[GEN 3][DECOMP] Tips for a beginner and workflow
Long time follower of ROM hacking... first time using a decomp. Once apon a time I had the ambitions of making my own rom hack, but quickly dropped that idea. Then a decade and a half went by. After seeing the advancements from recent years, I finally got around to figuring out cloning the git and setting up VSC.
My idea is a small project. Not a lot of custom assets or a large story/region. What I remember being a pain was finding free space in the rom, and screwing up the the sound, and causing crashes if you allocated to the wrong spaces.
Anywho.. What are the best practices for creating your own Trainers, maps, scripts and events? Same with Flags and Variables, and anything else my amateur butt forgot. I'm working on adding a few character sprites with aesprite and setting up a "hub town" for testing. Then its off to the races on figuring out configurations and... making it. Any tips for good practices or issues to avoid would be appreciated. Also any resources for the higher scope stuff like music, feature branches and changing the intro scenes/title screen?