



I actually tried doing Lunatic Evil Route. I managed to reach Night 5 before giving up.
An edit of Toy Chica made to look like Chica Jr. from my Rebear AU.
My attempt at doing a Frickbear's 3-styled drawing of my Marie character.
Who's Diddy Kong?
(Having fun with the game, btw ^^)
...
(I'm Shayla...Shayla Blook.)
(I normally wouldn't work at a place like this, specially at this hour. But...)
(My dad and all my other siblings are out there, doing things, following their passions...)
(I'm the only one not brave enough to do anything. I'm too afraid to even speak to other people.)
(This is why I've decided to step out of my comfort zone and find a job.)
(Still, a night shift security job at a children's pizzeria might not be "daring" enough, but it's what I'm willing to do for now.)
(My sister didn't want me to work here, saying that it's "bad news" and that I'd be scared to be around the animatronic characters.)
(That...might be true. But...)
(I'm doing this for me. I can't keep always relying on her to tell me what to do, even if she means well as she always does.)
(...)
(I...I should go inside.)
I've been playing DKCR HD for the first time (beat the first two worlds) and I've noticed that Dixie notably makes the game easier. She makes collectibles easier to reach and sorta breaks some of the recquired plataforming.
I personally don't have an issue with that, so I want to know what others may think of it.
Bidybab and Monkus.
"Circus Party World..."
"What a loathsome BASTARDIZATION of my work."
"Hiring actors, trying to distance my legacy away from what it once was..."
"How could you possibly further tarnish an already failed experiment."
"Elizabeth..."
"You stupid, STUPID girl."
"Even in another life, you continue to be a good-for-nothing, blonde brat."
"My one hope is that all your hard work crashes and burns, alongside that rabbit girl."
Where so many characters look very cool, I feel as though Springtrap looks weirdly basic and uninteresting. They may've been trying to capture his more eerie vibe from FNaF 3, but I don't think it was translated very well into the artstyle.
Ironically, I prefer the Scraptrap design made by the developer. He just looks cooler.