u/DarlingLuna
Can I please get feedback on why my voiceover is so bad?
Ever since I started my YouTube channel, I've gotten a lot of mean comments about my speaking voice and how annoying it is. However, these comments tend not to be productive, because they don't pin point what the actual issue is. Here is a recent video. If someone could listen to even the first 15 seconds and give me some feedback on exactly what needs to change, I would really appreciate it.
Can I please get feedback on how to improve my YouTube speaking voice?
Ever since I started my YouTube channel, I've gotten mocking comments about my voice and how annoying my delivery is. Obviously, I can't self-promote, so I can't post a link to my video, but I recently posted it on another thread earlier in the day. Can I please get some constructive tips on exactly what I'm doing wrong and how to improve? Thanks.
What are your thoughts on Teenage Sex and Death at Camp Miasma?
I thought it was not only the most unique horror film of the year: it also got me thinking that Jane Schoenbrun is the closest thing to a spiritual successor to David Lynch. They really understand the language of a dream: just grounded enough to be plausible, but just surreal enough to be untethered to reality. Here is my full review of the movie. Anyone else watch it? If so, what did you think?
Anyone else feel like Marvel relatively underwhelmed with the Fantastic Four castings?
When you look at castings such as Downey, Evans, Hemsworth, Johansson, Boseman, Holland, Olsen, Stan, Pratt or Bautista, those casting-character pairings were pitch-perfect. To the point where the character and the role start to feel inseparable. A true "born to play the role" feeling.
When I compare it to the Fantastic Four castings, I don't get the same feel. Joseph Quinn is a solid Johnny Storm, but I didn't come out of the movie thinking "Wow, they absolutely got the perfect person to play Johnny Storm." The same goes for Ebon Moss-Bachrach. I was much fonder of the castings of Pascal and Kirby (than I was of the other two), but I also wouldn't put them in the upper echelon of MCU castings. Sarah Halley Finn tends to be an absolute genius when it comes to casting, and I didn't feel the same with Fantastic Four. Do other people feel similarly, or am I in the minority?
Are there any body horror films that don’t boil down to “look how gross this thing is?”
I’ve watched a lot of body horror. And even the great ones - such as The Substance of The Fly - ultimately result in an ugly looking blob of a person. To be honest, I’m starting to believe that this genre is unexplored in its potential. For example, I think you could do a body horror about someone who lives with a monstrous parasite in their body and truly explore the horror of how that would feel, and you could do that without putting something gross looking on screen. Are there any body horror films that don’t boil down to “something looks visually gross”?
What is the best sound design plug-in for audio echo/reverb?
Hi. I’m working on an audio drama, and in my series, there is a monster who has a lot of dialogue. I want his voice to feel colossal and echo every time he speaks, but I’m not sure what the best app/plug in is to use for something like this. I’m not a big fan of Audacity’s reverb: it doesn’t feel genuinely colossal. Any suggestions for me please?
Grieving the loss of my biggest coping mechanism.
Hi everyone.
I'm 25, and I'm in one of the worst depressive episodes I've had in a long time. For almost my entire life, my brother and I have played an ongoing verbal roleplaying game together. It wasn't just something we did occasionally—it became a huge part of our lives. There were literally days where we'd spend a total of 8 hours playing.
Looking back, I know it became unhealthy at times because I got so emotionally invested in the characters and their lives that they almost felt real to me. But it was also my greatest source of joy. It was my escape from anxiety, depression, and everything else that was going on in my life.
Today, my character was writing an in-universe newspaper article about how their town had changed over the past year. I started comparing what the game was like a year ago with what it's like now. And I noticed something that absolutely broke me.
Back then, the characters would organize events just because they wanted to spend time together. They'd go to concerts, have dinners. Now, almost every event exists to serve a major plot point or accomplish something important.
As I was writing the article, I realized it wasn't just describing the fictional town. It was describing my relationship with the game itself. It suddenly hit me that I'm not as emotionally invested in it as I used to be. It feels like I've lost the one place that gave me genuine excitement and wonder. I feel like I'm grieving something that's still technically there, but isn't the same anymore.
To make matters worse, I can't stop thinking that I wasted years of my life hiding in this world instead of living my own. I know it gave me incredible memories, but it also became my way of avoiding reality.
I honestly feel devastated. I've spent most of today crying, and devestated that my biggest coping mechanism doesn’t help me like it used to. I've had thoughts that I wish I wasn't alive—not because I want to act on them (I don't have any plans or intention to hurt myself), but because I feel so hopeless and like I've lost something irreplaceable.
Has anyone ever experienced anything similar and what comes next?
Grieving the loss of my biggest coping mechanism.
Hi everyone.
I'm 25, and I'm in one of the worst depressive episodes I've had in a long time. For almost my entire life, my brother and I have played an ongoing verbal roleplaying game together. It wasn't just something we did occasionally—it became a huge part of our lives. There were literally days where we'd spend a total of 8 hours playing.
Looking back, I know it became unhealthy at times because I got so emotionally invested in the characters and their lives that they almost felt real to me. But it was also my greatest source of joy. It was my escape from anxiety, depression, and everything else that was going on in my life.
Today, my character was writing an in-universe newspaper article about how their town had changed over the past year. I started comparing what the game was like a year ago with what it's like now. And I noticed something that absolutely broke me.
Back then, the characters would organize events just because they wanted to spend time together. They'd go to concerts, have dinners. Now, almost every event exists to serve a major plot point or accomplish something important.
As I was writing the article, I realized it wasn't just describing the fictional town. It was describing my relationship with the game itself. It suddenly hit me that I'm not as emotionally invested in it as I used to be. It feels like I've lost the one place that gave me genuine excitement and wonder. I feel like I'm grieving something that's still technically there, but isn't the same anymore.
To make matters worse, I can't stop thinking that I wasted years of my life hiding in this world instead of living my own. I know it gave me incredible memories, but it also became my way of avoiding reality.
I honestly feel devastated. I've spent most of today crying, and devestated that my biggest coping mechanism doesn’t help me like it used to. I've had thoughts that I wish I wasn't alive—not because I want to act on them (I don't have any plans or intention to hurt myself), but because I feel so hopeless and like I've lost something irreplaceable.
Has anyone ever experienced anything similar and what comes next?
The way in which audiences view film adaptations is fundamentally broken.
When it comes to criticising adaptations of IP and literature, I’ve noticed something: when assessing the quality of a movie, there is an expectation for the film to function as the definitive interpretation and version of the original work. It often feels like audiences are holding a score card, and assessing how well the adaptation succeeds in fulfilling all of the metrics on the accuracy score card.
To illustrate this point, I’m going to use a movie I consider bad: Man of Steel. If I were to explain why I hate this movie, I would talk about its terrible misuse of non-linear storytelling, it’s failure to connect us with its lead character and the poorly developed romance. Yet, in spite of all of my problems with the movie, I’ve never had an issue with the aspect of it that I often see most criticised: the fact that Jonathan Kent tells him that perhaps he should’ve let those kids die.
Yes, it is a big diversion from the source material, but I do not understand the need to view every adaptation as if should be - or is even *aspiring* to me - the definitive interpretation of a story. Stories exist to be retold, and each interpretation is simply one singular artist’s reimagining of the source material.
I see this same line of thinking when it comes to Tom Holland’s Spider-Man: Homecoming trilogy. There is plenty to criticise in those movies - the flat cinematography, the indistinct directing. These are fair criticisms, because they concern the quality of the movie and how it functions as a piece of storytelling. But I don’t understand the criticisms that ‘Spider-Man’s villains should not be connected to Tony Stark’ or that ‘Spider-Man shouldn’t be using technology. To me, that’s as nonsensical as reading Absolute Batman and coming away thinking “this is a bad adaptation, because Batman should be rich, not blue collar.”
If you want a version of The Odyssey with the No Man pun, that exists. If you want a version of Spider-Man where he does not use technology, that exists too. I do not understand - and do not agree with the notion - that an adaptation exists to fulfill the purpose of a perfect adaptation. Each adaptation should be treated like a distinct vision of an artist.
The way in which audiences view film adaptations is fundamentally broken
When it comes to criticising adaptations of IP and literature, I’ve noticed something: when assessing the quality of a movie, there is an expectation for the film to function as the definitive interpretation and version of the original work. It often feels like audiences are holding a score card, and assessing how well the adaptation succeeds in fulfilling all of the metrics on the accuracy score card.
To illustrate this point, I’m going to use a movie I consider bad: Man of Steel. If I were to explain why I hate this movie, I would talk about its terrible misuse of non-linear storytelling, it’s failure to connect us with its lead character and the poorly developed romance. Yet, in spite of all of my problems with the movie, I’ve never had an issue with the aspect of it that I often see most criticised: the fact that Jonathan Kent tells him that perhaps he should’ve let those kids die.
Yes, it is a big diversion from the source material, but I do not understand the need to view every adaptation as if should be - or is even aspiring to me - the definitive interpretation of a story. Stories exist to be retold, and each interpretation is simply one singular artist’s reimagining of the source material.
I see this same line of thinking when it comes to Tom Holland’s Spider-Man: Homecoming trilogy. There is plenty to criticise in those movies - the flat cinematography, the indistinct directing. These are fair criticisms, because they concern the quality of the movie and how it functions as a piece of storytelling. But I don’t understand the criticisms that ‘Spider-Man’s villains should not be connected to Tony Stark’ or that ‘Spider-Man shouldn’t be using technology. To me, that’s as nonsensical as reading Absolute Batman and coming away thinking “this is a bad adaptation, because Batman should be rich, not blue collar.”
If you want a version of The Odyssey with the No Man pun, that exists. If you want a version of Spider-Man where he does not use technology, that exists too. I do not understand - and do not agree with the notion - that an adaptation exists to fulfill the purpose of a perfect adaptation. Each adaptation should be treated like a distinct vision of an artist.
Audio dramas which do genuinely creative, mind-blowing things with sound?
One of my favourite things about cinema is that you can watch a movie and think “How the hell did they pull off that visual/stunt off?” I’m of the belief that it is not possible to accomplish such a thing with audio drama and the medium of sound, but I would love nothing more to be proven wrong. Anyone got recommendations for me?
What are some great movies about love triangles?
I love movies about love triangles, such as Challengers or the Bridget Jones movies, and I’m looking to see if there are any great love triangle movies I’ve yet to watch. Please recommend any great ones!
What are some great epic movies featuring large amounts of extras on screen?
As a 2000s baby, watching Lawrence of Arabia for the first time felt groundbreaking due to the sheer amount of extras on screen at any given time. Can anyone reccomend some other great films which are similarly epic in scale and feature hundreds/thousands of extras on screen?
Does this subreddit overestimate general audience’s knowledge of information?
It’s a question I’ve been asking myself lately, especially as it pertains to the successes of Infinity War and No Way Home. People often say that Doomsday will not be as big as Infinity War, because Infinity War was the ‘culmination of the Infinity saga.’ As someone from a family of 7 - 5 of who are casual film goers at best - none of these people were aware that Infinity War was a culmination of an entire saga. All they knew is that it was a huge Avengers movie: the biggest yet.
People dunk on Kevin Feige for the recent clip in which he says that “Infinity War was treated as most people’s introduction to Thanos”, but he’s half-right. For all the talk about how Thanos’s hype was built up over time through post credits scenes and cameos, we as fans overstate how much impact those moments had on general audiences. My family used to watch every big Marvel movie, and they didn’t really remember who Thanos is until Infinity War.
The same goes for people who are surprised that Brand New Day’s opening is expected to be so huge, even though it doesn’t have the 2 other Spider-Men in it. Again, only terminally online people like myself knew that they were going to be in it, and the huge opening of No Way Home has less to do with the other Spider-Men, and more to do with the state of the MCU at the time.
Does The Odyssey (2026) proves why unfaithful book adaptations are better?
Yes, the armours are not golden. Yes, the actors speak in modern American language. Yes, Helen of Troy does not align with the Eurocentric vision of the character that we might expect. And if all of these things are changed, you would end up with a more faithful adaptation. And I would argue you would end up with a much worse film.
The alternative would’ve been to do what Zack Snyder did with Watchmen: create a faithful adaptation. But in doing so, Snyder created an incredibly soulless version of Watchmen: an imitation, not an adaptation. He brought the images to life, but failed to interpret them and make them his own. Nolan’s movie, on the other hand, feels like it has a unique perspective, love it or hate it. This is not The Odyssey, this is Christopher Nolan’s The Odyssey.
Since the movie was released, there have been numerous attempts (from haters) to create their own AI versions of The Odyssey. In doing so, they’re only proving what makes Nolan’s film so valuable. Because an AI would’ve never told Nolan to cast Travis Scott as a bard, or Lupita Nyong’o as Helen. These are off-kilter choices that Nolan made himself, and the movie is all the more interesting and human because of it. Does a movie like this prove why unfaithful adaptations are better? I believe so.
Here is my full review of the movie, for anyone who is curious.
Besides horror and helicopters, where would you like Christopher Nolan to go next?
For me, a Christopher Nolan adaptation of George Orwell’s 1984 would be my dream project from him. It remains my favourite book of all time, and I am fascinated by how Nolan would bring Oceania to life. Besides horror and helicopter cops, where would you like Christopher Nolan to go next?
Anyone a bit disappointed in Ludwig’s score? (No story spoilers)
Let me preface by saying that the Oppenheimer score is probably my favourite film score of the decade and Sinners was my favourite film score of 2025. With that in mind, Ludwig’s score was one of my most anticipated aspects of this movie. Having recently got out of my viewing, I thought his score might’ve been the most disappointing aspect of the movie.
It’s still a solid score - and there are some pieces which are genuinely haunting - but it felt far less inventive and creative than either of Ludwig’s other Nolan scores. For all the talk about how Nolan didn’t want the score to sound like other period piece epics, the music still sounded very archetypal compared to the ingenuity of Ludwig’s best score as a filmmaker. And in the rare moments where the score tapped into a more techno anachronistic sound (like the underwood scene) it felt out of place compared to the techno sounds in Oppenheimer. Anyone else feel disappointed?
Anyone feel like The Odyssey’s marketing is lacking a unified vision compared to Oppenheimer?
Let me preface by saying that I can’t wait for this movie. But something I've noticed from the interviews lis that Oppie felt like it had an incredibly clear identity long before it came out. In comparison The Odyssey feels much harder to define.
With Oppie, it felt like every interview sooner or later landed on the same handful of ideas: subjective storytelling, Oppenheimer as arguably the most important person who ever lived. They discussed visualising science in cinematic terms, they hyped up the Trinity test as the focal point of the movie, and of course, Cillian finally working his way up to leading man.
With The Odyssey, I'm not getting that same sense of a unified vision from the interviews so far. For example, what’s the defining sequence? The Cyclops? Circe? The Sirens? The Underworld? The return to Ithaca? Different people seem to be giving different answers. Compare that to Oppenheimer, where the Trinity test was clearly the centre of the film. Even before release, everyone knew the movie was building toward that moment, and the interviews constantly reinforced its importance.
More importantly, what is the central idea Nolan is exploring? Is it a story about a soldier trying to get home? Is it about a soldier grappling with his decisions and guilt? (recent interviews seem to be suggesting that). Those answers will probably become clearer in release, but right now, I feel like the film hasn’t crystallised into a single compelling pitch compared to Oppenheimer.
Does anyone else feel this way, or am I overthinking it or overlooking a consistent narrative thread?
Is The Odyssey the biggest test of Christopher Nolan as a box office draw?
Don’t get me wrong: I’m not denying (whatsoever) that Nolan is a proven box office draw. Otherwise, Oppenheimer wouldn’t have neared a billion dollars. But it’s still ambiguous how much of Oppenheimer’s success had to do with Nolan’s natural pull, and how much of it had to do with the online Barbenheimer campaign. The Odyssey, on the other hand, hasn’t benefited from such an online campaign, and the marketing has been built around Nolan’s name, with no major tie in’s or advertisements like the Messi Spider-Man ad.
Sword and sandal epics in recent years haven’t been blowing up the box office, with Gladiator 2 (a sequel to one of the most iconic films in Hollywood) only crossing 400 million. So, if The Odyssey were to succeed, it wouldn’t be a result of genre hype. Is The Odyssey the biggest test of Nolan’s pull as a director?