Troughs as an animal attractor and lag reducer

A block entity

The trough block in a large area simply acts as an animal attractor. Simple enough. Maybe you can change the animal type attracted with your bait of choice. You can check it once in a while and see if a biome appropriate animal appeared.

Its real purpose however is when placed in a confined area, it makes animals free roam only the area the trough is confined to.

This entity maps out the boundaries of the pasture around it- figuring out what blocks in its vicinity are unreachable due to walls, fences, fence gates, and etc in the way. It reevaluates this area just once in a while as opposed to several times a second. Presumably it would just check an x by y area and map out irregularly shaped pastures within its range, and not meticulously map out gargantuan spaces.

Whilst within range of a trough, animals defer to its assessment of what blocks are reachable and will only path to reachable blocks, rather than each animal in a fenced off area constantly attempting to path to areas outside of the fenced in area; pushing their head against the fence and running countless calculations per second on how to reach the unreachable block they've chosen.

As a result, animals behave with a simulation of contentment with their enclosure and don't obsessively stare at a particular unreachable block, then update their paths the moment a fence gate is opened, and mosh pit toward it to reach their chosen destination. Instead remaining in an area where they can reach the trough.

This may also remove lag caused by large numbers of animals in the presence of a frequently updating block such as a piston pushing a block back and forth, provided the block changes are happening outside the reach of the trough?

Likewise, you can stock it with meat and finally allow cats and dogs to free roam without following you everywhere

The trough doesn't necessarily need to deplete its stock of food over time since auto breeding animals would be the logical result of that, but i could see auto breeding being another application if the trough prevents overcrowding based on # of animals vs space, and you somehow flag the trough to breed the animals (honey? Potions? Maybe higher grade food like hay bales instead of wheat; maybe golden apples/carrots to breed horses/pigs).

The player of course, needs to know none of this lag reduction stuff to understand intuitively that a trough attracts animals to keeps them from trying to escape, and lets their dog roam their house without following them into caves and dying.

If anyone knows the coding of this game well enough to tell if mapping out an interior space would be just as laggy as dozens of animals trying to map their way out of one, or if it's be smarter to forego the trough in favor of animals just recognizing they're in a group and doing this themselves, lmk.

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u/Ultraeisenhower — 4 days ago

Cushions as a villager lag reducer

Villagers are laggy.

You should be able to assign a villager to a cushion somehow as a substitute for a bed.

The villager sits crosslegged(?) on the cushion and trades; treating it as its own personal storefront.

While sitting, the villager's pathing ai effectively shuts off. It no longer attempts to path anywhere and doesn't, for example, produce lag if there's nearby block changes, such as a piston pushing a block, like a villager that's loose behind a counter will.

At night the villager will close its eyes; opening them if a player right clicks on the villager to trade.

A villager will refuse to leave its cushion unless the cushion is broken or the villager is attacked by a zombie.

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u/Ultraeisenhower — 4 days ago

How can I texture or improve this while keeping its sterile monolithic vibes? I want it to feel alien and intruding.

u/Ultraeisenhower — 7 days ago

How do you handle player-made hazards

Say a player uses a fire mythos to make a story tag for a flaming patch on the ground, and an enemy passes through it later

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u/Ultraeisenhower — 21 days ago

Will magic mods without a patch just fail to spawn the added spells? Or will they cause problems.

I've been thinking about this. I've got a lot of magic mods I want to play with.

But none of them have patches that i could see, and i'm not sure if the spells just won't appear, or if they'll cause crashes because they attempt to edit vanilla skyrim leveled lists, add themselves to vanilla vendors, or edit vanilla worldspaces to add their tomes.

And for that matter, what about magic mods that add their tomes via level list injection or skypatcher?

Here are the spell mods I'm looking at. Obviously I don't need them all. I'll take what I can get. Even if it's only 1 or 2.

>spell mods

>>obscure magic

>>storm calling magic 2

>>elemental mastery magic

>>wizarding traversal magic

>>abyssal wind magic (i just want this for the boss fight you can summon)

>>triumvirate

>>triumvirate balanced

>>necrotic

>>wildwalker (has skypatcher option)

>>immersive illusion spells

>>lost grimoire

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u/Ultraeisenhower — 1 month ago

What vanilla skyrim weapons and armor are in the game?

Thinking of making myself a modded setup for enderal. Trying to appeal to the game's more grounded, gritty aesthetic.

I have a mod for basically every armor and weapon in skyrim to achieve this. Orcish to pig iron, custom nordwarua replacers. But what vanilla skyrim weapons and armor are actually in the game? I've never fully completed enderal. Are there any weapons using the models of dwemer weapons? Orcish?

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u/Ultraeisenhower — 1 month ago

How would you build this yuji itadori gimmick

Ignore eustace bagge behind him.

This is for seamless, not pvp, so it doesn't have to be perfect.

The gimmick is this:

Dryleaf arts + a bit of faith so i can cast blackflame blade on a secondary fist weapon that accepts buffs and briefly have "black flash" to work with.

Since i'm on seamless with invasions disabled, i can freely use mods, and i have a mod to make fist weapons invisible. So things like star fist are on the table.

Faith also gives me access to golden arcs, beastclaw/gurranq's beastclaw, and bloodflame talons to act as a wide variety of slashing moves. Arcs are my trash mob and npc invader killer, filling the usual role lightning spear would fill.

I've been rolling with arcane and dragon communion seal for a while, allowing bloodflame talons to be my main damage dealer. Get in, get as many of them off as you safely can, and/or let enemies walk right into them, back off, recover fp or buff fists.

But how would you guys stat this character to get the most out of it?

Dex? Arc? Strength? Pure faith? Faith + str + clawmark seal? I suppose anything is fine as long as i stick to the gimmick:

Fist weapons for melee, BFB + one or more slashing-based incantations, blood spells optional, and nothing the character doesn't use or doesn't have access to, like swords or dragon incants.

u/Ultraeisenhower — 2 months ago

Projecting yourself. So many characters do it. Where do you draw the line between canon and game mechanic?

The technique of projecting yourself outside your body into an illusory doppelganger.

Morgott does it and passes himself off as margit, letting him pick off tarnished seeking the throne while hiding his real identity as an omen

Mohg does it in the sewers

Sellen does it too to escape her cell

Gowry does it to hide his identity as a kindred of rot

The finger maidens seem to do it, as they fade away when attacked and reappear later

Dung eater does it so he isn't losing his mind in his cell 24/7, and notably when he does it, he appears as a red phantom

And that's what interests me here. In dark souls, entering someone's "world" always seemed like a game-y way of putting it. But there was at least an explanation. Time was convoluted. Different places could take place at different points in time. The ringed city could be at one point in time for its whole existence. You could go to the ends of the world both physically and time-wise to fight gael, then simply go back to your own time when you're done to bring the blood of the dark souls to the painted world. Invading or cooperating could easily be explained as visiting someone else's own isolated pocket in time. Their own offshoot from baseline time similar to the untended graves. A point in firelink's past near the end of the age of fire that persists as its own location.

Here, time isn't convoluted. How are we invading other peoples' worlds or joining them as phantoms? I personally think dung eater's projected form being red is the answer. Maybe we're just projecting ourselves like sellen and margit and gowry. It would explain why we don't lose our runes if we die in an invasion. It would also explain why yura and bernahl don't permanently die if they're killed in phantom form when we help them in a fight, but eleanora or the player can permanently kill them in non phantom form.

A bit gamey? Maybe. But the alternatives are either a slapped on multiverse or phantoms being only a non canon game mechanic and dung eater being red in roundtable just to show he's evil.

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u/Ultraeisenhower — 2 months ago

When rogier says stormveil castle's soldiers hunt tarnished for grafting, i think i know why

Lop off the limbs, kill tarnished, they come back with new ones, cut those off too...

need somewhere to keep them without them rotting? just graft em all to one poor sod. boom. grafted scion

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u/Ultraeisenhower — 2 months ago

What if the scadutree is the shadow of the erdtree strangling the shadow of the crucible tree/greattree?

Please let me know if anything contradicts this. Whatever force imposes a shadow version of an erdtree when it's created, who's to say the shadow of the former greattree would be gone?

As long as the shadow version of the rootstock greattree wasn't killed like its lands between counterpart, perhaps the scion erdtree is choking it out in the realm of shadow.

Hell, maybe some time after the ending, supposing you mended the elden ring, your own erdtree may one day have a shadow version tangling around the scadutree, giving us three trunks fighting for control

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u/Ultraeisenhower — 2 months ago

Was miquella's first act as a god to cure his eternal infancy?

He's incredibly tiny in his cutscene and in the still shot of mohg abducting him underarm in the opening cinematic. Suggesting until now, he's literally been a little kid and that the normal sized person we see in the promised consort fight is miquella spiting his curse and making himself an adult.

As for his GIGANTIC hand in mohg's arena idk what was up with that or what mohg was doing. Kinda feels like an abandoned pre dlc plotpoint.

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u/Ultraeisenhower — 2 months ago

People who use deflecting mods like reforged, how does your game FEEL?

Specifically against bosses. Do any deflecting mods bring back that "take your turn by force" feeling from past titles like bloodborne?

I know this isn't a new complaint; but I really don't like how the bosses feel in vanilla, especially around late game. You can't be aggressive. There's a lot of waiting around for bosses to finish rampaging so you can take your turn, the fights are balanced around multiplayer or spirit summoning...

I get some may love this and that's fine, but for me, I'll get to maybe radagon or morgott and realize I'm just not having fun.

Do any deflect mods bring back that aggressive, get-greedy feeling? If not, do any other mods?

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u/Ultraeisenhower — 3 months ago

Why didn't gael end up a mess of slime and bones like aldritch and the pus of man?

Surely either the buildup of humanity from eating people for their humanity or the constant cannibalism itself should've done it? Otherwise how else did aldritch get the way he is?

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u/Ultraeisenhower — 3 months ago

Not rly sure where else to ask this. The steps to join the discord aren't working.

Stuck at step 4. Channels and roles is empty. No prompt to agree to rules again. The no access channel never appears.

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u/Ultraeisenhower — 3 months ago
▲ 3 r/SCP

Anyone know the number of the scp which is a matter-deleting entity trapped in a sphere lined with cognitohazards that keep it distracted?

I distinctly remember it's an entity very slowly destroying the universe and the foundation keeps it around because there can only be one entering our world at a time, and by keeping it contained they can prevent way worse universe destroying threats from appearing

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u/Ultraeisenhower — 3 months ago

I have an intact chachalaca egg that fell out of a tree and into the mud. Or it could've been lain by accident as the bird took off. I see the chachalacas watching the area but i can't seem to pick out the nest or find examples of one online.

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u/Ultraeisenhower — 4 months ago