r/enshittification

The Enshittifed Oreo

Haven’t had Oreos for a long time.. like a few years. They are not my personal fav, but I bought them to bring camping to make s’moreos and figured my toddler would like to try them as a special treat. I don’t know what happened to the recipe (I do) but these taste like total shit now, am I right?

Side note: he didn’t even like them. He took a bite, set it down, and forgot about it completely lol

u/CoolTomaydough — 6 hours ago
▲ 781 r/enshittification+2 crossposts

Ads are so much easier to accidentally click now.

Not only have ads on smartphone apps and websites (including but certainly not limited to Reddit) gotten more numerous, invasive, and “personalized” (via collecting your data), nobody seems to be talking about the fact they seem to be so much easier to “accidentally” click than ever before. Why is it that it seems most buttons and links on modern smartphones take a reasonable amount of precision tapping to activate, yet for ads, even breathing in their general direction is enough to activate them? Or the developer will load their stuff immediately, but load the ads on a 2-10 second delay so it pops right over the button you intend to press, precisely as you intend to press it.

This is a nuisance at best, but as often as WebKit vulnerabilities get discovered, I really don’t like being forced against my will to navigate to unknown and (if they’re using these tactics) seedy/sketchy websites. I wish Apple would introduce a standard for all App Store apps for the duration and precision of screen press to open in-app ads.

Tl;dr: Breathe in general direction of advertisement and it opens the full website.

reddit.com
u/Rich_Arachnid_5262 — 7 hours ago

Ikea doesn't even use their own dishes anymore

Went to the café. Not only were prices remarkably higher, but we were given paper/disposable dishes and silverware. While I appreciate the compostable nature of what we were given, using the plates and cups they sell used to be a nice cafeteria experience that let you "try out" what they sold.

Edit 1: Location Midwest USA

Edit 2: I asked about a broken dishwasher and was told nothing was broken, but rationelle for disposable was vauge.

u/Creepy-Tangerine-293 — 14 hours ago

I cant even use reddit without giving away my ID.

https://preview.redd.it/827i9zg7afbh1.png?width=1335&format=png&auto=webp&s=ff33f079475ce36876b151eb14606c63a29fb17f

Of course im using a VPN on desktop, but for my phone, i just cant use it outright.

Are you keeping the children safe, or the surveillance cameras rolling?

I am a 19 year old, not a minor. Go fuck yourself. 19 years of mistreatment as someone with autism, forcing me to pay for medication because of artificially inflated waiting lists, a universal credit system that forces me to apply to ghost listings like its a full time job..

The enshittification of the UK needs- NEEDS to be studied.

At first it was Youtube- so i foraged for reuploads of censored content.
Then it was Discord- so i moved to telegram.
Now Reddit? I suppose you want me to use Twitter.

Kier introduces a gross ban for teenagers that include things like youtube, then dips.

This place isnt safe. The government wants its fingers all up in my asshole.

reddit.com
u/Automatic_Thought412 — 10 hours ago
🔥 Hot ▲ 5.9k r/enshittification+1 crossposts

Sony killed discs to shift manufacturing and supply AI data centers through their subsidiaries. Around 30-50% of all major single player, non-live service sales are still physical, and free PS+ downloads, free-to-play titles, and DLC downloads are being used to pad sales numbers for digital.

EDIT: Since I've had a lot of responses asking how a company can count sales one way or another that doesn't seem to make sense: Hollywood Accounting is a common way studios and manufacturers in the media industry will shape numbers for sales, manufacturing, and a number of other factors to reflect a particular outcome. The Empire Strikes Back has famously never turned a profit in decades despite making $550 million dollars at the box office due to this kind of accounting. Not separating DLC, Microtransactions, free PS+ games, F2P titles, and slop titles from full game releases allows a company to put a thumb on the scale and leverage loss leader subscribers or F2P whales who buy microtransactions and DLC to heavily skew the numbers in favor of all-digital despite the ratio of sales for full retail games with a physical variant skewing closer to 50:50 with it's digital counterpart. A great example of this is Capcom insisting on counting Game Key Card sales on Nintendo Switch 2 as "all-digital" despite the fact that someone who is going out of their way to get a game key card at a store or having it delivered to their home is clearly indicating their preference and view of it as being a physical purchase compared to simply downloading it.

Original post follows:

The entire situation around this is complicated and has a lot of layers. But the stuff going on behind this decision has been building for months and amounts to Sony using fudged numbers on their sales figures to hide a huge corporate restructuring of the business for Sony itself and it's divisions like DADC (disc manufacturing) and SSS (semiconductor and sensor manufacturing) to fully support the AI industry at the expense of their legacy disc manufacturing business and PlayStation customers:

What we know of physical hardware and game sales from independent industry retail and digital purchase tracking sources.

For how Sony's disc manufacturing plants are being repurposed, Sony DADC is a division of Sony SSS which manufactures semiconductors and is a big player in the data center equipment sales and silicon manufacturing industry.

For those who think physical sales are next to nothing, here is a basic breakdown of current sales of physical and digital for notable marquee first party story driven or single player/couch co-op targeted Sony releases in the past 8-10 years for which data is publicly available.

  • Uncharted 4: 83% physical, 17% digital
  • Sackboy: 77% physical, 23% digital
  • Ratchet & Clank: Rift Apart: 76% physical, 24% digital
  • Demon's Souls: 70% physical, 30% digital
  • Spider-Man: 66% physical, 34% digital
  • Marvel's Spider-Man: Miles Morales: 66% physical, 34% digital
  • The Last of Us Part 2: 61% physical, 39% digital
  • Astro Bot: 55% physical, 45% digital

There's a good breakdown here of the sales number fudging for digital sales by counting DLC and digital-only titles like free-to-play and $1 cashgrab slop games against physical, instead of properly counting physical vs digital solely for dual release titles, that Sony is using as an excuse to make their current decision by. Source is from a post online by Canadian Guy Eh on twitter/X that I will quote here, and include his sourcing just like he did:

>Did a little research into this "85% of games bought on Playstation are digital". So I decided to look at the EXACT wording of what that meant.

>Spoiler: Its not "Out of 100 copies of Spiderman sold, 85% are digital"

>Here's how they calculate it.

>Digital Units sold, Divided by Total Units sold, times 100.

>Straight forward right?

>In Q4 of 2025, sony sold 74.6 million units in total, that is both Digital and Physical units.

>But the "85% of all games bought are digital" has a HUGE skew to it. Why? Because there are THOUSANDS of DIGITAL only games that do not get a PHYSICAL release. Think the 5$-20$ indie titles or digital only ports of older games.

>However, those digital sales are counted AGAINST the physical sales. Meaning? Even if EVERYONE who stopped buying Physical in the past 5 years, went out and bought one game a month? Digital will still dominate physical because (mostly) everything thats physical is also digital, but very little that is digital is also physical.

>The Comparison is not fair and when its thrown around on social media its literally framed in a way for the stat to prove how dominant Digital sales are while excluding a number of factors. Doing so would be like comparing Your local Wal-Mart's stock to Amazon.

>Not only that, but there are many digital only sales that are held that puts STEEP discounts on games that in-store simply cannot do. Of course there are some games that are on sale in-store that are not on sale digitally, but those digitally only games ALSO go on sale which the retailer has Zero access to because its digital only.

>There's also digital incentives where buying the game digitally grants you more content vs buying it in store, driving more sales. Then, there are some games that release digitally, and then have a physical release MONTHS later; or, allow you to play the game a few days early.

>If you wanted a more fair comparison? It would be "Digital media with a simultaneous Physical Release vs The Physical Release" Having this stat would reveal the true number. But even THAT number is missing details because that also doesn't include people buying the game second hand/Used from GameStop.

>However, while Im sure that stat would STILL benefit digital sales, I would suggest and conclude that it wouldn't be "85%" as many people are suggesting.

>Sources: https://www.sony.com/en/SonyInfo/IR/library/presen/er/pdf/25q4_supplement.pdf

I'm sure with some time and some more digging the community will likely discover and pick out other sources related to Sony's odd sales numbers, and the press releases of their subsidiaries that are related to all of this. But it appears the decision by Sony to axe discs is something that seems to have been in the works for a while. It comes off more like the company potentially trying to pivot their existing manufacturing to the AI and data center business at the expense of retail customers while the frothing demand and bubble money is still there like what much of the tech industry has been doing.

u/DingusBarracuda — 2 days ago

"Some settings are unavailable to minors"? By default, all of these were on for me until I changed them. Does that mean Reddit is exposing minors to this shit by keeping them from changing them? I wouldn't be surprised if so.

Correct me if I'm wrong. I don't want to jump the gun, but I would not be surprised if they were being hypocritical dirtbags.

u/bin_qiling2 — 1 day ago
▲ 29 r/enshittification+1 crossposts

It shouldn't be legal for social media to remove dislikes

Especially in a world where it's easier than ever to create fake content that's passable as real, being able to see videos that are ratio'd definitely helps as a gate. The fact it makes advertisers unhappy should be irrelevant.

reddit.com
u/Mr_Jake_E_Boy — 1 day ago
▲ 430 r/enshittification+1 crossposts

This is fucking insanity

So apparently now I need a pro subscription to Billboard just to see what the top 100 is. What the fuck is happening in this world?

u/Haunting_Kitchen_543 — 2 days ago

Manic rant (I'm fine)

That awkward moment when you realize rock bottom is bottomless.

Apparently high functioning loser is a thing.

Don't worry about ceasing to exist someday. You don't exist now.

We're into inclusion,they say, except for you. 😆

Life isn't hard.

People are hard.

Apparently you don't have to wait till you are dead to haunt people.

Them: When are you going to grow up?

Self: When I find a happy adult.

Thinking about becoming a professional hermit. Time to learn how to work a generator and propane. I feel a sense of freedom.

Note to self:

Don't get your news off social media.

Just remember, it can always get weirder.

Brb, time to go spiral.

reddit.com
u/ebishopwooten — 1 day ago

It used to seem, at least to me, that if you spent more money on a product it would be higher quality. Now people are receiving $1000 bricks.

u/CommodoreCarbonate — 2 days ago