[PBE Datamine] August 19, 2026 - Patch 26.17 Extra Changes, More Classic Changes, Yesterday's Followups
Just a reminder that PBE changes are not final and subject to change. Some changes, such as bugfixes, may not be able to be viewed. I'm also human. I make mistakes from time to time.
As usual, here's Phroxzon's Post for balance changes. Unless noted, values match what is shown here.
Summoner's Rift
Champions
Hecarim
- Q CD reverted.
Irelia
- Additional Changes:
- W Damage Reduction AP Ratio: 7% per 100 AP -> 8% per 100 AP
- Magic Damage Reduction: 3.5%% AP -> 4%% AP
- R AP Ratio: 70% -> 100%
Qiyana
- Q Damage against Monsters: 175% -> 160%
Thresh
- E AP Ratio is currently still 70%
Trundle
- W Attack Speed: 30-90% -> 30-110%
Xerath
- Base HP: 596 -> 575
- Armor changes are not currently present.
Items
Stormrazor
- Note: This change may be accidental. Stormrazor was duplicated internally, and the one being actively used was removed.
- Combine Cost: 700 Gold -> 500 Gold
- Total Cost: 3200 Gold -> 3000 Gold
Swiftmarch
- Slow Resistance: 40% -> 25%
Runes
Fleet Footwork
- Tooltip updated to show correct healing values.
League Classic
Champions
Yesterdays post was edited later on in the day to provide additional information I had missed. Some of those are copied here.
General
- Most DoT champions (Corki, Garen, etc) had their DoT damage timers tweaked.
- This presumably puts them back in line with what we have on Summoner's Rift. For the nerds, check out Phreak's video from last year regarding DoTs
- Most champions had their tooltips and damage calculations brought up to modern standards as well.
- It is very likely that I am grossly oversimplifying things. There's been massive amounts of data cleanup in the files from the Classic team, as well as some other bin value changes. Please keep an eye out for Phreak's YouTube for when he posts his full rundown and hopefully clarifies anything I've missed.
Ahri
- Base HP: 460 -> 440
- HP5: 1.22 -> 0.9
- HP5 Growth: 0.12 -> 0.9
- R Cooldown: 110/95/80 seconds -> 120/100/80 seconds
Annie
- P Stun Duration: 1.5 seconds -> 1.75 seconds
- Q Damage: 85/125/165/205/245 (+70% AP) -> 90/130/170/210/250 (+75% AP)
- W Damage: 80/130/180/230/280 (+75% AP) -> 85/135/185/235/285 (+80% AP)
Dr. Mundo
- Base Attack Speed: 0.625 -> 0.658
- Base HP: 522 -> 560
- HP Growth: 89 -> 90
Fiddlesticks
- E is now an instant cast.
Garen
- Base AD: 55.5 -> 60
- Armor Growth: 2.7 -> 3.0
- W Passive Bonus Resists: 20% -> 30%
- E AD Ratio: 70/80/90/100/110% AD -> 80/90/100/110/120% AD
- E: All formulas here were brought up to modern standards. Resulting damage (aside from DoT mention) appears to match current values, but again, see disclaimer at top of section.
- Gets a separate mention here since the damage formulas appear to be completely rewritten.
Gragas
- Q Base Damage: 85/135/185/235/285 -> 75/125/175/225/275
- Q Cooldown: 11.5/10.5/9.5/8.5/7.5 seconds -> 12.5/11.5/10.5/9.5/8.5 seconds
- R Cooldown: 100/90/80 seconds -> 130/115/100 seconds
- W Cooldown: 25 seconds -> 30 seconds
Heimerdinger
- W missiles tweaked to better match display.
Kayle
- E Cooldown: 22/21/20/19/18 seconds -> 20/19/18/17/16 seconds
Lux
- W Shield now occurs at cast time instead of after cast time.
- E Explosion Radius: 310 -> 350
- Can now E + Flash/R
Nidalee
- Human Basic Attack Windup: 25% -> 20%
- Note: Basically means she can cancel her attack animation slightly earlier.
ARAM: Mayhem
Augments
Upgrade Infinity Edge
- Free 25% Crit Chance is indeed being removed.
Arena
Champions
Zaahen
- Q AD Ratio reverted to 10/20/30/40/50%