Where it started vs where it is now
It is over a year since I started working on my relaxing medieval city builder game The Merchant’s Eden. It was quite a journey this far. I learned a lot, struggled even more but as the game is coming closer to being finished there is this weird mixture of excitement, fear, joy and self doubt all at once.
There are still quite stress- and eventful times ahead of me before I can finally press the release button, but can’t wait to finally do it.
Biggest learning: making a game is one thing, actually releasing one something completely different. The things that need to happen all around it is definitely something most people probably underestimate.