







If you are interested , you are welcome to this discord server to talk about this game and similar games from the same survival horror genre : Habitate
A server for gamers , explorers, music and book lovers. And of course, admirers of art and aesthetics. Topics : Retro/Sci-fi/Psychological/Horror/Action and Adventure.
Join the friendly server if you wanna discuss games like this, we are Alien:Isolation , Routine and Hellblade fans, making this little community
A server for gamers, explorers, music and book lovers. And of course, admirers of art and aesthetics. Topics: Retro/Sci-fi/ Psychological/Horror/Action and Adventure.
Yo ! Join the server gang
If you follow the movements in the motion detector , what is happening to the green dot ?
Sevastopol is safer than at Nostromo. At Nostromo, you don't know who is actually playing the game. While playing, is it really you who is in control of the situation ?
_a floppy drive from 2003_
Interestingly the sci-fi horror game has two variants of retro futuristic aesthetics within the same game.
The player starts at Union Plaza, a lunar commercial complex in the 1990s, this is the Union Plaza retro aesthetics ~
https://i.imgur.com/UEp8Pml.jpeg https://i.imgur.com/T47QTmm.jpeg https://i.imgur.com/QsO0LVR.jpeg https://i.imgur.com/ZogaPxQ.jpeg https://i.imgur.com/haQPlnT.jpeg https://i.imgur.com/F9QNZmD.jpeg https://i.imgur.com/gLaCytT.jpeg https://i.imgur.com/5zJVwRp.jpeg https://i.imgur.com/5W1z3jP.jpeg https://i.imgur.com/V6Ni2QX.jpeg https://i.imgur.com/HB9a7OR.jpeg https://i.imgur.com/DYVHHk6.jpeg https://i.imgur.com/vNInPOY.jpeg
But the player finally ends up in an old scientific experiment complex called Prism Base which was functional back in 1960-70s then abandoned after a certain mishap. The retrofuturism in Prism Base is quite different as is portrayed in Union Plaza of the 1990s, and that's really intriguing ~
https://i.imgur.com/BraHD4d.jpeg https://i.imgur.com/Ua7o5Xy.jpeg https://i.imgur.com/Af3HYST.jpeg https://i.imgur.com/KFscW6B.jpeg https://i.imgur.com/2eCqGrq.jpeg https://i.imgur.com/pQmQ5Ea.jpeg https://i.imgur.com/SWblaGd.jpeg https://i.imgur.com/fZNi5BW.jpeg
The environment in ROUTINE is pretty unique. It's retro ,it's cassettes everywhere , also very minimalist at the same time.
I didn't come across any personal computers but mostly shared shelf-like big consoles or huge grid-like terminals for the inhabitants to record data across the rooms in those lunar bases.
An all-in-one device to interface with all the terminals, consoles and doors called Cosmonaut Assistance Tool or C.A.T. which can also double down as a self-defense kit (rather than a full blown weapon)
Interestingly, there's more to it. There's this subtle difference in how the game developers created a 1990s retro-futuristic aesthetics (comparatively modern) to a 1970s retro-futuristic aesthetics within the same game; that is evident, when the protagonist of the game, who is from 1990s goes on to visit a 1970s lunar base as the story progresses.
Recently ordered a Lost in Cult book from the Cult Classic series, received it early with good packaging and gorgeous build quality.