
It Sure Feels Like Arrowhead's Priorities Have Shifted Away From Development
I did read a post here the other day stating, "Arrowhead doesn't care about the game anymore". I am honestly starting to believe that their main studio focus has shifted to a new project.
Wushu just made a post saying they helped on the Void update, so these "major" content updates aren't even being handled entirely by Arrowhead anymore, which could explain why they sometimes seem to break previously fixed issues. No fault to the studios aiding them, just the way the engine and codebase seem to work.
They have been promising endgame content for 2 yrs now, now I am starting to think if they are outsourcing most of the design work that's not coming any time soon.
I understand why Arrowhead chooses to stay a small studio, to keep the team focused, protecting the studio culture. Avoiding the bureaucracy of becoming a "Triple AAA" studio. But I'd argue we are seeing those same red flags anyway.
We've seen priorities change, previous promises walked back, long-requested features take an extremely long time, huge technical debt build up and communication that sometimes seems to contradict what was said previously.
So what exactly is staying small protecting them from at this point?
And at what point does "we're a small studio" become a shield for deflecting criticism? Not gonna lie, guys, I am worried about the game's future.