Channelling: which armies come out on top?

We've played a couple of games with the new Channelling rule and we really like it.
Beastmen get a lot out of it with all those Shamans on the table (god bless the Herdstone!), and a Viletide with its range pushed to 21" can be a real game changer. We kinda like the fact that the Lore Familiar is way less mandatory.
Which other armies do you think come out well?

We like Channelling so much we even made a dial for it (see the picture 📸).
Okay, that was the ad, back to the discussion :)

u/Brigada75 — 14 days ago

Which models for Wolves of the Sea beserkers?

After seeing Wolves of the Sea putting up such good results in battle march on oldworldrankings, and seeing how well the beserkers in particular performed here I want to start using them more often in my army.

What are your favourites to use? I'm currently using marauders with flails and I love them, but I need another unit. Thinking S2D Darkoath would be cool, any other ideas?

Edit: really cool ideas so far, thanks folks!

u/UserTwoTwoOh — 14 days ago
▲ 13 r/WarhammerFantasy+1 crossposts

Starting a wood elf army, could use some help with list building.

So, I've been slowly collecting some wood elf boxes in the past years, scouring FLGSs for good discounts and I came up with these
1x Wood elf battalion (112 euro)
1x Battle march (67 euro)
2x outcast spitegrove battlefroce (103 euro each).

I would like to make a 2000pt mixed elf-and-tree list and then maybe smaller lists that are more themed (a shooting agility list), (a Talsyn list with some eternal guard and ambushing dryads) and a full tree list for fun.

Now I have tallied the potential models that can be built
1x Araloth, Lord of Talsyn
40x Glade guard / Wildwood rangers / Deepwood scouts
30x Wildwood Rangers / Eternal guard
20x Wild Riders / Sisters of the thorn
4x Glade riders

from the trees:

40x dryads
30 spite revenants / Tree revenants - I will use tree revenants as blade dancers, trimming the excess branches and use spite revenants to kitbash branchwraiths, nymhs etc)
1x Treeman
1x Treemen ancients
1x converted drycha to treeman (I'll keep the other as a display piece)

Now I intend on making some heros by canibalizing and kitbashing. A mounted spellsinger made out of a sister of a thorn perhaps. or, perhaps a mounted Glade lord on an elven steed with the head and mask of the wildwood ranger champion.

This is a bit daunting so to anyone that had experience. Can I make meaningul units that can be used in a versatile manner? For example, I have 30 windwood rangers/ eternal guard. Could I split them in a fashion that both units will not then be crippled and useless? (say 10 wildwood rangers and 15 eternal guard (too few for a rank unit??).

Give me an idea on how would you build these sprues, if not for total versatility, then for a decently strong and thematic list that you'd enjoy to play.
Assume you are free to kitbash any possible infantry or mounted hero you need.

Go Ham!

P.S I will be plugging any possible gaps with specialist models like eagles later, but I dont want to spend more money right now and would like to make armies that come from this pool work. I don't play in competitive settings but would like to have fun and not get stomped. Thanks!
T

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u/WT_FivebyFive — 11 days ago