u/MoonBuninni

Image 1 — Do You Prefer Real Hard Physics or Easier Physics in Space Games?
Image 2 — Do You Prefer Real Hard Physics or Easier Physics in Space Games?
Image 3 — Do You Prefer Real Hard Physics or Easier Physics in Space Games?

Do You Prefer Real Hard Physics or Easier Physics in Space Games?

I built a ship for me and my friend.
Spent around 2 hours collecting ore, refining resources, assembling materials, and finally building the ship.

Everything looked fine.
I switched engines, adjusted power, stabilized the thrusters, and we boarded the ship.

Two minutes later, I realized I completely lost control.

The ship crashed.

Gone in a second.

Honestly, moments like this make space engineering games feel incredibly immersive and memorable… but also painfully unforgiving.

So now I’m curious:

Do you prefer:

Realistic, difficult physics where mistakes can completely destroy you?
Or easier/more arcade-style physics that let you focus more on exploration and fun?

For me, realistic physics creates insane tension and memorable stories, but sometimes it feels brutal after losing hours of progress.

u/MoonBuninni — 1 day ago

SE + Factorio + Terarria = MineEngineer

Hey everyone! I’ve been working on my game called MineEngineer, and I just added fully explorable planets and multiplayer support.
The game is basically inspired by Space Engineers + Factorio, but reimagined as a 2D pixel-art sandbox in the style of Terraria.
You can:
• Build ships, stations, and automated systems
• Explore space and land on planets
• Mine resources and manage engineering systems
• Play together with friends in multiplayer
• Survive in a dynamic sandbox universe
I’m actively developing the game and would really love to hear your feedback, ideas, or suggestions.

u/MoonBuninni — 5 days ago

MineEngineer — SE + Terraria + Factorio feel

Hey everyone! I’ve been working on my game called MineEngineer, and I just added fully explorable planets and multiplayer support.
The game is basically inspired by Space Engineers + Factorio, but reimagined as a 2D pixel-art sandbox in the style of Terraria.
You can:
• Build ships, stations, and automated systems
• Explore space and land on planets
• Mine resources and manage engineering systems
• Play together with friends in multiplayer
• Survive in a dynamic sandbox universe
I’m actively developing the game and would really love to hear your feedback, ideas, or suggestions.

u/MoonBuninni — 5 days ago

Hey guys! I’ve got some exciting updates coming soon for the game I’ve been working on — planets and multiplayer are on the way 🚀

u/MoonBuninni — 17 days ago