
You have 1 mil bro you can't afford this
This is Iraq's starting industry and Iraq's starting cavalry template next to each other. Not sure if this is the fault of vanilla (I don't have GOE), RT56, or Expanded.

This is Iraq's starting industry and Iraq's starting cavalry template next to each other. Not sure if this is the fault of vanilla (I don't have GOE), RT56, or Expanded.
I ran into a remix of the level "TikTok" that I thought wasn't hard enough, so I went to the original and made my own remix. Then the game crashed. I came back and tried again this morning and not only did it crash again, but my computer restarted due to some "corrupt webpage" issue or similar. I have no idea how a simple Reddit game could make that happen, and I haven't run into it before or since.
Turkey has a set of decisions to claim, develop, and integrate a bunch of states around them. (I think they're exclusive to using the mod's alternate version of their focus tree. The above screenshot had me annex all concerned areas to myself with cheats to display what it looks like.) All you need to do to be able to do them is control the state in question, be Fascist, or complete the focus "Restore the Imperial Borders".
Each integration is different:
So if you kill the Dutch as Germany, you can claim the state of Limburg for yourself. I did this in one of my attempts at Germany since they took Flanders from me (and then I forced my Dutch puppet to give me the manpower for occupation), but in that run I could've sworn I was able to core it while if I just annex all with cheats and screw around with things, I only get a claim. Is it because I went DU in that game and didn't get far enough to choose a path while testing (I think DU can core all of Czechia while other paths can only core certain states as well?) or did that get removed or am I misremembering?
I know I can't do it too late, I tried to do it late to squeeze out all the content from the collaborator tree but that allowed Japan to get too strong and I wasn't able to push them out of China. My previous run that started earlier was more successful but not fully successful. Is there something specific to sync the uprising with or some other timing factor?
Finally finished that Poland run I mentioned that I would do in a post earlier today.
I had intended to do an armor build, but only managed to get 1 medium tank div out as well as 4 crappy light tanks. I would've made more, but I was in a crippling deficit of guns, trucks, or tanks depending on the timing.
The 2WK never got Kaiser-maker level disastrous, in fact Ukraine managed to hold back and counterpush Russia pretty hard, but Belarus collapsed and it took me until a while after Russia lost Moscow to be able to close the Belarusian pocket and turn north. Funnily enough, it was me who managed to take out Petrograd and finish the war shortly after. (Quisling's Norway refused to surrender, but all it took was a quick push and he fell.)
As for the Western front, the Germans sliced up France fairly quickly but it took a while to finish them off and then Britain launched a bunch of naval invasions. While we were still dealing with the naval invasion on France, Spain joined the Pakt and launched a naval invasion of their own into Britain, which finished off the 3I. All that the Entente did was kill Mexico, and I don't think that they got any war score.
Also, I had a weird bug nearly cripple my run when the popularity of socialism and republicanism under/overflowed to a massive amount. I was able to hold the revolution off for long enough for Germany to offer autonomy, and taking that caused the monarchy popularity to go up and the bug to fix itself. (They actually delivered, despite being led by Schleicher. Neat.)
(All I got in the peace deal was Olonets, I'm not allowed to return it to Finland because the Pakt is stuck in a forever war with Japan... well Japan and Cyrenaica)
I didn't set this up and I've never seen this before!
AFAIK the concern with Rend is that it's expensive and that it sucks up freeups for marginal gains. Attack freeups don't help me much any more since the only thing they can go into is damage/meter and I could max that out in WS if I wanted to, it's just expensive as well.
For those unaware: there are checkpoints now, I must've missed the announcement.
The year is 1940, and the new decade is only intensifying the bloody trend of the last one. From the Brazilian Revolution in the first year of the decade to Germany's recent slew of wars, conflict and bloodshed have spread all across the globe. Just a few months ago, the British Empire started the Second Great War by invading Ireland after the young republic rejected its demand for a return to submission. Despite the short timespan so far, the war has spiraled out onto a global stage with the United Nations Alliance, an unholy alliance of America and Britain, against Germany and the Berlinpakt, its big-tent antifascist coalition.
After the utter failure of the Kriegsmarine to contest UNA dominance in the North Sea and the defeat of Portugal and Belgium, fighting in Europe proper has ceased for now. This only means that the two factions can focus more on the other fronts, namely:
The other two superpowers and their blocs, Russia with the Commonwealth of Free States and Japan with the Co-Prosperity Sphere, look on wary. Both of them could theoretically attack any of the others: Russia has the goals of retaking Karelia from the UNA and their former west from the Pakt, and Japan could prioritize either faction's Pacific holdings. However, they are considered most likely to be distracted by each other due to conflicts over the major concessions the White Russians had to make to Japan for enough assistance to survive the Red onslaught.
Depending on the actions of the four blocs, the current order could collapse in countless ways. No matter what happens, though, it will die. The endless revolutions of the interwar period have shown that for sure, and this war has pushed it far beyond its limits.
This took a while to make, but that was mostly due to difficulty finding a base map to use. Once I had one, the map was done in about 2 days.
I wish I had more to say here so it was similar in length to the first section, so here's some random trivia.
I have way too much free time so feel free to ask any questions in the comments.
At least on certain maps, because this thing is a more painful thorn in my side when it comes to black/whatever border cleanup than CHIMPS.
(I know this isn't the original meme template and that the person who made this misspelt "villain" but I can't be bothered to find the original)
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I've played France and Russia to the start of the 2WK. For the former, my offensive bogged down super quickly. For the latter, I just completely fumbled everything under the sun and got embarrassed by the Pakt. I don't know how to fight a war like the 2WK, and there are some fundamental problems with how I play the game that are responsible for that.
I usually play small, weak, or unindustrialized nations, and as such neglect tanks and the like most of the time. This has led to a crippling case of "WW1-itis" where I keep relying on infantry and artillery and often playing defensively instead of using modern tactics and weapons. Hell, I forgot mechanized existed for years even though they have been staring me in the face on the research screen. I don't know what to look for when designing tanks on the few runs where I end up making them, I don't know how to make a tank division, etc. The only mod I've used tanks significantly and effectively in is TWR and TWR is a weird limbo of old and new mechanics including the pre-NSB tank designer.
Due to the countries I play, I'm usually able to get away with this, but I'm running out of countries to play in KR that won't get directly involved in the 2WK. Where do I look to learn how to play these big modern wars properly?
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If you try to do the PatAut path and the crownlands beat you, you get to keep playing as some random Reichspakt member that barely has a focus tree instead of the somewhat-mighty great power you once were, or just click the "hey wilhelm pretty please annex me" button and end your suffering. I challenge anyone to find a way to have fun with this country. It should be possible since someone already had fun as Hungary.
I was playing Germany and decided to yeet all of my black-colored divs at the French State for fun. (Except the 3 that were off defeating constitutional Iran.) One pretty easy war later and apparently the Free French were so embarrassed that they retreated out of everything but Gabon and Congo. (For extra irony, I decided to leave Vichy as the very last tile that FF controlled on the mainland since I had reduced them to a pocket around it and Lyon.)
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I was trying to make an alternate-history map using the Division tool to split countries from the mainland. I've done this before without any issues, so I know it should work.
The division tool worked the first time I used it and I was able to use it on the smaller path I split off without any issues. When I try to use it to split up the original path again, both the original path and the one I'm trying to use to dissect it both just vanish without a trace. No new paths are created.
I can use all other tools in the Path menu just fine. Closing and reopening Inkscape does not fix the issue.