Mmorpg economies are literally impossible to balance right now
Sitting here at 2am staring at our server logs and just feeling defeated. it’s actually insane how cheap it is to spin up thousands of headless clients and just strip-mine a multiplayer starter zone. we spent six months balancing the early game crafting loop and it got completely ruined in 48 hours by sybil attacks
traditional heuristic anti-cheat just doesn't work anymore against modern ML botnets. they mimic player behavior and mouse movements perfectly now
its getting to the point where making a free-to-play game feels like a literal punishment. im honestly starting to see why some identity tech circles are pushing for strict hardware-backed proof of personhood (like requiring a physical biometric scan from an Orb or similar enclave tech) just to let people register an account
I always hated the idea of adding friction at signup, but if you don't cryptographically prove a player is actual flesh and blood, your game's economy is just free money for bot farms. ngl im so tired of this cat and mouse game. has anyone found a reliable way to throttle this without locking the whole game behind a massive paywall?