


Gear Unite Or Free Flat Better LAD for Meteor?
5-60 / 1-70 / 7-60



5-60 / 1-70 / 7-60
Against left spin beys like meteor, cobalt etc.
For fun ;) I doubt 9-70 btw, more likely only 70 height ratchets work for best contact with the rubber points
I hate kick, 0-70/9-60 hexa/free ball would work wonders for me if I had wheel 🥲
Ignoring pocket escapes, 1 sided, 5-60, 3-60, 3-70, 7-70 etc.
Rod blade, no clock mirage
The fact I was gonna chose Hotori or that angsty support brat but I overthink assuming it won’t let me use the character for certain periods of time
fk I’m so restarted, where’s my gold requiem experience?
For most consistent spin finishes, are they any launching technique videos specifically for cobalt elevate? When do I launch 75-85%/weak, or choose griffon cord winder launcher over string?
I got ignition bit that synergies well with left-spin beys but we don’t talk about that 🤫
My combos:
Attack - Emperor Blast 1-60 / 0-70 / 5-60 Kick / Point / Level
Stamina - Pegasus Blast Wheel 9-60 Hexa / Free Ball
I rlly don’t c the hype with bahamut & ragna heavy, & might erase is a goofy ah synergy
I’m looking for shark scale free ball best ratchet purely & mainly to outlast rod hexa/stamina beys, not as much getting out of pockets with 1 sided or tanking hits with 7-60/70. Suggest me one pls, & between this meteor combo & cobalt dragoon 9-60 / 5-70 elevate which is more likely to win more battles?
AMV is 87% complete, just finishing some final tweaks. Preferably looking for someone who is capable to replicate a similar look to this first picture shown in 1280 x 720p recommended YT thumbnail size
Do DM me ur portfolio, site, previous/current works etc. !
Willing to pay 5 USD
AMV is 87% complete, just finishing some final tweaks. Preferably looking for someone who is capable to replicate a similar look to this first picture shown in 1280 x 720p recommended YT thumbnail size
Do DM me ur portfolio, site, previous/current works etc. !
Willing to pay 5 USD
Mug model practices on 3ds max, open UV editor saw these N-gons. I created the handle from a line loop as shown
Shouldn’t I move the mug handle UV down so as to not overlap with the rest of the mug’s topology
One of my first model practices on 3ds max, open UV editor saw these N-gons
Shouldn’t I move the mug handle UV down so as to not overlap with the rest of the mug’s topology