u/N0lex
Про життєве: коли шортс з нашою грою залетів на 10 млн, а результат на відео
Привіт, ми два розробника, 2+ роки робимо гру на Юніті. Зробили коротке відео про цьогорічний кейс стосовно одного шортсу.
Тим часом продовжуємо роботу над платформером/аркадними перегонами Stunt Paradise 2! Щойно пройшли черговий плейтест, активно вносимо правки та потроху рухаємося до релізу.
Якщо ще хтось пам'ятає ігри типу Gravity Defied чи Elastomania, можна спробувати демо в Steam.
Steam demo: https://store.steampowered.com/app/4034580/Stunt_Paradise_2/
Буду вдячний за фідбек! Гарних вихідних!
New level from a Trials-like racing platformer in Unity 6.3 URP
Google Pixel C - games freeze after 5 minutes on stock Android 8.1.0. Does LineageOS fix it?
I’m an indie game developer still using a Google Pixel C for testing Android games. However, I'm hitting a persistent issue where graphics completely freeze after ~5 minutes of gameplay, while audio keeps running fine in the background.
It happens across my own builds and Unity-based games.
Here is a short video showing the freeze: https://www.youtube.com/watch?v=RAbRrKbn7ck
Since stock Android 8.1.0 is no longer maintained, I’m looking for a workaround. Is there a proven custom ROM for the Pixel C (like LineageOS or similar) that actually fixes this display freeze bug?
I’d really appreciate any advice or feedback from anyone who successfully solved this. Thanks!
Разом з товаришем роблю Stunt Paradise 2 (перегони, платформер) - сьогодні запустили плейтест і новий трейлер до Ukrainian Games Festival
Rocky Level from our Trials & Gravity Defied-inspired racing platformer on Steam Deck - stable 60 FPS now
New forest level in our racing platformer - built with Unity 6.3 URP
Building a Trials-inspired arcade racing platformer focused on crazy stunts and action setpieces
Playtest sign-ups are open for Stunt Paradise 2 - a Trials-inspired racing platformer!
Game Title: Stunt Paradise 2
Playable Link:
Steam: https://store.steampowered.com/app/4034580/Stunt_Paradise_2/
More info: https://brinemedia.com/games/stunt_paradise_2/
Platform: PC and Consoles
Description: We’re a small 2-person team working on Stunt Paradise 2, a physics-based racing platformer inspired by classics like Trials.
It’s all about extreme stunts, fast-paced levels, and epic crashes! We’ve just opened sign-ups for our upcoming Steam Playtest, and we’d love to get your feedback to help us polish the game. Playtest Starts: August 17th.
Free to Play Status:
- [ ] Free to play
- [x] Demo/Key available
- [ ] Paid (Allowed only on Tuesdays with [TT] in the title)
Involvement: One of two developers, as well as a cross-platform publisher.
We're building a winter-themed level for our indie racing platformer
80 Level interviewed us about developing our indie racing platformer and featured our trailer (+ how we got featured)
Our indie racing platformer is coming to handhelds too. Feedback welcome
Building racing platformer in Unity 6.3 (URP) - here's one of our latest levels
Trials-style challenge level from our indie racing platformer demo
[DEV] Stunt Paradise - Extreme stunt racing game is now out on Mobile (Android & iOS)
Hi everyone! I'm one of the developers behind Stunt Paradise, and we have just officially released the game on mobile platforms today!
It's a high-octane stunt racing game where you drive powerful cars, perform insane flips, smash through obstacles, and conquer thrilling tracks. If you love extreme driving, car upgrades, and pure adrenaline, give it a try!
Get it here:
Google Play (Android): https://play.google.com/store/apps/details?id=com.brinemedia.stuntparadise
App Store (iOS): https://apps.apple.com/app/id6478190329
I'd love to hear your feedback and answer any questions. Thank you for checking it out!
Українські аркадні перегони Stunt Paradise щойно вийшли на мобільних платформах!
Apple rejected our indie game as “SPAM” (4.3a) after 3 years of dev and a successful Console launch.
Apple rejected our indie game Stunt Paradise under Guideline 4.3(a) and classified it as “SPAM”.
The strange part is that this is a premium game we developed over almost 3 years. The game already released on PC and consoles in 2024, passed certification on those platforms, and received very positive player reviews.
The game is also available on HTML5 platforms, where it has reached an audience of nearly 5 million players.
The project contains:
- custom vehicle physics
- handcrafted levels
- original gameplay systems
- years of iteration and development
We publicly documented development throughout the process and even shared technical breakdowns of our physics and gameplay systems during development.
So getting a “spam/template/repackaged app” rejection from Apple was honestly shocking for us.
We already submitted an appeal, but this experience was extremely frustrating after spending years building the game.
Has anyone else experienced something similar with App Review lately?