defending is broken, here’s why
people have mentioned that defending is awful in this game but I want to prove that it goes beyond just the horrible AI.
- First of all, tackling just doesn’t work. 80% of the time it doesn’t register - if you want proof, go into a practice game and try tackling, it doesn’t register most of the time, especially when you are close to the ball (i.e. when you need to tackle the most)
- Second of all, even if tackling registers, it still doesn’t work. 90% of the time a standing tackle is just an easy way to give a foul, get a red card or let them take you on into goal. Slide tackles are even worse, they almost never work at all. For a game that claims to be “skill”, there’s not a lot of options..
- Jockeying. This is basically how everyone defends because tackling and AI are so horrible. The problem with jockeying is that there are two types of jockeying that use the exact same controls, with no feedback.. for example, the first type of jockey is sprint jockey, pretty simple, you use this to cover angles, contain players a certain way, bait angles etc. The second type is the shoulder barge, which is used for gaining direct possession..but this uses the exact same controls, so can you reliably transition from one to another, when there is no feedback? As you can see, these two types have completely different purposes, require completely different intentions, yet are binding by the same controls, with no feedback (like a vibration when you attempt a shoulder barge)
- Since all the fundamental pieces of defending are broken, including AI, manual tackling, jockeying, and shoulder barging, there is no viable way to defend like we should be encouraged in a game that promotes “skill”