Can Switch 1 players be gifted resources in the anomaly?
If not, can someone help here:
If not, can someone help here:
sometimes what you get in abandoned mode is not the same as in Normal mode, so YMMV
Thinking about dropping some Corvettes onto a base area and making a static Shipyard with Real Corvettes. (using the base builder app - import ship objects, save as prefab, add to base.)
Bad idea?
Okay if base part count low?
Or is it frowned upon to use the base builder app?
I don't think I will ever be able to build to this standard, and that makes me both happy and sad at the same time.
(outside is cool, inside has everything I ever wanted!)
I am in total awe of the creativity and skill (and their generosity to make all the json files available.)
Whatever tools or glitches they used, this is a peak build corvette.
My plea to HG is to make it possible for anyone to make something like this with the in game builder.
(I now await the downvotes, but I think skill and creativity should be applauded)
In case you've ever wondered that text on the landing bay when open in space reads:
no atmosphere decompression hazard
New creative save doesn't have all my decorations and access to the anomaly, so not finished decorating yet
hating the engines and the cockpit at the moment, not loving the rest of it yet either...
I mean things like:
I'm trying to work out how to scale something based on this for inspiration
thinking about maybe just a section of it, with a tug moving it into place.
Maybe building more than one section with tugs on different game accounts and bringing them together in a system for an assembly screenshot.
Maybe I should stop thinking now...
We need half width habs and cockpits and more half height parts...