u/BitrunnerDev
What do you think about the survival game I've just announced?
Hey guys!
I've just anounced the isometric survival game I've been working on for a while. I'd love to hear what you think about it and answer all of your questions :)
Spanish and Latin American Steam page localization
Hello!
I have a quick question about localization. I wonder how you guys handled it for your games. I got my Steam page localized to a couple languages including Spanish. Now when uploading localization files I notices that the Latin American (latam) is a separate language code.
What's your approach to this... Do you recommend to copy the Spanish version of the localization into the Latin American so that they are identical? Or is it preferable to NOT do it and leave it in enlish since it's technically not the same language?
My resoning is that it should be easier for folks in Latin America to understand a page in European Spanish than in English but maybe it's considered a serious faux pas.
Hello fellow Solo Devs!
I'm preparing for the announcement of my game and I figured I'd try to compile a list of YouTub channels that might be interested in covering it. And honestly I found only a handful mostly local ones from my country.
Did you have any luck getting game news YouTubers to mention your game? Is there anyone you could recommend or maybe you even have your own list you could share?
Actually any mention of a YT channel that could cover an announcement would be great help for me. Thanks!
Hello!
I'm preparing for the announcement of my game and I figured I'd try to compile a list of YouTub channels that might be interested in covering it. And honestly I found only a handful mostly local ones from my country.
Did you have any luck getting game news YouTubers to mention your game? Is there anyone you could recommend or maybe you even have your own list you could share?
Actually any mention of a YT channel that could cover an announcement would be great help for me. Thanks!
I'm starting to work on run animations for my protagonist. It's a little tricky because I'd like to use the same animation when she's holding a weapon/tool and when she's bare handed. Still I think that it's better to have her main hand acting as if she's holding something heavy rather than making the axe swing widely when she performs a bare-handed run. What do you think?
I'm working on the mining mechanic for my survival game. Since it's a brand new animation I figured I'd also try on a new armor design. The Chitin armor is gonna be craftable from shells of insect enemies.
I'm implementing the mining mechanic so I needed a new animation for that. I figured it's a good moment to also try on a different light armor that can be crafted from enemy chitin shells.
Edit: The updated animation version can be found here: Post Link
A short sneak peek of how I'm going to open my survival game. Do you like the atmosphere? Does it remind you of anything?