New-ish Player here. Just spent hours trying to complete the Starter Deck Duels. Letting off steam by ranking them all based on how much they frustrated me.

Basically this is ranked in order of worst to best, so I'll just present them in countdown format.

(note: please don't mistake frustration for not having fun. the game is a blast and I'm excited to jump back in.)

C-TIER

10. Morbid Machinations (BG / Golgari / ⚫🟢)

For a beginner, the whole concept of having your creatures need to die so that you can become more powerful felt a bit counter-intuitive. Though when I played it enough, it became clear which were the expendable bodies and what spells benefited from them. It's a very slow and grindy deck. Felt like you needed to do a handful of clever combos to achieve roughly what another deck can do by just casting a couple of good creatures.

9. Wondrous Wizardry (UR / Izzet / 🔵🔴)

Another slow-burn deck that seemed to rely more on getting it's machinery running than other decks. Sometimes you feel like a genius chaining spells together, but a lot of times you're realizing that your opponent just played a 4/4 and all you can answer with is an Opt.

8. Graveyard Gifts (UB / Dimir / 🔵⚫)

This one actually felt like the most awful at first. I needed to really wrap my head around the idea that the graveyard was indeed just as valuable as a resource as my hand (derp, it says exactly that in the deck name). It's still slow and vulnerable, though. Cool when it works, but definitely one of the decks where you can feel the setup cost, which is essentially the theme of these bottom 3 decks.

B-TIER

7. Might of the Legion (RW / Boros / 🔴⚪)

Maybe the most perfectly average deck among all of the starter decks? Cast a bunch of bodies, add more bodies to the board, then cast something like Heroic Reinforcements and suddenly the collection of 1/1 idiots your opponent has been ignoring is lethal. Solid token aggro. Nothing particularly strong, but when you figure out that you can throw 8 creatures at the opponent just like that, it's not particularly hard to understand either.

6. Cat Attack (GW / Selesnya / 🟢⚪)

Make cats. Make more cats. Make all the cats bigger. Eventually attack with an amount of cats that becomes socially unacceptable. Might of the Legion, but cats, basically. Just ranking it higher than MotL because it seemed to ramp a bit more smoothly and had a bit better setup cards. Also because cats.

5. Learn from the Land (UG / Simic / 🔵🟢)

I played a Forest in one game and it set off a handful of triggers. That was fun. When it gets going, it really gets going. Early turns are pretty standard, then as long as you've got the right cards, the ramp up of this deck could be an avalanche. It isn't as slow to setup as the bottom 3 decks I mentioned at the top. But some of the faster, cleaner decks won't politely wait for it to get going either.

A-TIER

4. Path of Power (RG / Gruul / 🔴🟢)

Really strong, big, proactive deck. Maybe the most beginner friendly starter in terms of how straightforward you need to play it? Make mana, play things that are bigger than whatever the other player is doing, then start smashing. Curiously, had more problems with the cat deck than any other deck when I was playing this. Maybe because of the cat deck's ability to throw away blockers against my big bodies long enough to outlast me when playing PoP.

3. Reckless Raid (BR / Rakdos / ⚫🔴)

Okay, so if PoP isn't the most beginner friendly deck, then maybe this is. Just attack bro. I'm just calling PoP the more beginner friendly one because with this deck, you're still thinking of the Raid abilities and balancing out their rewards against the decision to attack when maybe it's not that favorable to you at the moment. Raid rewards you for having attacked that turn, so even attacks that aren't amazing on raw combat math can unlock Perforating Artist, Strongbox Raider, Goblin Boarders, etc.

S-TIER

2. Arcane Aerialists (WU / Azorius / ⚪🔵)

The first of the two most disgusting starter decks here. The game plan is super straightforward: clog up the ground, keep sending evasive creatures over the top, and eventually your random little fliers stop being random little fliers because Empyrean Eagle and the rest of the deck start juicing everything. Very consistent, very easy to pilot, and flying is apparently a hell of a drug.

1. Vampiric Hunger (WB / Orzhov / ⚪⚫)

The safest, least frustrating, and also most fun, powerful deck overall. Seemingly harmless cards like Healer's Hawk and Hinterland Sanctifier start feeding Ajani's Pridemate and by Turn 3 suddenly your board gets way out of hand - and that isn't a rare occurrence with this deck. But in case Plan A doesn't immediately snowball, this also has actual removal and enough grind to survive until its setup comes online. Probably the most “I don't hate any matchup” deck of the ten.

reddit.com
u/SkoivanSchiem — 11 hours ago

It finally happened. I've finally read the chapter that makes me feel that I'm in this series for the long haul.

!!! SPOILERS FOR BOOK 3 CHAPTER 23 !!!

>...when she fell back from the wall, skull forming over her head - a special golden skull - I saw that she was now Level 37.

I abso-fucking-lutely loved this for Katia.

But let me go back for a minute: For 2 and a half books, I felt like DCC was good, but not great. I was waiting for it to pop off beyond its really interesting premise and fun presentation. I was looking for landmark moments of either character development or and emotional weight but hadn't really felt any until now.

The uptick I felt was midway through Book 3 and it was Katia that I was most gravitating towards. Out of all the characters, I feel sympathetic toward her the most. During that chapter where Carl made a backpack to feed Katia all that mass, I felt for her so much. She seems like such a kind, gentle, and giving soul and I worry a lot about her being taken advantage of and exploited.

Then after that the whole mess about Donut receiving PVP tickets and Katia telling Carl about it was I felt an excellent wedge to throw in there in service of character development, and I think that plot device will come back later in the series.

The peak I felt was the entire conversation Carl had with Frank Q at the Desperado Club. That was a gut punch. The entire reveal about him, Maggie, and Yvette hit like a brick and it was my favorite chapter in the series so far. But then I read Chapter 23 and now we're caught up at why I made this post.

So yeah, I can see why people say that the series switches to another gear starting from Book 3. I was waiting for it and I got it. Good call. Very pumped for the rest of the series now.

reddit.com
u/SkoivanSchiem — 4 days ago

When you're running Harvest Scarab of Cornucopia and you get layouts like this way too often...

u/SkoivanSchiem — 13 days ago

As someone who has been doing a lot of Breach in PoE 1 and 2: What even is the point of Vruun??

He's not particularly dangerous. He's not at all rewarding. Whenever he appears instead of several rares all I could think of is "ugh not again..." which is quite often.

He feels like a PoE boss that's just glad to have been included.

reddit.com
u/SkoivanSchiem — 23 days ago
▲ 1.3k r/LastEpoch+2 crossposts

These last few weeks have been a doozy for ARPG fanatics! LFG!

u/Rooks84 — 28 days ago

What can Cursor do (or do better) than Claude Code and ChatGPT Codex?

So right now I'm exploring game development using Godot vibe-coding and I have been trying it with Codex and Claude Code.

Basically the setup is they have access to a project folder on my local machine where I have the Godot environment also setup and I just throw instructions to either AI.

I'm curious what benefit and strengths does Cursor have that can make that workflow better?

reddit.com
u/SkoivanSchiem — 1 month ago

Okay, so I have Lorcana brain now.

Just got into this hobby recently. Saw The Odyssey and during the trailers they showed the trailer of Hexed.

All I could think of was "ooooh this could be a Lorcana card, and this could be a Loecana card, and that could be a Lorcana type, and a Lorcana theme."

lol help.

reddit.com
u/SkoivanSchiem — 1 month ago

I'm at a local card expo in Manila and the markups are crazy.

Someone is selling an AotV booster box for 20,000 pesos (325 USD) and the trove for 10,000. And the Winterspell booster box for 15,500 (250 USD).

Also kind of disappointed with the selection it's like 75% pokemon, 20% one piece and 5% other tcg's including Lorcana.

reddit.com
u/SkoivanSchiem — 1 month ago
▲ 84 r/PHGamers+1 crossposts

Path of Exile 1: Curse of the Allflame Official Trailer

Grim Dawn - Fangs of Asterkarn = July 23

Path of Exile 1 - Curse of the Allflame = July 24

lmaofml.

ARPG enjoyers are EATING.

youtube.com
u/SkoivanSchiem — 1 month ago

Family of three here. Really want to get into Lorcana, but getting discouraged at the current state of availability of the cards.

What we have found so far:

  • Into The InklandsRuby and Sapphire
  • Archazia's IslandAmethyst and Steel

 

We're from Manila and we dropped by the recently concluded Disney Lorcana TCG Challenge Manila 2026 and those are the two starter decks that we were able to get. In retrospect, we should have probably also gotten the Wilds Unknown 2-deck starter set. But in general, even for an official Lorcana event, the selection felt a bit underwhelming and we didn't find the specific starter decks we were looking for.

These are otw from the Amazon Ravensburger store:

  • Illumineer's QuestDeep Trouble
    • wife is a massive Ursula fan so this was a no-brainer
  • Shimmering Skies - Amethyst & Ruby
  • Ursula's Return - Sapphire & Steel

I really wanted to get the Whispers of the Well Sapphire and Steel starter, but nowhere to find it where I am, and it doesn't ship to the PH from Amazon, so welp.

Now that AotV is coming out we REALLY want to get one booster box and the Illumineer's Trove but the more we're looking into it and asking around, chances seem so slim and I'm caught wondering is it always going to be like this for new releases?

We're not planning to play in leagues or competitions or whatever. We're perfectly satisfied playing amongst ourselves and our circle casually. But we also would love to collect, being big Disney fans. So while the new releases are exciting, we're getting discouraged that we might not get our hands on them after all even if we're willing and able to go buy them wherever we can find them... as long as we can find them.

reddit.com
u/SkoivanSchiem — 1 month ago
▲ 15 r/Lorcana

New player here. Just bought 2 starter decks. Very satisfied by the gameplay, but the game pacing needs getting used to.

Bought Into The Inklands Ruby and Sapphire + Archazia's Island Amethyst and Steel today, then we immediately went playing at home.

Game feels great! The last game me and the wife really got deep into was Decipher's LotR TCG back in the 2000s, joining tournaments and such. Loracana isn't as complex, but we're playing it with our teen and its gameplay is perfect for where we're at in our lives right now. Plus, they're big Disney fans, so that's huge.

I just wanted to opine that the only big thing I'm not enjoying about the game is that it feels slow. The 2 decks we got have some - but not a lot - of ways to cycle cards. The fact that your cards are both a resource (when you use them as ink) and playable, and that you never draw back up to a 7-card hand (instead drawing only strictly 1 card per turn) make the pace of the game slower than what I'm used to.

You really need to consider whether to add more to the inkwell or not after a while. I've learned to stop at 4 ink and then only add if necessary.

But it's really fun. We've decided to get the Deep Trouble quest and the Shimmering Skies - Amethyst & Ruby + Ursula's Return - Sapphire & Steel starters to supplement our enjoyment and then we'll give it a while and see what we want more from there.

I'd love to ask for any tips or things that's useful to know about for a new player that's just getting in to Lorcana, so feel free to share.

reddit.com
u/SkoivanSchiem — 1 month ago
▲ 3.1k r/gaming

Candy Crush Saga on mobile alone out-earned the entire HoYoverse mobile portfolio in 2025.

HoYoverse = approximately $912.7 million

  • Honkai Star Rail = $405.5 million
  • Genshin Impact = $319.4 million
  • Zenless Zone Zero = $162.1 million
  • Honkai Impact 3rd + Tears of Themis = less than $30 million combined.

Candy Crush Saga = $1 billion in annual revenue for each of the last 3 years.

I just thought that was a wild stat.

reddit.com
u/SkoivanSchiem — 1 month ago
▲ 344 r/nba

Revisiting one of the highest points of the Lakers season. Four of these Lakers are gone now.

Thank you LeBron Raymone James Sr.!!!!!

Thank you Marcus Osmond Smart!!!!!

Thank you Luke Douglas Kennard!!!!!

Thank you Rui Hachimura!!!!!

LFG Vando!!!!!

streamable.com
u/SkoivanSchiem — 2 months ago
▲ 410 r/lakers

Let's revisit one of the absolute high points of last season. Spread the good vibes Lakersfam.

Thank you LeBron Raymone James Sr.!!!!!

Thank you Marcus Osmond Smart!!!!!

Thank you Luke Douglas Kennard!!!!!

Thank you Rui Hachimura!!!!!

u/SkoivanSchiem — 2 months ago
▲ 19 r/anime

Is a "47 Prefectures Project" possible?

The idea: Watch an anime film or series for each of Japan's 47 prefectures.

The anime should either be set in or prominently feature the prefecture to be valid.

Fictional places are valid if they have been intentionally/explicitly modelled after a real life place.

Do you think covering all 47 prefectures is possible?

reddit.com
u/SkoivanSchiem — 2 months ago

Head-to-Head: People We Meet On Vacation vs Voicemails For Isabelle?

Both 2026 Neflix romcoms.

Both obviously nostalgic for the romcoms of several decades ago - in tone, structure, aesthetic. And they generally nail that "rom-coms are back!" vibe.

Both have Lukas Gage (this dude is everywhere, seriously).

Did you like both films? Do you heavily prefer one over the other?

I thought PWMOV was pretty hard to top in this regard. The chemistry between Emily Bader and Tom Blythe was through the roof, and the soundtrack of that film banged.

reddit.com
u/SkoivanSchiem — 2 months ago