How long could Rick and his Crew survive in L4D
▲ 25 r/TWD

How long could Rick and his Crew survive in L4D

I'll be honest here, never watched anything beyond the original show so don't know about characters and their side stories like the Daryl Dixon show or stuff that happened with Morgan while him and Rick were separated

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Now while I don't think Rick and his crew could survive for long, I do think they can at least survive a 24 hour period. Lemme explain some rules and what I mean by "crew"

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Just like in L4D, Rick and his crew are carriers similarly to how everyone in TWD is except for those who don't know Left 4 Dead being a carrier means you are immune to turning into a zombie but anyone who isn't a carrier (which is about 99.9% of people in the world) is infected by simply being near you and can turn infected as fast as 5 minutes. Everyone has their dedicated weapons to start off with, prime bodies but their most current knowledge and experience on infected and whatnot. Meaning someone like Rick and Michonne have a lot of experience with leadership and dealing with your average infected in their world but someone like Carl will only have the knowledge and experience of what he had when he died but he's just being revived

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As for the Crew Rick has, here's the character I think would work well enough for the team, good enough team trusts and good for dealing with zombies among other things

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Rick Grimes

Michonne

Carl Grimes

Negan

Daryl Dixon

Morgan Jones

Tyreese

Abraham Ford

Eugene Porter

Glenn Rhee

Maggie

Carol Peletier

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Personally I feel this is probably their best team however their biggest weakness may just be their numbers. If they can survive encounter to encounter, various people like Eugene, Carol and Maggie would help them to settle down in an area but there's really no place to settle down in the Left 4 Dead universe unless you're REALLY out in the sticks. I added Negan because while he may cause certain feelings and divide amongst the group, I feel he has a necessary leadership role he could contribute to the team when Rick starts losing it after people start eventually dying, especially Carl since in the show he peaked as a kid so he'd be easy pickings. Everyone else is either somewhat good support for the team or good combatively for protection on the team from what I remember

u/Huge-Insect-7759 — 21 hours ago

Of the Rom Hacks we've gotten so far, which ones would you say are the best "Kanto" experience?

I ask this question in 2 ways. 1 is a more Vanilla or "old school" experience and the other is a more modern and all out experience. I haven't played all the hacks mentioned but I'm aware of some features and things they bring to the experience

Some hacks such as Pure RGB and Yellow Legacy are Gen 1 hacks that fit the more vanilla experience and make best ways to experience Kanto in Gen 1 and Vanilla way. Yellow Legacy is Yellow so it's based on the anime with Ash and Pikachu while Pure RGB is Red, Green and Blue. Unsure of all pokemon are available or if it adds more pokemon but while Yellow Legacy gives you a more remastered experience with bugs fixes, some QoL and ultimately the same experience you would as if you were playing back then but better, Pure RGB gives you a fully customized experience with various sprites, music, difficulty settings and more

Some hacks like Aesthetic Red, FireRed Reignited/LeafGreen Regrown and Recharged Yellow offer w similar experience to the gen 1 options where it's the overall same Kanto journey bur it's gen 3 with FRLG and provides its own mix of QoL but still the old experience. Recharged Yellow is essentially the fan recreation of Yellow in Gen 3. LeafGreen Regrown and it's counterpart act as an unofficial addition to the Legacy series of pokemon rom hacks like Yellow, Crystal, Emerald and upcoming X&Y legacy games. And aesthetic red I think just changes the visuals and a few new areas. Could be getting it mixed up with another hack though

Finally it's the ultimate rom hacks. The rom hacks with modern mechanics, gimmicks, features etc in mind. Hacks such as Radical Red, Kanto Eternal, and more. Radical Red adding difficulty, its own new areas and Megas alongside gens 1-8 or 9 pokemon. Meanwhile Kanto Eternal is similar but takes our difficulty but tries to add as many mechanics inside as it can such as Gigantamax, Terrastilization and Z Moves alongside Megas

reddit.com
u/Huge-Insect-7759 — 2 days ago

Why exactly is your favorite character(s) your favorites? What made them stand out and peaked your interest?

Outside of Baki and Yujiro, I got a handful of favorite's. I've only seen Baki 2018- Baki dou, season 1 of Baki the Grappler and I've only read Rahen (not the rest of Dou cuz I know that's coming soon and would rather wait unlike the current Rahen manga)

Jack Hanma: outside of Baki and Yujiro, Jack is my #1. His determination, his size, his attitude and even the way he sounds in the English Dub is very good. Sure he resorts to biting and sure he uses steroids but it's kind of like fighting dirty and I kinda like seeing how far Jack or other characters can go in order to win the battle

Motobe: I didn't really like or care for Motobe earlier in 2018 and he didn't exactly stand out to me unlike other characters. But with Bali Dou, he's shot up a lot for me. Funny that he and Jack share the same English VA. Seeing how Motobe is a jack of all trades is interesting especially when he combines it all like in his fight against Musashi. I also liked his whole protection thing for all the fighters

Biscuit Oliva: nice to see an American represented in the show. Kinda sad to see Oliva doesn't really have a martial art like the rest of the guys but instead relies on just strength. Regardless he's very cool and I also like his voice. The prison arc with Baki was also nice to see, and it's cute how he is with his girlfriend

Doppo Orochi & Kaioh Retsu: I put these both together because they're kinda the same in some aspects where they are both well dedicated in their martial arts, Doppo with Karate and Retsu with Kung Fu. I like how Doppo is a bit more boastful and playful in certain fights like with one of the escape inmates and his hand got temporarily sliced off while Retsu is less prideful at times and I liked how he decided to learn a thing or 2 about boxing when visiting America

reddit.com
u/Huge-Insect-7759 — 3 days ago

Pokemon Null V1.2.3 (bug fix and rebalance update)

Mump already made a post or 2 for Null so go check that out to see what all the features and such have or check the website

astartgaming.com
u/Huge-Insect-7759 — 7 days ago

Pokemon Omniversal Emerald Demo(Ben 10 x Pokemon hack)

this game is a Crossover between Pokémon and Ben 10 and includes a ton of custom forms for most Pokémon to fuse them with ben 10 aliens, it goes up to the third gym

hackdex.app
u/Huge-Insect-7759 — 8 days ago

Pokemon Light Platinum+ (fixed? by Hacksrepairman)

Never played light platinum before but I figure this would be better than the original

Supposedly same light platinum as before but with modern (at the time of it being released) pokemon, physical and special split, new pokemon cries, bug fixes and restored/added content

Hacksrepairman went through this hack and fixed the bugs this hack had due to it being remade from scratch. Light Platinum+ while not created by the original creator, I hear was approved up/given permission to do so. So semi official I guess

My titles says "fixed?" Because according to the original reddit post talking about it, there's still some bugs here and there that he couldn't fix but there's a lot he was already able to so either more updates to come in the future or this is a one and done scenario

hacksrepairman.blogspot.com
u/Huge-Insect-7759 — 8 days ago

What are some rom hacks you think have a friendly rivalry for best of "x" category

Kinda vague and confusing title but lemme explain. I'll use Radical Red and Elite Redux since they're the best ones I can currently compare at the moment

The rivalry doesn't have to be official or anything to do with the creators, but rather just hacks that people often compare each other to for the best of a genre or type of rom hack

Radical Red and Elite Redux are for the most part difficulty rom hacks rather than anything like story or region. 1 is Fire Red with gens 1-9 Mon and I believe most of the battle gimmicks except for Terrastilization. Meanwhile Elite Redux is Emerald but also with gen 1-9 pokemon, megas or mega like forms, redux forms + new evolutions, and the main gimmick being 4 abilities on a single pokemon

There are many difficulty hacks out there but aside from more vanilla difficulty hacks or things akin to Drayano's hacks or the Kaizo hacks, these 2 are the most I hear that are also unique in having many generations of pokemon and Megas and various difficulty

I also ask this question due to the recent news of radical red almost done being remastered in the emerald expansion engine and will receive further updates once that's finished

This isn't exclusive to just difficulty hacks but also story hacks. The main hack I hear about being compared to is Unbound is Oddysey however it doesn't seem to be as big/famous as Unbound and it's reputation

reddit.com
u/Huge-Insect-7759 — 10 days ago

How exactly does emerald expansion work to "increase room" on rom hacks

For the past month or 2 I've been playing some rom hacks, noting some interesting hacks coming out and also looking at a few things related to stuff behind the scenes and wondering what is and isn't possible

This question mainly stems from when I played Unbound and heard someone ask for gen 9 pokemon and mechanics but someone replied "can't, the rom is full". This confused me because at the time I didn't know a rom could be full. Then I saw some rom hacks had gen 1-9 pokemon and mechanics (usually megas, sometimes Gigantamax and z moves but rarely Terrastilization) and was wondering how Emerald based hacks were able to have all this but FRLG hacks couldn't

Heard a few phrases being passed around like CFRU, RNHH(maybe I misspelt that) and PRET and idk what those stand for but I also wasn't interested enough in figuring that out nor would I really understand it

All I know is that there is technically a FRLG Decomp but it hasn't really gotten anything in a long time so all FRLG stuff is binary hacks meanwhile emerald Decomp has been thriving most hacks now see to be going to that since it's "bigger" even though I've noticed hacks from both that I download onto my 3DS are roughly 32 MB regardless

reddit.com
u/Huge-Insect-7759 — 11 days ago

Unbound, Lazarus and Elite Redux (V2.65) Review: 3 in 1

After spending my childhood playing gen 6 and 7 and now having free time and some money to be able to mod a 3ds and get rom hacks on it I finally experienced and played Gens 1-5 back to back. I still have FRLG, HGSS, ORAS, B&W2 and SM to experience but otherwise I've played every generation from gens 1-7. I don't own a switch and haven't played any pokemon games behind Gen 7. After I beat gens 1-5 I decided to play around with a few interesting rom hacks. Here's my review before going back to the games I missed and other rom hacks I wanna try

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**Unbound**: Unbound was the first rom hack I played and it was phenomenal. Outside of the vanilla rom hacks for each gen 1-5 game that made all Mon catchable and no trade evolutions, I didn't think pokemon rom hacking could be like this. I'm much more aware of the history and current scene now but still have a lot to learn. Unbound feels like a Gen 3.5 game. It feels like when black and white were made for DS after Platinum or USUM for 3DS after X&Y. It feels like an improvement and the GBA reaching it's limits on what's possible before going onto the next console/generation

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The story is great, it feels natural and a mix of what happened in B&W with personal issues and problems and maturity alongside a more "earth ending" threat like with emerald, platinum and somewhat X&Y as well as USUM. Pokemon variety is great for me because with me knowing every gen 1-7 pokemon, anything that was gen 8 in the hack I can easily adjust to and recognize that it's new. Almost feels like the gen 8 pokemon were native to the region considering how I kept seeing a lot of old pokemon and some new ones. Also amazing that there's Megas and Gigantamax raids as well as you getting to have a selection of starters that's not the same fire water grass trio and they are pseudo legendaries as well with unique typing. If I had to give any genuine criticism (and idk if these would've been possible to change at the time since the rom is currently full) then I'd say they need an easier way to get clay for your ADM or give you a small stockpile to start out with because trying to find it in the walls and the mining minigame is annoying. I'd also say that some legendaries (mainly Mewtwo) didn't have special locations which I hear was cut for some reason. Finally I'd say that the missions should have some kind of map marker on the map. I know it says the location of it in the map. I can't remember if there was a toggle to disable a mission or to focus on an active mission but I feel the current mission you want to do should have a map marker. I could be forgetting though or missed that though so my bad if I'm wrong

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**Elite Redux V2.66**: personally this is hard to critique now because it's still being updated with plans up to V3.0 but to be fair about this review, I'll pretend this is the final game version. This game was a complete 180 for me after coming off of Lazarus. I'm aware of the games genre and what it's about but just jarring to see my pokemon not be bonded with in the normal leveling up way but rather who's the most powerful and powerful enough to be worth staying on the team the longest. The story is just the exact same as Emerald with only 2 area changes for essentially no reason within the story, just thematics. The game also has a lot of weird tiles like grass appearing on top of me as I pass trough and even glitches where using the pause menu or opening the dex nav, inventory or Pokedex causing the whole thing to crash. Even the Safari zone crashed by just opening my inventory. The game is also pretty challenging even on an easy mode

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With that being said though despite my complaints and criticisms, this is the best pokemon game I've played combat wise. Unbound beats everything I've played so far story wise and in a traditional pokemon way, but Elite Redux beats it in a combative way and more fast/streamlined. It adds new evolutions, redux forms and Mon, new megas, new versions of pokemon like fallen kartana, primal wigglytuff and redux Alakazam as an example. All gen 1-9 pokemon are available. The leveling is easy. THERES 4 ABILITIES PER POKEMON. Man I WISH pokemon had multiple abilities, it gives each final stage and a handful of second stage pokemon actual availability towards the end game and different play styles to work with. Prior to Elite Redux I wouldn't give Ninjask or Hitmonchan even a glance and now they're my favorite early game pokemon to grab. They're so good infact that they partially carry my team to the elite 4 and even help beat most of the elite 4 because they're abilities work so well despite their BST. The dex nav I wish it was in even pokemon game the way it was implemented in emerald or at least version where if you already caught a pokemon, you can instantly grab it again and send it to her PC/Party. The main thing I ultimately wish for elite redux going forward is make every pokemon they add into the game obtainable outside of a randomizer or low spawn places like Regirock and fallen kartana and to fix the tile sets and such later down the game's story. Also make like a secondary map or something because some areas that are unique to the game are hard to figure out the layout sometimes. Absolutely love permanent megas mode

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**Lazarus**: easily the worst game on this list but it's not a bad game at all. I'm comparing this to the official games, not Unbound or Elite Redux. I find the art style to be unique but it's held back by being Gen 2 like graphics so things are less detailed and the immersion breaks when something has too many colors or too much detail. I love that there's Megas and unique megas as well. The story is...a story. It's a basic story that works with team chimera wanting to rule the region/world with the paradox forms of the legendary beasts only to be out in check when the weather trio appear. Next thing you know once you get to their hideout and beat the leader, they just run and instantly get captured. Kinda felt like how when you beat Guzma in USUM and he just hands you the stolen pokemon after losing. I like the self contained story and how it kind of ties with the Kalos war and mostly self contained. The mega stones are way too expensive, I needed to use the nugget cheat code like 5 times and sell all 99 nuggets to get all of the megas stones after beating the champion and my PC couldn't hold all of the and I don't have much room left. My bag for each extra items. Nice pokemon variety, especially keeping Hawlucha who's one of my favorites of all time

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**Score**

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Unbound: 9/10. This game was nearly perfect but it's as close as I can give it for what it is. Maybe my opinion will change when I eventually get to completing that post game but for now, it's an amazing experience and it earns all the hype it gets and the respect too

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Elite Redux: 7.5 to 8/10. The megas, combat, abilities and pokemon variety as well as their own original content is phenomenal with its only weaknesses being glitches in the endgame, stuff still being worked out, no story change with barely any new areas and partially its own fault for not being like a traditional pokemon bonding experience but I ended up living and I've already replayed it about 3 times cuz it's so addicting. Please fix your bugs and make all pokemon available outside of low encounters and randomizer. If you're gonna have a dex nav or NPCs to trade pokemon for BP, use those as temporary until an actual event, location or whatever else is made for them to be caught

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Lazarus: 6/10. Above average experience. Story works but nothing too special, unique region but doesn't take much advantage of the Greece theming like no real mention of stuff like Greek gods or possible pokemon equivalent. Haven't played lost game so correct me if I'm wrong. Art style is unique but restricting, prices need to be lowered on mega stone and bag/PC needs to be expanded. Pokemon variety is unique despite being only 300-400 in size. If if there's going to be more updates but I would like to see changes for this or future hacks Nemo does

reddit.com
u/Huge-Insect-7759 — 15 days ago

With all the retellings and multiple adaptations, what's the best place to start for a new fan?

I've always been interested in fist of the north star and even looked at the first episode of the original show but then Stone Ocean aired on Netflix and I binged that and completely forgot about fist of the north star

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So now I'm bored and wanna watch this since I hear JoJo and Baki fans will like it and I'm a fan of both. I hear Fist of the north star has many adaptations/retellings of the original manga and like 1 non canon prequel show

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Just curious on where to start and which one would be better to watch first for someone like me who's a fan of JoJo and Baki. Some say just watch the original since that's what started it (outside of the manga) and I hear some say start with the 2000s adaptation since it's better animation and some say to start with the non canon prequel because its further back in the story and gives more interesting setnup

reddit.com
u/Huge-Insect-7759 — 15 days ago

Any upcoming rom hacks or breakthroughs anyone is excited about? Wondering what's new or seems like will happen soon

Personally I'm excited for Pokemon Monomyth and Pokemon Iridium to be released. Monomyth I know is set to release in August but Iridium doesn't have a release date or any guesses to when it'll release yet. I'm really excited personally because Monomyth seems like a huge rom hack coming given its 6 year development time and sounds like it'll be the next unbound or something and I'm excited to be present for it since I'm new to pokemon romhacks. I'm also really excited for Pokemon Iridium because (I think) it'll be the first original region full hack on DS and even if it isn't the first, it'll definitely raise the bar and and offer insights to DS rom hacking, being the first real step into a hopefully thriving generation of rom hacking

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I kinda want Gen 5-7 rom hacking to be decomped really soon but also kinda don't for a handful of reasons. I feel like if gen 5 gets decomped before gen 4 can really take off, gen 4 hacks might end up just dying in favor for the superior gen 5 since gen 5 is the peak of 2D pokemon. And gen 6 and 7 kinds follow the same thing. Then again people still rom hack for gens 1-3 even though fangames offer way more and have no size issues. I just wanna play new pokemon on my 3ds

Edit: technically already out but still in demo state, also excited for light platinum DS

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u/Huge-Insect-7759 — 22 days ago

Which Rom hacks fit (near) seemlessly with the others in the franchise

Say you're introducing your friend to pokemon and has never played Pokemon nor watching anything like the anime. Pokemon is somehow completely new to them. You make them play the game for each generation (no remakes such as FRLG, HGSS, ORAS or BDSP) and you sprinkle a rom hack or more into the list for them to play and ask them amongst the ones they played, can they spot the odd one out that doesn't fit with the rest of the franchise. Here's some rules and factors to consider

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1: if you are going to choose a gen 2 hack, it must be played before any of the Gen 3 games. Same with gen 1 to gen 2, gen 3 to gen 4 etc. we also won't be using the remakes FRLG, HGSS, ORAS or BDSP because they change things within the story as well as screw with the hypothetical friends perception of how the games have evolved over time and such. Like it would feel weird playing FRLG, then HGSS, ORAS, BDSP and then all of a sudden go back to gen 5 2D graphics and 3D environments and then the early 3D of gens 6 and 7

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2: story must not contradict the mainline story events (excluding remakes). If somewhere were to play something like "black & white 3 Genesis" not only would it be weird to play and "3rd" game to the black & white games but also in the game you fight team plasma which for some reason came back after disbanding (I haven't played it yet but I'm reading off it's description and it probably has some AU elements. Not the best example, I know). Bonus points if you include multiple hacks and neither contradict the games but also each other

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3: pokemon. Unless they're labeled as pokemon only able to evolve in such a way native to that region, any kind of fake evolution or fakemon or fusion will not really fit within the later games the friend would play especially when the national dex and pokemon from various games reappear

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4: X factor via QoL and new gimmicks. QoL in a hack is amazing but may question or break immersion for someone playing for the first time and wondering why some things stayed and others didn't. Same with gimmicks such as megas although this could be chalked up to something like foreshadowing or a returning gimmick within the other games

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Personal I think Unbound and Lazarus really fit well. I can't 100% say for sure on Lazarus because I'm only on the 6th gym so far but both fit really well. Lazarus feels like the people who worked on gen 2 moved everything over to the GBA and made like a prototype or gen 2.5 game and included various things such as regional variants, megas and a mix of pokemon from every region. It also mentions various other regions from later games with scientists at the university talking about coming to the Ilios region to study and when someone plays the later games they might be like "oh wow this game did a lot on world building and expansions for the pokemon world". Maybe it'll seem a bit suspicious since the game takes place in the future after the events of stuff like gen 6 because megas aren't new as well as mention Mon like Sivally, a gen 7 Mon but otherwise fits really well

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Meanwhile Unbound feels like Gen 3.5 game where the graphics are similar to the gen 4 games, also foreshadows Mon and various other regions. The only thing really holding the game back from a nearly seamless experience is the amount of QoL and other things like a mission system, seeing pokemon types/effectiveness on moves, and the national dex having all gen 1-8 Mon. Unbound feels too good to be a proper pokemon game within the GBA era. Lazarus is too but it matches better as a prototype 2.5 game than unbound as a later end GBA 3.5 game where if you are to play platinum you'd be wondering where all the stuff like missions and shown types went. At least with Lazarus it can kinda be explained as them just experimenting on new features and whatnot to see what sticks and what doesn't for future games or if a feature can come back for better hardware. Unbound's story fits much better though and it focused on Hoopa, a real and official pokemon legendary (mythical?) pokemon

Edit: just Incase people ask, this isn't some questions tp ask someone hacks to recommend for myself or an actual friend, just a thought experiment/question to see what he community finds hacks that really fit the franchise. Older hacks probably get the advantage due to their lack QoL and features and thus making it feel more like regular old emerald

reddit.com
u/Huge-Insect-7759 — 23 days ago
▲ 9 r/l4d2

If you could add 1 any (realistic) weapon to the game, what's are you adding

Title kinda explains it. By realistic I don't mean laser gun, borderlands type weapons or a BFG. I mean weapons like a assault rifle, shotgun, a melee weapon, a bomb type etc. Something that would work inside left 4 Dead and be balanced

I got 2 ideas although they're basically the same idea. A double barrel shotgun. Does the most damage of every shotgun, even the silver auto shotgun and has the fastest reload (either 2 shell reload or reloaded both at once) but has the worse range and accuracy. You can find this in a full stock and barrel option to be used as a primary and paired with the dual pistols, melee or deagle. You can also find this in a sawed off variant to be used as a secondary paired with another shotgun, the AR/SMGs or sniper rifle

reddit.com
u/Huge-Insect-7759 — 25 days ago
▲ 2 r/l4d2

How different is L4D/L4D2 on Xbox compared to PC?

Been trying a few tips and tricks for surviving certain makes on harder difficulties when it's just getting too hard. Been playing alongside my dad and he loves left 4 Dead but js obviously a worse player than me even though he hates the idea of being bad/worse at the game than me

I'm asking if the games are basically the same or not because a trick I saw for L4D2 invovled the plantation house on swamp fever and you can hit either the toy trike or a wheelchair at the porta potty and jump on that and then onto the port potty for a spot that won't get you killed from normal infected but still vulnerable from special infected like hunters, boomers, tanks and smokers. Was trying it out and the guide said it would be easy and yet just couldn't do it. It didn't say anything about B-hopping but I'm on console with a controller so it's kinda hard to B-hop anyways. Are the engines a bit different between games or what is it?

reddit.com
u/Huge-Insect-7759 — 27 days ago

2 abilities vs 2 items slots. What's more fun and what's more game breaking for competitive

This is somewhat based on the pokemon rom hack "Elite Redux" but scaled back a bit. In Elite Redux your pokemon have 4 abilities with 3 of them being inate and therefore unchangeable while the last one can be swap between a selection of 3 abilities. Alternatively if you choose the "permanent megas" mode in the start of the game, you can evolve your pokemon into the mega form permanently and because you don't need a stone anymore, they can hold an item while being mega evolved

I come asking 2 questions that ultimately give the same answers anyways. What's more fun is for the casual player who doesn't do competitive, what's more game breaking is for the competitive players who will be affected more since competitive doesn't really matter to a casual who just plays the single player and is supposed to be the strongest anyways

For 2 abilities option, every pokemon has an inate ability that cannot be changed like Shedinja always having wondergaurd or Mimikyu having disguise since it's what gives them their niche or role. Some pokemon can have completely unique abilities and some can just have basic ones like the starters having torrent, blaze and overgrow. Then you can choose their choice ability so Greninja can always have torrent but then the choir abilities could be protean, battle bond or something like a 1.3x accuracy boost ability (makes stuff with 85 accuracy a little over 100). Same could apply for megas or with megas they have their dedicated ability when transformed alongside the inate ability it always had like mega kangaskhan having parental bond as it's mega move that takes over the choice ability but still keeps the ability "early bird" or "scrappy"

For 2 items, it is just that. Holding 2 items. For berries it might be tricky could maybe you can make it so if you have 2 berries then the one in the first slot activates at 2/3 HP while the 2nd activates at 1/3 HP and if you are instantly at 1/3 HP you eat both. This berry rework would be an alternative to if you just had a single berry and another item which would work at the normal 1/2 HP mark. Some pokemon would be busted with 2 abilities like imagine a Magmar with an Eviolite and a quick claw to have it hit first more often or give Pikachu a light ball and Eviolite to boost its attack and defenses by a lot. Might make Raichu useless though but it's something. Same works for Megas in that they can mega evolve while also holding an item. Rayquaza would definitely abuse this if allowed in certain competitive tournaments

Personally I feel the abilities are more balanced and fun. 2 items would be fun but way too game breaking in my opinion but I'm open to hearing your ideas. I think giving pokemon an extra ability would provide more balance to pokemon and give more Pokemon better niches and abilities to make them more useful although it would be a nightmare to balance them and a lot of abilities would be repeated on multiple pokemon like a damage boost or accuracy boost on moves

reddit.com
u/Huge-Insect-7759 — 28 days ago

FRLG.IPS (horror/arg rom hack, vague description)

Just released yesterday so I doubt many people have played or know what the overall story is but I'm interested to try and I think others would too

Mature and disturbing content warning

Features:

A new rock by the water

Removed tutorials, you've been here before

Complete Pokedex

It's the same as it's always been

3 New

That rock has always been there

pokecommunity.com
u/Huge-Insect-7759 — 28 days ago

How well would the Serverblight do in the Interloper ARG (story, combat, etc)

I'd assume the majority of you know the interloper ARG due to how big it is and it's at least a little TF2 horror related due to valve source engine shenanigans. My curiosity asks the question, how well would the Serverblight do in Interloper. Whether it be combatively or just for the story. I'll explain my thoughts and would like to see yours. This is right as the S2 EP4 "Nightmares" episode came out and I finished watching it. I will be making certain assumptions on my own but you can also come to your own conclusion to how certain rules would work

Combatively: the blight is a different entity all on its own from the umbrella men, players and the game NPCs. I'm unsure if the Umbrella Men can sense that the blight is exactly the same or not as what is "natural" within their world. If they can and depending on the time in the series, even with now, the umbrella men could flash nuke the blight or just eat it outright but the blight wouldn't go down without a fight and it does have the ability to simply leave a server if the umbrella men did enter a server. The problem here is that the umbrella men along with the other alive NPCs tend to not want to be around humans otherwise they leave or try to. The umbrella men would have do so in a completely empty server where the blight is waiting and planning for new players or if it's a filled server, wait in areas and moments where they aren't noticed. They could also kick everyone but the blight has a way of countering that which is why the players can't leave. The blight could try to assimilate with the umbrella men and convert them but I don't think it would happen, however I do believe due the vagueness of both series, if the umbrella men were to ever enter as well as leave the server/map and into another game, the blight would learn to do so and enter other people's games. The blight is a collective that can split itself into multiple pieces so it's hard to fully kill it but the leaving the map aspect is something I feel would be tricky since it still follows certain rules of TF2 for now such as the void/death barrier. A fight between the 2 would be an ultimate draw as well as something that wouldn't be realistic/possible unless we are to assume certain things we haven't quite seen yet

Storywise, I don't think the blight would add much to the overall mystery but I do think it would be a looming threat especially during the latter half of the story where everyone was going to TF2 servers. The people would try and either find a way to kill the blight/defend themselves or just abandon the whole mystery in general because too many weird things in TF2. I'm mixing both irl ARG elements with the fictional ones so this is a bit hard to think about. if the blight however has the ability to go to different games like the umbrella men as well as turn NPCs into something like the blight itself, then there could be a lot more of a looming threat to the people investigating as well as have a whole new invasive species into the world of valve source code that the umbrella men will not be pleased with. However part of the Serverblight being within the story as a looming threat kinda ruins the story in a way where the people who are investigating are doing so out of curiosity, not so much necessity so if something is going to be killing them, people wouldn't uncover the story and interloper wouldn't have finished the way we saw it

Obviously the blight isn't apart of interloper, I'm just imagining the 2 as the same story for fun scenarios in my head and to share with y'all. I love interloper and Serverblight cuz they are both digital horror and valve related but they have their own rules and horror to them that make them fun and scary

u/Huge-Insect-7759 — 28 days ago

Emerald Rule-ette

About this hack

Emerald Rule-ette is a Pokémon Rom Hack of Pokémon Emerald, keeping the vanilla story, but adding a new twist. For each trainer battle, random battle rules are rolled. Violation of a rule will lead to penalization in the form of a reduction in HP, forcing the player to adapt on the go and play around it.

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The USP of this game is the Battle Rule System where some rules alter the battlefield itself, such as permanent Trick Room, Inverse Battles, Truant, or Perish Count. Others are hidden conditions that punish specific actions, forcing you to identify and adapt to the rule during battle.

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The hack was originally designed with Nuzlocke players in mind and includes a fully integrated Nuzlocke mode featuring Permadeath, No Bag in Battle, Dupe Clause, Met Location Clause, automatic encounter validation, and numerous tools that remove tedious grinding while preserving the challenge.

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To support this gameplay style, Emerald Rule-ette includes an extensive set of Quality of Life features, including:

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Battle speedup options

Level caps

Convenient level-up options

Instant party healing

PC access from anywhere

permanent Move Reminder

HM usage without teaching

Auto heals

Battle data viewer

and many more!

hackdex.app
u/Huge-Insect-7759 — 29 days ago

Aarons Low Budget Crystal (GBC)

https://www.pokecommunity.com/threads/aarons-low-budget-crystal-hack.531008/

Link function wouldn't work for some reason so here's the URL

This is a Crystal Hack that is like a low budget version of Pokemon Crossroads or Emerald Extended Cut. Let's you play in Kanto, Hoenn or Johto

Includes Megas, gens 1-4 pokemon as well as evolutions (except for castform for some reason), has physical special split, HMs don't need to be learned, a few fakemon and beta Mon, running shoes from the start. It is also mostly open world and free to explore

From the screenshots it doesn't include Sevii Islands but it does include Alola and a "Reddit" region.

reddit.com
u/Huge-Insect-7759 — 30 days ago

Idk about y'all, but personally I don't really like following pokemon/over world encounters

Idk if overworld encounters is the right name but outside of gens 8 and 9 and whatever was in ORAS, I don't really like overworld encounters where you can just see pokemon in the bushes and go up to them and battle

I didn't grow up on gens 8 or 9 first of all so the overworld encounters is already just a foreign idea to me but it makes the most sense to be in Gen 8 and 9 due to the pokemon being 3D with more detail and feels like a naturally progression to the series meanwhile when it's done in previous gens like 2, 3 and sometimes 4, it's too weird as well as the sprites being too small and thus less detail. Maybe it'll be better when Gen 4 has better tools or when gens 5, 6 and 7 get decomped and worked on but otherwise it's just not something I personally like feel fits for older games and by extension for rom hacks. Another reason why I don't like them even when they do look good is they usually lag the game and I gotta see if there's a setting to turn it off (I think Elite Redux was the biggest example I can think off for lagging unless I'm remembering a different game with overworld encounters)

Following pokemon I'm more forgiving towards since it's just a single pokemon, usually your starter. But I liked it when it was in yellow because it resembled the anime and also gave gen 1 its own charm (even though it was just for yellow and not red or blue/green). When it's in other games it's fine but I usually prefer to turn it off. I don't hate my mon, I just don't want them out of their pokeballs

reddit.com
u/Huge-Insect-7759 — 30 days ago