u/SquidIsALesbian
Is it just me or does Juno look like a femboy in this skin
Fancy Fleece Juno looks fucking AMAZING but is it just me or does the hair make her look more femboyish? Like I like the look, and I am a firm believer that ANYONE yes ANYONE can be a femboy, it's a style not a gender (unless you treat it as such personally) but she just looks different. I like it
Favourite maps?
If I have to pick a top 3, it would be
- Tranzit
Fun gimmick, neat locations, good cast. Tranzit is very hit or miss but I love it.
- Shadows of Evil
THE MARGWA BAYBEEEE WOOOOO
- Kino Der Toten
Has 115, is a true classic and was my very first zombies map. Kino will hold a special place in my heart forever, pretty sure I have every nook and cranny of that damn place memorised
After all the bullshit of the last few years, this game is heaven
No omni-movement, boots in the ground, smooth movement and good speed. Maps that are a little too big sometimes but feel good to play on. Guns that don't look like shit. A weaponsmithing system that... well actually it's a bit shit but you can make some really stupid stuff. I've missed call of duty feeling like call of duty, and I am so glad I coughed up like 30 bucks for the game. I skipped the game originally due to the whole deal with it's release, but to be honest it fixes a lot of MW2's problems. There's isn't a shitty one trick pony meta, most weapons are actually usable. People don't talk much, but you can talk some mad shit with people who do open their mics. I actually like it here. It's fun.
I haven't seen this show, but as someone who has been around smoking for years this is fucking stupid
Why? Why would you do this?
First of all, that's 5 cigarettes gone. As someone who used to smoke 4-10 daily and had friends who could chug through 15-30 in 3 hours you have just removed so much nicotine. Plus leaving a cigarette out in the open fucks up the smoke. They dry up extra cripsy and burn faster and taste like shit. Why would you do this?
Second, fuck those types of lighters, they are insanely prone to breakage and literally exploding in heat or if dropped. Spend the 3.99 for a 4 pack of bic's they are just better.
Third, why put it there in the first place. I had 5 people I regularly smoked cigs and blunts with and rule one is always have at least 2 lighters and always have a spot for them. If you need a hit and it's just you and your own supply, you usually instinctively know where your pack is, but the lighter can always be lost or broken. Always ha e two in your smoking pocket (yes nicotine addicts have designated smoking pockets either in their pants or purse) and you keep 2 lighters in there. One for general use and lending, and one you keep specially for you and you alone. Your smoking friends will steal your lighters by accident. And often on purpose.
I will say that despite this, the show looks really good, and is a realistic depiction of addiction and being addicted to a substance while struggling with money.
For anyone wondering, I no longer associate myself with the people I used to smoke with, and I now vape and hit it a lot less than I would take smoke breaks, also naturally consume less nicotine thanks to not having to specifically get up, go out and smoke a full cig. Now it's just a hit or two when it strikes me. I'm glad I did because cancer runs in the family. Not that vaping is much better though.
Cannot find the setting for saving streams as Vods on my channel
I have looked on the mobile app and mobile website and I cannot find it, I am not booting up my pc just to toggle it unless I have to. My channel is small, below 100 followers is that relevant? Where the hell do I activate it
A list of all my current knowledge, please help me learn more
Just what I know, tell me what I don't
Sanity is important to manage. Most ghosts hunt below 35% sanity. Demon's will hunt below 40% regularly. Shades will wait a little longer, usually 30-25%.
Demons will hunt frequenlty and early, the second you step inside it can snag you, no cooldown, no waiting. Incense can be used to prevent it briefly, crucifixes have double range
Shades will walk into rooms when you leave them, use salt or sensors to see it. A singing ghost means it cannot be a shade
Onryos can be tested for by placing 3 candles down, if the candles go out rapidly and then the cruci pops, it's an Onryo
Poltergeists and Twins have a similar ability with different ranges. Poltergeists can cause multiple close objects to fly at faster speeds, while twins can move two things over great distances. Twins can be easily distinguished from poltergeists due to their alternating hunt speeds (one fast, one regular on rotation)
If the breaker turns off it's not a Raiju
Phantoms will disappear the second you get them on camera and will blink more in a hunt
Oni will appear more solid when hunting. They also like to drain your sanity with the jumps care events, if you keep getting them, you're dealing with an Oni.
If the ghost is faster than usual, test for Raiju, Revenant, Moroi and Hantu. Cold rooms makes Hantu faster, active equipment makes Raiju faster, Revenants are slow until they get a lock on you, Moroi get faster when you have lower sanity, hit some pills to test if it slows down.
If a ghost is coming directly at you as soon as it starts hunting, it's a Banshee or a Deogen. Deogen will slow down closer to you, Banshee will not. If you alone, simply wait till the last second to smudge. If it slows before you hit the incense, it's a Deogen.
If you have 4 evidence (or one too many on missing evidence runs) and one of them is orbs, it's a mimic. Mimics can also be rooted out by simply waiting. If you notice stark changes in behaviour, it's a mimic.
Wraith's can teleport. If you keep getting emf 2 no matter where you go, place salt and a motion sensor, if the sensor triggers but the salt doesn't move, it's a wraith.
You can get Yokai's to hunt or act more frequently by yapping or yelling in the ghost room.
If you saw Patient 13 a minute ago, and the demon child 3 seconds ago, you're not tripping, that's an Obake. They can also have six finger hand marks or 3 finger light switch smudges
Do not fuck with a Thaye until at least 5 minutes have passed. If a ghost is quick at first but slows down, it's a Thaye. Thaye's will give you a different, older answer as the game progresses if you happen to ask a Ouija Board. At the start you may get 5, but you'll get 20 or 45 (or some other age) later on.
Goryo's are a pain in the ass on two evidence runs.
Spirits have a longer hunt lockout when smudged. 3 minutes if I recall.
If the ghost keeps getting faster the longer it's chasing you, it's an Aswang
Obambo's (frequently referred to as Obamnas) will drastically change in hunt speed. If it's going at Deogen speeds, then suddenly ramping up to Revenant speeds, it's the Spirit of Obama
Turn the lights on if you're getting hunted frequently. If the activity slows down when you turn them on, it's a Mare
Don't jump to conclusions based on speed during a blood moon, ghosts are faster.
Small question about the Stuffed Turtle
I only recently got into the franchise after the first game went on sale (great deal btw, 4 dlcs and 2 expansions for 4.99) and a friend coaxed me into a shared run, they have like 150 hours on the game and loves it dearly. I'm running a single player file to explore, run and fight alone a bit, and I located the Stuffed Turtle and am using it to level my skill tree a bit. My question relates to the back of the store, the area chock full of biters that then has intermittent Viral spawns. Is the Viral spawner active until you grab the relief packs or until you kill a set number? Because I can't seem to tell. Sometimes they keep spawning, other times they don't. I obviously can't crack the two GRE crates in the back until they stop, but I was wondering which one it is?
Tips for Gnà?
I am really struggling here. Due to space and friends playing other games I never got to experience the Valks from GoW 2018, only ever beat the introcudtory one. I am not familiar with Valkyrie moves and while I know most of her moves in principle, I cannot seem to handle them in combintation. Do y'all have any tips for beating Gnà and is going back to face the 2018 valkyrie's and Sigrun a good idea to prepare for this monumental task?
Finally beat Kraki after two days and around 40 attempts
Finally got round to Ragnarok and I have to say, Draupnir is the PERFECT extenstion of combat mechanics
Typically "add new weapon because new game" is usually a little forced, but with the Draupnir spear I don't feel that same shoehorned feel like some other games have when they insert a new weapon or combat mechanic into the sequel. Here's why it works so well for me
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Firstly, you obtain it pretty deep in. You are given plenty of time to adjust to the newer, smoother, faster combat and all it's new additions like blue attacks and enemies you've not yet seen. You have around 2 hours of content to work through before you ever even lay a finger on a new addition to your arsenal. This is good. You get back into the flow of the crowd control of the blades and the focused power of the axe. Second of all, it doesn't feel out of place or massively powerful. The spear comes in with a little less damage than your other weapons, but more utility, which brings me to the most important point: Draupnir is solid. It's not an upgrade to something you already have, and it's not a sidegrade or alternative option, it's a 4th addition to the roster of combat options you have. Unarmed strikes build stun and are good for quickly engaging with a flurry of opening strikes, the Axe has a moveset desgined to tackle pests like nightmares, the blades make for fantastic crowd control and distance management thanks to that their extended range and the spear is a great counter to ranged enemies and faster threats that don't like to stay in one place. One unlock and bam, one charged light attack secures you the ability to knock them out of an attack that would otherwise force you out of position or require a diversion of attention at will by just pressing a button or hotswapping and pressing a button. It works. It lends itself to combos, gives you extra runic attacks, it extends to moveset and potential for Kratos' already great moveset.
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I love the Draupnir Spear
What's your favourite little detail of the SM games?
There's a lot of neat little details to Santa Monica's Norse games, Weapons becoming lined with gold as you upgrade them, the ways you can interact with combat but personally my favourite is the travelling stories. Freya and Mimir have some great tales to tell, one of my personal favourites being Freyr's quest to understand Bifröst travel.
I will not be naming the mod because no one should play it, but I hate a particular horror mod
You've probably seen clips of that one new horror mod with the ritual and the "It is 500 blocks away from you"
Despite what many YouTubers and creators would have you believe, it isn't scary. In fact, it's quite the opposite. It's just sad, not even "this is such a heartbreaking story" sad just... pathetic. There's a number of things that piss me off about the mod, and I will explain each one.
- Many of the "scary" events rely HEAVILY on shock value
Gore, jumpscares and generally bad horror tropes are the only things this mod tries to do. Two of the most ridiculous are one where you are flashbanged with a full screen jumpscare of rotting flesh and maggots and the other is one where four ultra bitcrushed Alex's circle you suddenly with the text "kill her" on screen. Neither of these are good jumpscares, they rely on cheap tactics and it is NOT effective horror. Good horror stays with you, keeps you on edge, you second guess everything.
- The activity is constant
You barely ever get 5 minutes of quiet once the activity starts. Animals swarming you all the time, spooky figures appearing all the time making irritating noises, you constantly have to put up with everything while trying to progress. There is a way to beat the mod, but I never did because I couldn't get anything done.
- There is 0 build up. Just scares
There's nothing to introduce an element of tenstion or anticipation. You're just waiting for the next jumpscare or half assed event. It has no real substance. It lacks any kind of proper horror.
Generally speaking, I just think this mod is a slap in the face to actually well written horror and mods that make an effort in their storytelling or actual fear factor. All this mod aims to do is throw "traumatising" content at you for a cheap scare. I hate horror that does this, it's just not scary, it's just shock content and shock content isn't horror, it's what 2011 YouTube screamer videos were, a stupid, quick fright that you intend to go viral.
This game scares me sometimes.
Didn't get video of it, but I was in a dungeon room, the giant dining room one (two floors, centeral table, fireplace) and I had killed the last enemy, or so I thought. The music ended but as I went over to the next room I heard footsteps behind me and there was a guy right in my face when I turned around. Scared the shit out of me.
Not the only thing that scares me though, it might just be me but when certain area's are empty or cleared out, it feels like something's off. There's that one room that's basicsally just a cave, with the big crystals on the walls, there's also a Dalgarian room that is just a straight drop into an abyss that kills you. Another one that's also dalgarian exclusive is a two floored room that has pitch black water. I HATE water in vr games, it feels wrong to me and B&S gives me that feeling REALLY bad so safe to say falling in makes me panic a little.
Just got back after a year long break. I have some opinions
First of all, Iike that the Market is no longer a seperate map. I also appreciate that we now have access to all of the proper stations and tools we need with no payments or grinding. Another thing I've noticed is far better loot pools. I'm finding tier 2-3 weapons all over the place in area's that are harder to reach or on the edges of the map.
Now to start the complaining.
What the fuck is this new Bunker? It is way too big, the Gym does nothing, the bathroom does nothing, the server room is now in the lobby/queue room, the armory is just weird too like what is with all the shelves.
My problem with the little "asthetic" areas is that they provide 0 value, bloat the game files and increase the distance I gotta cover to get where I want to go. What was even wrong with the old bunker it was fine?
The new Arsenal/Armory is ass too. I appreciate the new storage cabinets and free workstations, but the strange placement of everything is weird. It should have been one room with gun racks and a center island counter with a ammo station and the spray painter, and another room with all the armor closets and a bunch of storage space. The shelf room is mostly fine but I would've said that should go to the back of area.
Another weird problem I'm encountering is literally no people are showing up. I have run 12-15 raids in PVP mode, and literally no one ever turns up. It's just bots. So either no one plays the game anymore or everyone turned pussy and no longer shoots at people. Idk which is more likely.
Need I mention the fact that yet again, we've gotten overhauls and touch ups everywhere we HAVEN'T asked. No scav raids, no improvements to weapon customisation, nothing. But ofc they had the time to improve the cat and fix up the bunker and by the looks of things, reshape/remaster 90% of the POI's.
Still going to play because I've spent too much time on this already and my friend plays, but I am not a fan of the dismissal of player requests in favour of artifical and meaningless content.
Rebellion Redesign
Rebellion is a bit of an odd sword, so I retuned it to be more practical but still in faith to the older designs
Changed pommel for more options in a fight. Can be halfsworded to bash faces, and is less intrusive
Adjusted the concave tip to a flare, those pits are kind of inviting a break or issue, not wise to thin the blade that far down to my knowledge
The big one, the crossguard redesign. The old crossgaurd could be a bit awkward for certain stances and holds, to maintain that style but be useful, I reincorperated it as tbe crossguard itself. This keeps the flair and improves the slightly weaker old design which due to it's small size was less useful than my attempt
All in all, I am pretty proud of this. I know it isn't perfect I'm no blacksmith, but I think this keeps the cool stuff while reworking the problems.
Videos on how a starfleet ship typically operates?
So my stepfather was a big Trekkie, and loved DS9 and the series featuring Data, and I specifically recall an episode where the Scottish guy from the very first show is all confused about new tech and LeForge has to basically tell him to go away, but all of it got me kinda curious, how does a Starfleet ship typically operate? I was hoping there might be a video or special release that covers the standard operations of a Starfleet vessel loke Enterprise. Just genuinely curious.
DSR strange encounter with a nonexistent invader
So I was just minding my buisness, trying out a knight class starting gear run. I had made it to Hell Kite bridge, gone to restore my flasks, and then went back up to slip past the Drake, but as he jumped down he did the fire blast aoe. I got hit, but so did something else. The exact name of the Dark Spirit was Echanted Kira, and I never once saw them, was never notified of their arrival, and again, had JUST sat down at a bonfire which I wouldn't be able to do if invaded. I like to play human, I quite enjoy random invasions here and there, but I have never once had anything like this happen. I have attached a short video showing me going up the ladder and collecting the liquid humanity from the invasion bloodstain. Are Enchanted spirits a thing that can happen or is this just a strange bug
Invaded but not invaded
So I was just minding my buisness, trying out a knight class starting gear run. I had made it to Hell Kite bridge, gone to restore my flasks, and then went back up to slip past the Drake, but as he jumped down he did the fire blast aoe. I got hit, but so did something else. The exact name of the Dark Spirit was Echanted Kira, and I never once saw them, was notified of their arrival, and again, had JUST sat down at a bonfire which I wouldn't be able to do if invaded. I like to play human, I quite enjoy random invasions here and there, but I have never once had anything like this happen. I got a short video showing me going up the ladder and collecting the liquid humanity from the invasion bloodstain, but I can't attach it here. Are Enchanted spirits a thing that can happen or is this just a strange bug