Confused about Reflex, FPS, V-Sync and G-Sync
Why are we advised to enable V-Sync and FPS limit in the GPU control panel alongside G-Sync and in-game Reflex if the FPS is already being limited by Reflex? I have always enabled Reflex in-game, FPS limit/V-Sync/G-Sync in the GPU control panel and Variable Refresh Rate in Windows.
Recently after installing new drivers I forgot to enable V-Sync and noticed I was still under the G-Sync threshold (thanks to Reflex, which I just found out) and since my monitor is Adaptive Sync technology, I wasn’t getting any tearing.
TLDR: if Reflex limits FPS and G-Sync/VRR/Adaptive Sync stops screen tearing, what is the benefit to enabling V-Sync in this scenario?