
Thoughts on mixing armors?
Each part of your body has a different random chance to get hit whenever you receive damage.
- Head 20%
- Body 50%
- Legs 30%
So, an interesting strategy could be to equip a heavy plate armor for your chest which is the most likely part to get hit, and then equip lighter weight armor on your head and legs, to help manage the downsides, keeping yourself more mobile, healing faster, able to use ranged weapons better, and etc.
What do you think? I've been wondering a lot about this.