Image 1 — Wandering the Bones of Aerenal, Laen Mendyrian finds no respite
Image 2 — Wandering the Bones of Aerenal, Laen Mendyrian finds no respite
▲ 18 r/bettermonsters+2 crossposts

Wandering the Bones of Aerenal, Laen Mendyrian finds no respite

"Within the Bones, a former Mendyrian commander remains as a death knight. Laen Mendyrian is tormented by the massacres he set in motion during the conflict, and now lingers as a vassal of the Bone King; he is accompanied by the Silver Wind, a silver dragon slain by the Emerald Claw who lingers as a ghost dragon." - Keith Baker, Shae Deseir

I DMed Laen a few weeks back, the party was sent by the Undying Court to find a rare flower in the Bones for a cleansing ritual. They found it, but one of the characters is a member of the Deathguard who's foiled the Bone King's plans in the material before. So when they dropped their guard, he gave the order. While I do have Silver Wind's independent stats, Laen and the skeletal hordes proved to be more than enough for the group to prove themselves!

The full automation for Laen and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

I'm also wondering if the new stat block showing looks better than the usual, bestiary is getting a huge update and I'm hoping the stat block formatting makes it easier on the eyes for everyone

u/Silv3rCl4w — 6 hours ago
▲ 78 r/ravenloft+1 crossposts

Azalin Rex reformed!

"In Darkon, Azalin was a tyrannical wizard-king obeyed by the living and the dead. When he first appeared before his people, he adopted an illusion of the form he possessed in life: that of a middle-aged human man with dark hair and a superior demeanor. However, his true form was that of a moldering lich, eyes ablaze with blasphemous energy.

Since arriving in the Domains of Dread, Azalin has been unable to learn new magic. For a wizard who forsook his mortality to pursue arcane studies, this was the ultimate frustration. Despite the limits on his studies, Azalin numbered among the few Darklords who understood the mysterious nature of the Domains of Dread. For generations, Azalin struggled to escape Darkon. His magical atrocities reshaped Darkon and the Domains of Dread time and again. However, these struggles gave Azalin only a glimpse of freedom, and his metaphysical violations inevitably reverted to the Dark Powers’ original designs. Nevertheless, Azalin refused to stay a prisoner. His most recent plot culminated in the Hour of Ascension and the destruction of Castle Avernus. Since then, no one in Darkon has seen the Darklord, and his realm has begun deteriorating.

The stat block in this section presents the Darklord as he was prior to his disappearance and how he would be should he return. Azalin’s current spirit jar is a golden amulet he carries. If this amulet is destroyed, Azalin’s original spirit jar—an immovable dragon skull in the ruins of Castle Avernus—reactivates, and the lich’s spirit returns to Darkon if his body is destroyed." - Ravenloft the Horrors Within

The full automation for Azalin Rex and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible!

u/Silv3rCl4w — 13 days ago

Kotharel the Harvester

Incredible art commission done by OlieArts! Original lore taken from Dragon Magazine Dreadhold chapter, and greatly expanded on!

“He’s got many names.” The Wardens of House Kundarak were a cold bunch. Yet it was rare for them to be afraid of their own prisoners. Approaching the cell, the Lord Warden continued, grim and heavy. “The Lord of Death, the Right Hand of the Keeper. The Harvester.” Slowly he started undoing the locks on the heavily reinforced door, both physical and magical not undone, merely opened for a moment. “We don’t speak his name, superstition or not we will not risk giving a thing like that ANY power. Bastard is already unkillable to the point the Templars just gave up and tossed him here.” As the seals opened to reveal a warded glass panel, the figure behind could be seen. Dark rags clung to his shoulders, and his own ghostly white hair clung to a face that was dark like a drow’s yet pallid like the dead. Though the chains that bound at his sides restrained the wings, raven black like the night sky, the chains shimmered in gold, burning active, as they trapped his wings around his own body. Slowly those dull blue eyes looked up, even through the glass wards, he could clearly see them.

“Prisoner B-02 is how he is to be addressed." 

  • Lord Warden Zaxon d’Kundarak instructs visitors seeking audience with the Harvester

 The Throne of Death, Kotharel once embodied knowledge of all methods and forms which one could meet their end. So Kotharel watched mortals enact their one defining trait: Die. Yet the angel’s true horror came not from the horrible atrocities but from when he finally sought to scry beyond his Domain, looking into Dolurrh and Mabar, it is what he saw there that truly shattered his faith in the cycle of Life and Death. Kotharel grew obsessed with finding an alternative, and in his worship of the Keeper as Sovereign of Death, soon he considered if he could create something more merciful than the Dark Powers or the apathetic observation of the Queen of the Dead. Shaping a new demiplane where he’d bring souls, Kotharel sought to replicate the efforts of the Spirit Idols of the Undying Court in shaping realms of peace and reflection. However once he began siphoning souls, the powers of Dolurrh and Mabar (for once) agreed on calling for justice.

 Shadar-kai and Marut struck the Spire of Death, the Dark Powers of Mabar sought to try and bring the spire itself into the Hinterlands. The sheer planar unbalance was too much for reality to bear, and the Thrones called upon the Panopticon of Daanvi to intervene. The solar Hazariel had long observed Kotharel’s ambitions, his defiance of the cycle he was meant to study a singular aspect of. Kotharel was powerful, and Hazariel needed the aid of the shadar-kai agents and a death knight of the Bone King to finally subdue Kotharel. The decision for execution was swift, for his obsession with death, he would walk the world where mortals lived. Kotharel was made into a Radiant Idol and stripped of his hoard of souls. That should’ve been the final descent of the Throne… but no, it was but the beginning.

After his fall in the 710th Year of the Kingdom, Kotharel spent the next two decades spreading a reign of terror across Galifar, his power as a Throne may have been torn, but his knowledge of death allowed him to draw on the dark magics that predate much of history which combined with his influence over mortals as an idol, allowed him to begin the Bloody Road Cult. At first they only sacrificed their loved ones, but the more souls Kotharel gathered, the more he coveted. Each soul sacrificed to him greatly expands his powers, to the point he successfully restored much of his former power as a Throne. Hazariel felt his power grow, but the solar cannot interfere with the material plane… but her aasimar can. So she guided them, clues and hints. Kotharel would face the justice of the material, mortal heroes would rise against him.

 Discovering the Anchor Point: the catacombs of Metrol, it took the combined efforts of the heroes known as the Knights of Dol Arrah and the Church of the Silver Flame’s templars to defeat him… but not kill him. While idols will usually need time or specific conditions to reform, Kotharel’s recovery is near instantaneous. He was stabbed, quartered, incinerated, even disintegrated twice. Yet as the Throne of Death, his domain would not fail him. Kotharel’s weakness ultimately came from his obsession, so focused on avoiding death, other methods ultimately proved victorious when the wizard who had tried disintegrating him twice instead opted to petrify him, albeit temporarily. The heroes ultimately opted to seal him, to lock him away in the deepest of the cells of Dreadhold. Where Kotharel remains to this day, bound to the Deep Ward amidst the greatest evils Khorvaire has ever seen.

While contained, Kotharel can prove an incredible source of information… Yet the time jailed has only cemented his determination to create a new realm of death. The mass casualties of the Last War followed by oblivion of the Mourning were felt even in the depths of his cell, and Kotharel hungers to “save” all the souls in the Mournlands.

The full automation for Kotharel and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 15 days ago

Kotharel the Harvester

Incredible art commission done by OlieArts! Original lore taken from Dragon Magazine Dreadhold chapter, and greatly expanded on!

“He’s got many names.” The Wardens of House Kundarak were a cold bunch. Yet it was rare for them to be afraid of their own prisoners. Approaching the cell, the Lord Warden continued, grim and heavy. “The Lord of Death, the Right Hand of the Keeper. The Harvester.” Slowly he started undoing the locks on the heavily reinforced door, both physical and magical not undone, merely opened for a moment. “We don’t speak his name, superstition or not we will not risk giving a thing like that ANY power. Bastard is already unkillable to the point the Templars just gave up and tossed him here.” As the seals opened to reveal a warded glass panel, the figure behind could be seen. Dark rags clung to his shoulders, and his own ghostly white hair clung to a face that was dark like a drow’s yet pallid like the dead. Though the chains that bound at his sides restrained the wings, raven black like the night sky, the chains shimmered in gold, burning active, as they trapped his wings around his own body. Slowly those dull blue eyes looked up, even through the glass wards, he could clearly see them.

“Prisoner B-02 is how he is to be addressed." 

  • Lord Warden Zaxon d’Kundarak instructs visitors seeking audience with the Harvester

 The Throne of Death, Kotharel once embodied knowledge of all methods and forms which one could meet their end. So Kotharel watched mortals enact their one defining trait: Die. Yet the angel’s true horror came not from the horrible atrocities but from when he finally sought to scry beyond his Domain, looking into Dolurrh and Mabar, it is what he saw there that truly shattered his faith in the cycle of Life and Death. Kotharel grew obsessed with finding an alternative, and in his worship of the Keeper as Sovereign of Death, soon he considered if he could create something more merciful than the Dark Powers or the apathetic observation of the Queen of the Dead. Shaping a new demiplane where he’d bring souls, Kotharel sought to replicate the efforts of the Spirit Idols of the Undying Court in shaping realms of peace and reflection. However once he began siphoning souls, the powers of Dolurrh and Mabar (for once) agreed on calling for justice.

 Shadar-kai and Marut struck the Spire of Death, the Dark Powers of Mabar sought to try and bring the spire itself into the Hinterlands. The sheer planar unbalance was too much for reality to bear, and the Thrones called upon the Panopticon of Daanvi to intervene. The solar Hazariel had long observed Kotharel’s ambitions, his defiance of the cycle he was meant to study a singular aspect of. Kotharel was powerful, and Hazariel needed the aid of the shadar-kai agents and a death knight of the Bone King to finally subdue Kotharel. The decision for execution was swift, for his obsession with death, he would walk the world where mortals lived. Kotharel was made into a Radiant Idol and stripped of his hoard of souls. That should’ve been the final descent of the Throne… but no, it was but the beginning.

After his fall in the 710th Year of the Kingdom, Kotharel spent the next two decades spreading a reign of terror across Galifar, his power as a Throne may have been torn, but his knowledge of death allowed him to draw on the dark magics that predate much of history which combined with his influence over mortals as an idol, allowed him to begin the Bloody Road Cult. At first they only sacrificed their loved ones, but the more souls Kotharel gathered, the more he coveted. Each soul sacrificed to him greatly expands his powers, to the point he successfully restored much of his former power as a Throne. Hazariel felt his power grow, but the solar cannot interfere with the material plane… but her aasimar can. So she guided them, clues and hints. Kotharel would face the justice of the material, mortal heroes would rise against him.

 Discovering the Anchor Point: the catacombs of Metrol, it took the combined efforts of the heroes known as the Knights of Dol Arrah and the Church of the Silver Flame’s templars to defeat him… but not kill him. While idols will usually need time or specific conditions to reform, Kotharel’s recovery is near instantaneous. He was stabbed, quartered, incinerated, even disintegrated twice. Yet as the Throne of Death, his domain would not fail him. Kotharel’s weakness ultimately came from his obsession, so focused on avoiding death, other methods ultimately proved victorious when the wizard who had tried disintegrating him twice instead opted to petrify him, albeit temporarily. The heroes ultimately opted to seal him, to lock him away in the deepest of the cells of Dreadhold. Where Kotharel remains to this day, bound to the Deep Ward amidst the greatest evils Khorvaire has ever seen.

While contained, Kotharel can prove an incredible source of information… Yet the time jailed has only cemented his determination to create a new realm of death. The mass casualties of the Last War followed by oblivion of the Mourning were felt even in the depths of his cell, and Kotharel hungers to “save” all the souls in the Mournlands.

The full automation for Kotharel and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 15 days ago
▲ 66 r/Eberron+2 crossposts

Kotharel the Harvester stirs in Dreadhold

Incredible art commission done by OlieArts! Original lore taken from Dragon Magazine Dreadhold chapter, and greatly expanded on!

“He’s got many names.” The Wardens of House Kundarak were a cold bunch. Yet it was rare for them to be afraid of their own prisoners. Approaching the cell, the Lord Warden continued, grim and heavy. “The Lord of Death, the Right Hand of the Keeper. The Harvester.” Slowly he started undoing the locks on the heavily reinforced door, both physical and magical not undone, merely opened for a moment. “We don’t speak his name, superstition or not we will not risk giving a thing like that ANY power. Bastard is already unkillable to the point the Templars just gave up and tossed him here.” As the seals opened to reveal a warded glass panel, the figure behind could be seen. Dark rags clung to his shoulders, and his own ghostly white hair clung to a face that was dark like a drow’s yet pallid like the dead. Though the chains that bound at his sides restrained the wings, raven black like the night sky, the chains shimmered in gold, burning active, as they trapped his wings around his own body. Slowly those dull blue eyes looked up, even through the glass wards, he could clearly see them.

“Prisoner B-02 is how he is to be addressed." 

  • Lord Warden Zaxon d’Kundarak instructs visitors seeking audience with the Harvester

 The Throne of Death, Kotharel once embodied knowledge of all methods and forms which one could meet their end. So Kotharel watched mortals enact their one defining trait: Die. Yet the angel’s true horror came not from the horrible atrocities but from when he finally sought to scry beyond his Domain, looking into Dolurrh and Mabar, it is what he saw there that truly shattered his faith in the cycle of Life and Death. Kotharel grew obsessed with finding an alternative, and in his worship of the Keeper as Sovereign of Death, soon he considered if he could create something more merciful than the Dark Powers or the apathetic observation of the Queen of the Dead. Shaping a new demiplane where he’d bring souls, Kotharel sought to replicate the efforts of the Spirit Idols of the Undying Court in shaping realms of peace and reflection. However once he began siphoning souls, the powers of Dolurrh and Mabar (for once) agreed on calling for justice.

 Shadar-kai and Marut struck the Spire of Death, the Dark Powers of Mabar sought to try and bring the spire itself into the Hinterlands. The sheer planar unbalance was too much for reality to bear, and the Thrones called upon the Panopticon of Daanvi to intervene. The solar Hazariel had long observed Kotharel’s ambitions, his defiance of the cycle he was meant to study a singular aspect of. Kotharel was powerful, and Hazariel needed the aid of the shadar-kai agents and a death knight of the Bone King to finally subdue Kotharel. The decision for execution was swift, for his obsession with death, he would walk the world where mortals lived. Kotharel was made into a Radiant Idol and stripped of his hoard of souls. That should’ve been the final descent of the Throne… but no, it was but the beginning.

After his fall in the 710th Year of the Kingdom, Kotharel spent the next two decades spreading a reign of terror across Galifar, his power as a Throne may have been torn, but his knowledge of death allowed him to draw on the dark magics that predate much of history which combined with his influence over mortals as an idol, allowed him to begin the Bloody Road Cult. At first they only sacrificed their loved ones, but the more souls Kotharel gathered, the more he coveted. Each soul sacrificed to him greatly expands his powers, to the point he successfully restored much of his former power as a Throne. Hazariel felt his power grow, but the solar cannot interfere with the material plane… but her aasimar can. So she guided them, clues and hints. Kotharel would face the justice of the material, mortal heroes would rise against him.

 Discovering the Anchor Point: the catacombs of Metrol, it took the combined efforts of the heroes known as the Knights of Dol Arrah and the Church of the Silver Flame’s templars to defeat him… but not kill him. While idols will usually need time or specific conditions to reform, Kotharel’s recovery is near instantaneous. He was stabbed, quartered, incinerated, even disintegrated twice. Yet as the Throne of Death, his domain would not fail him. Kotharel’s weakness ultimately came from his obsession, so focused on avoiding death, other methods ultimately proved victorious when the wizard who had tried disintegrating him twice instead opted to petrify him, albeit temporarily. The heroes ultimately opted to seal him, to lock him away in the deepest of the cells of Dreadhold. Where Kotharel remains to this day, bound to the Deep Ward amidst the greatest evils Khorvaire has ever seen.

While contained, Kotharel can prove an incredible source of information… Yet the time jailed has only cemented his determination to create a new realm of death. The mass casualties of the Last War followed by oblivion of the Mourning were felt even in the depths of his cell, and Kotharel hungers to “save” all the souls in the Mournlands.

The full automation for Kotharel and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 15 days ago
▲ 182 r/westmarches+2 crossposts

Kotharel by OlieArts

Commissioned for my D&D projects, made by OlieArts!

“He’s got many names.” The Wardens of House Kundarak were a cold bunch. Yet it was rare for them to be afraid of their own prisoners. Approaching the cell, the Lord Warden continued, grim and heavy. “The Lord of Death, the Right Hand of the Keeper. The Harvester.” Slowly he started undoing the locks on the heavily reinforced door, both physical and magical not undone, merely opened for a moment. “We don’t speak his name, superstition or not we will not risk giving a thing like that ANY power. Bastard is already unkillable to the point the Templars just gave up and tossed him here.” As the seals opened to reveal a warded glass panel, the figure behind could be seen. Dark rags clung to his shoulders, and his own ghostly white hair clung to a face that was dark like a drow’s yet pallid like the dead. Though the chains that bound at his sides restrained the wings, raven black like the night sky, the chains shimmered in gold, burning active, as they trapped his wings around his own body. Slowly those dull blue eyes looked up, even through the glass wards, he could clearly see them.

“Prisoner B-02 is how he is to be addressed." 

  • Lord Warden Zaxon d’Kundarak instructs visitors seeking audience with the Harvester

 The Throne of Death, Kotharel once embodied knowledge of all methods and forms which one could meet their end. So Kotharel watched mortals enact their one defining trait: Die. Yet the angel’s true horror came not from the horrible atrocities but from when he finally sought to scry beyond his Domain, looking into Dolurrh and Mabar, it is what he saw there that truly shattered his faith in the cycle of Life and Death. Kotharel grew obsessed with finding an alternative, and in his worship of the Keeper as Sovereign of Death, soon he considered if he could create something more merciful than the Dark Powers or the apathetic observation of the Queen of the Dead. Shaping a new demiplane where he’d bring souls, Kotharel sought to replicate the efforts of the Spirit Idols of the Undying Court in shaping realms of peace and reflection. However once he began siphoning souls, the powers of Dolurrh and Mabar (for once) agreed on calling for justice.

 Shadar-kai and Marut struck the Spire of Death, the Dark Powers of Mabar sought to try and bring the spire itself into the Hinterlands. The sheer planar unbalance was too much for reality to bear, and the Thrones called upon the Panopticon of Daanvi to intervene. The solar Hazariel had long observed Kotharel’s ambitions, his defiance of the cycle he was meant to study a singular aspect of. Kotharel was powerful, and Hazariel needed the aid of the shadar-kai agents and a death knight of the Bone King to finally subdue Kotharel. The decision for execution was swift, for his obsession with death, he would walk the world where mortals lived. Kotharel was made into a Radiant Idol and stripped of his hoard of souls. That should’ve been the final descent of the Throne… but no, it was but the beginning.

After his fall in the 710th Year of the Kingdom, Kotharel spent the next two decades spreading a reign of terror across Galifar, his power as a Throne may have been torn, but his knowledge of death allowed him to draw on the dark magics that predate much of history which combined with his influence over mortals as an idol, allowed him to begin the Bloody Road Cult. At first they only sacrificed their loved ones, but the more souls Kotharel gathered, the more he coveted. Each soul sacrificed to him greatly expands his powers, to the point he successfully restored much of his former power as a Throne. Hazariel felt his power grow, but the solar cannot interfere with the material plane… but her aasimar can. So she guided them, clues and hints. Kotharel would face the justice of the material, mortal heroes would rise against him.

 Discovering the Anchor Point: the catacombs of Metrol, it took the combined efforts of the heroes known as the Knights of Dol Arrah and the Church of the Silver Flame’s templars to defeat him… but not kill him. While idols will usually need time or specific conditions to reform, Kotharel’s recovery is near instantaneous. He was stabbed, quartered, incinerated, even disintegrated twice. Yet as the Throne of Death, his domain would not fail him. Kotharel’s weakness ultimately came from his obsession, so focused on avoiding death, other methods ultimately proved victorious when the wizard who had tried disintegrating him twice instead opted to petrify him, albeit temporarily. The heroes ultimately opted to seal him, to lock him away in the deepest of the cells of Dreadhold. Where Kotharel remains to this day, bound to the Deep Ward amidst the greatest evils Khorvaire has ever seen.

While contained, Kotharel can prove an incredible source of information… Yet the time jailed has only cemented his determination to create a new realm of death. The mass casualties of the Last War followed by oblivion of the Mourning were felt even in the depths of his cell, and Kotharel hungers to “save” all the souls in the Mournlands.

u/Silv3rCl4w — 6 hours ago
▲ 60 r/Eberron

Eberron: Legends of the 5th Dawn now with Ravenloft Horrors Within Content!

Eberron: Legends of the 5th Dawn

NOW WITH RAVENLOFT HORRORS WITHIN CONTENT!

DM: West Marches! Welcoming Players and DMs alike!
System: D&D 5e and D&D 5.5e
Date/Time: WM! DM posts when able, players avaliable sign up!
Available Spots: Would you like a chance to explore Cyre, the Mournlands and the world of Eberron? We have a home for you!
Preferred Player Experience: Veterans and Newcomers alike are welcome, we have helpful community who are always happy to help to teach, as well as a value and excitement to playing alongside fellow veterans.
Preferred Player Age: We're proud to host games to people of all ages, from students to parents, we hope to provide a safe pg13 environment where everyone with a love for D&D can thrive.

Do you love Eberron? Have you been struggling to get a campaign going? What if I told you there's a whole community of players and DMs that have been around for half a decade, running multiple adventures and connecting unique characters and yes even making memes just a link away? That's right! Eberron: Legends of the 5th Dawn is a server in discord where we run D&D games! Not only seamlessly combining 5e and OneDnD content, but adding popular Eberron 3rd party content including Exploring Eberron and other Keith Baker products to our player options. All while DMs bounce ideas and look into popular 3rd party sources like Duran's Guide to the Blood of Vol and the Giant's Guide to Xen'drik for even more stories to unfold!

We have Sharn as our main hub, so even when you're not engaging into quests you can roleplay with a vast community and bring your own stories into the mix. With special encounters avaliable so you can fight crime in the streets of Callestan or help patrol King's Forest against the nerfarious Jungle Boys! We're also actively seeking special events as the Eberron we've expanded on together continues to flourish. Including the implementation of holiday events providing special challenges and opportunities.

For those keeping up with my releases of Elsie's Notes of Certain Doom this is where I run those encounters along my fellow DMs! Join in the fun!

u/Silv3rCl4w — 22 days ago

The Crimson Abbot, unveiling the monster

Father Renathyrr, the Crimson Abbot from the Crooked Moon. Expanded the original avantris stats into a two-phase boss fight with quite enjoyable results for running the Crimson Monastery one shot!

The full automation for Renathyrr and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 24 days ago
▲ 43 r/DnDHomeBrewCreations+1 crossposts

The Crimson Abbot 2.0: Father Renathyrr

Father Renathyrr, the Crimson Abbot from the Crooked Moon. Expanded the original avantris stats into a two-phase boss fight with quite enjoyable results for running the Crimson Monastery one shot!

The full automation for Renathyrr and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 24 days ago
▲ 649 r/Eberron+1 crossposts

One Knight-Commander's Journey or "How I Stopped Caring And Became The Swarm"

Realized I never shared these here and I'm still quite happy with them even though they're from when the game just came out. I drew my KC, Alriune, throughout various stages of her journey.

u/Silv3rCl4w — 24 days ago
▲ 83 r/CrookedMoon+1 crossposts

The Crimson Abbot 2.0

When I ran the Crimson Monastery, I found the abbot's baseline a little too thin when facing up the party. So I buffed him into a two phase battle, first against the "holy" man and another against the unveiled vampire. Enjoy! The full automation is in Elsie's Notes of Certain Doom.

Picture missed the statistics:

Saving Throws 
Str +9, Wis +4

Skills 
Athletics +9, Deception +7, Initiative +8, Insight +4, Intimidation +7

Immunities 
necrotic

Condition Immunities 
charmed, frightened

Senses 
darkvision 120ft., passive Perception 11

Languages 
Common

Challenge 
8 (3900 xp)
Proficiency Bonus 
+3
u/Silv3rCl4w — 24 days ago

Curse of Strahd, Eve of Ruin, Horrors Within. One Strahd stats to get the best of all three!

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. Figured I'd add a way to ease looking up in avrae XD

The full automation for Strahdia and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these sorts of enemies, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 1 month ago

Combining the three official Strahds with a lil extra on the side

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. So that got brought in for ease of searching up in avrae and cause pretty.

The full automation for Strahdia and over 500 other monsters are in Elsie's Notes of Certain Doom, and entirely avrae compatible

u/Silv3rCl4w — 1 month ago
▲ 28 r/Eberron

Yet another Strahd in Eberron conversion idea following up Horrors Within release

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. So that got brought in, based on Keith's articles discussing Ravenloft in Eberron and the history of House Deneith I came up with this lil conversion story to tell when doing CoS in Eberron:

"When Syele Ravan was bested by Orrin Deneith, the Sentinel Lines of Karrnath banded together under the banner of Karrn the Conqueror. But not all accepted this, Strahdia Ravan was Syele's twin sister and vehemently rebelled against her sister's oath. Allying with the Bloodsails in Lhazaar, she betrayed her sister and sought to claim her wife... only for Mabar to consume her castle and the surrounding segment of Ravanloft she reclaimed: Barovia. Now Strahdia endlessly pursues reincarnations of her beloved Ireena."

The full automation for Strahdia and over 500 other monsters created and adjusted for the Eberron setting are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 1 month ago

Countess Strahdia emerges from the mists

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. So that got brought in, based on Keith's articles discussing Ravenloft in Eberron and the history of House Deneith I came up with this lil conversion story to tell when doing CoS in Eberron:

"When Syele Ravan was bested by Orrin Deneith, the Sentinel Lines of Karrnath banded together under the banner of Karrn the Conqueror. But not all accepted this, Strahdia Ravan was Syele's twin sister and vehemently rebelled against her sister's oath. Allying with the Bloodsails in Lhazaar, she betrayed her sister and sought to claim her wife... only for Mabar to consume her castle in the feud of Barovia. Now Strahdia endlessly pursues reincarnations of her beloved Ireena."

The full automation for Strahdia and over 500 other monsters created and adjusted for the Eberron setting are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 1 month ago

The Darklord of Barovia, past, present, future and... potential

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. So that got brought in, based on Keith's articles discussing Ravenloft in Eberron and the history of House Deneith I came up with this lil conversion story to tell when doing CoS in Eberron:

"When Syele Ravan was bested by Orrin Deneith, the Sentinel Lines of Karrnath banded together under the banner of Karrn the Conqueror. But not all accepted this, Strahdia Ravan was Syele's twin sister and vehemently rebelled against her sister's oath. Allying with the Bloodsails in Lhazaar, she betrayed her sister and sought to claim her wife... only for Mabar to consume her castle in the feud of Barovia. Now Strahdia endlessly pursues reincarnations of her beloved Ireena."

The full automation for Strahdia and over 500 other monsters created and adjusted for the Eberron setting are in Elsie's Notes of Certain Doom, and entirely avrae compatible! If you'd like to join in facing encounters like these and immerse yourself in the Eberron setting, Eberron: Legends of the 5th Dawn is the west marches for you!

u/Silv3rCl4w — 1 month ago

Femme Strahd, all the more Fatal

So I WAS just taking the three official Strahd stat blocks and see what I liked most in them and then sprinkle my usual vibes... then I found Moonberry's art page. So that got brought in, based on Keith's articles discussing Ravenloft in Eberron and the history of House Deneith I came up with this lil conversion story to tell when doing CoS in Eberron:

"When Syele Ravan was bested by Orrin Deneith, the Sentinel Lines of Karrnath banded together under the banner of Karrn the Conqueror. But not all accepted this, Strahdia Ravan was Syele's twin sister and vehemently rebelled against her sister's oath. Allying with the Blood of Vol, she betrayed her sister and sought to claim her wife... only for Mabar to consume her castle in the feud of Barovia. Now Strahdia endlessly pursues reincarnations of her beloved Ireena."

The full automation for Strahdia and over 500 other monsters created and adjusted for the Eberron setting are in Elsie's Notes of Certain Doom, and entirely avrae compatible!

u/Silv3rCl4w — 1 month ago
▲ 160 r/dndmemes

The Radiant Idol is bad, the Radiant Idol transformed by the Realm of Madness is...

u/Silv3rCl4w — 1 month ago