
Some design considerations for two-legged mecha
Hello everyone, I'm making a mecha game and just want to share some draft ideas about my understanding of different types of leg designs and hear your opinion.
I'm thinking defining the simple styles as gen 1 models (4-6m height), then the claw type as gen 2 (6-7m), and the humanoid type as gen 3 (7-8m).
I personally like those human like legs (common in anime), while I'm not sure if people prefer the claw type as it looks more military (common in mecha games). It might be a bit weird if different styles appear in the same stage? I don't know.
Anyway, will then create detailed models for each type and see how they look.