Dm/homebrew help- Origami character race

Hey guys running a grimhollow game for a 4th lvl party, and one of my players had this really cool idea for a character whose a tiny paper knight made of origami brought to life from a book of fairytales to entertain children. Would really appreciate your help balancing this working on it.

Origami
Construct
Size tiny
Speed 25

+2 dexterity, and one ability score of choice

Construct:
You don’t need to eat, drink, or breathe.
You are immune to disease.
You are immune to poison.
You don't need to sleep, and magic can't put you to sleep.

Paper body:
You have vulnerability to fire.
You have vulnerability to acid.

Nimble:
You can move through the space of any creature that is of a size larger than yours. This movement does not count as difficult terrain.

Folded Passage:
You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. While doing so, you are considered restrained until you return to a normal space.

Waterlogged:
If you begin your turn fully submerged in a liquid, you become Waterlogged until the end of your next turn after leaving it.
While Waterlogged:
Your speed is halved.
You cannot use Folded Passage.
You cannot benefit from weightless.
You cannot use Foldcraft.
You have disadvantage on dexterity saving throws.

Weightless:
When you fall and aren’t incapacitated, you descend gently. Reduce the distance of the fall by up to 100 feet when determining fall damage. While falling in this way, you can move up to 2 feet horizontally for every 1 foot you descend, provided nothing prevents your movement.

You can’t benefit from this trait while Waterlogged.

Foldcraft
You magically fold paper into functional forms. These creations are real for you, temporary for others, and return to blank paper when destroyed or dismissed.
As an action you can create one paper item you are proficient with: (ie; simple/martial weapon, shield).
Weapons created this way function as normal for their type. Ranged weapons created do not require ammunition, and created ammunition cannot be recovered.
Outside of combat you can create complex paper items; (ie; lock picks, rope, ladders, crowbars, etc), this cannot create magic items.
You have a number of Foldcraft creations active equal to your proficiency bonus. If you exceed this number you must choose which existing Foldcraft creation collapses.

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u/Other_Ladder_9919 — 5 days ago

Balancing origami race for character

Hey guys running a grimhollow game for a 4th lvl party, and one of my players had this really cool idea for a character whose a tiny paper knight made of origami brought to life from a book of fairytales to entertain children. Would really appreciate your help balancing this working on it.

Origami
Construct
Size tiny
Speed 25

+2 dexterity, and one ability score of choice

Construct:
You don’t need to eat, drink, or breathe.
You are immune to disease.
You are immune to poison.
You don't need to sleep, and magic can't put you to sleep.

Paper body:
You have vulnerability to fire.
You have vulnerability to acid.

Nimble:
You can move through the space of any creature that is of a size larger than yours. This movement does not count as difficult terrain.

Folded Passage:
You can squeeze through a space as narrow as 1 inch wide, provided you are wearing and carrying nothing. While doing so, you are considered restrained until you return to a normal space.

Waterlogged:
If you begin your turn fully submerged in a liquid, you become Waterlogged until the end of your next turn after leaving it.
While Waterlogged:
Your speed is halved.
You cannot use Folded Passage.
You cannot benefit from weightless.
You cannot use Foldcraft.
You have disadvantage on dexterity saving throws.

Weightless:
When you fall and aren’t incapacitated, you descend gently. Reduce the distance of the fall by up to 100 feet when determining fall damage. While falling in this way, you can move up to 2 feet horizontally for every 1 foot you descend, provided nothing prevents your movement.

You can’t benefit from this trait while Waterlogged.

Foldcraft
You magically fold paper into functional forms. These creations are real for you, temporary for others, and return to blank paper when destroyed or dismissed.
As an action you can create one paper item you are proficient with: (ie; simple/martial weapon, shield).
Weapons created this way function as normal for their type. Ranged weapons created do not require ammunition, and created ammunition cannot be recovered.
Outside of combat you can create complex paper items; (ie; lock picks, rope, ladders, crowbars, etc), this cannot create magic items.
You have a number of Foldcraft creations active equal to your proficiency bonus. If you exceed this number you must choose which existing Foldcraft creation collapses.

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u/Other_Ladder_9919 — 5 days ago

help balancing arcanist inquisiton / antimagic shackles for 4th lvl player

*CONTEXT* This is for grimhollow setting where magic is rare and persecuted, mostly by the arcanist inquisition faction- these represent a beginner pair of shackles an inquisitor of around 4th lvl would be given after having proved themselves: Please help me make this balanced, thanks!

Blackrune Shackles
Rare magic item
1kg (when worn)

Can only be attached to a medium/small size creature that is restrained, incapacitated, unconscious, or willing.

The shackles can be locked / unlocked once per day.
While locked, they cannot be opened by the knock spell.
If the shackles are forcibly opened or removed without unlocking them properly, they trigger an alarm spell centered on the shackles (alarm is 4th lvl for the purpose of dispel magic). 
Casting remove curse using a 4th-level spell slot causes the shackles to unlock for 1 minute.

The wearer cannot perform somatic components of spells (hand movements).
The wearer has disadvantage on concentration to cast/hold spells.
If the wearer attempts to cast a spell, they take 1d4 necrotic damage per each spell level.

If the wearer long rests they only regain ½ their spellslots.

Escape 
The shackles can be removed by: 
DC 15 Dexterity (Thieves’ Tools) 
DC 20 Strength (Athletics) 
They have AC 19 and 20 hit points. If reduced to 0 HP, they are destroyed.

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u/Other_Ladder_9919 — 8 days ago

help balancing homebrew magic item, antimagic/witch hunter shackles for 4th lvl

*CONTEXT* This is for grimhollow setting where magic is rare and persecuted, mostly by the arcanist inquisition faction- these represent a beginner pair of shackles an inquisitor of around 4th lvl would be given after having proved themselves: Please help me make this balanced, thanks!

Blackrune Shackles
Rare magic item
1kg (when worn)

Can only be attached to a medium/small size creature that is restrained, incapacitated, unconscious, or willing.

The shackles can be locked / unlocked once per day.
While locked, they cannot be opened by the knock spell.
If the shackles are forcibly opened or removed without unlocking them properly, they trigger an alarm spell centered on the shackles (alarm is 4th lvl for the purpose of dispel magic). 
Casting remove curse using a 4th-level spell slot causes the shackles to unlock for 1 minute.

The wearer cannot perform somatic components of spells (hand movements).
The wearer has disadvantage on concentration to cast/hold spells.
If the wearer attempts to cast a spell, they take 1d4 necrotic damage per each spell level.

If the wearer long rests they only regain ½ their spellslots.

Escape 
The shackles can be removed by: 
DC 15 Dexterity (Thieves’ Tools) 
DC 20 Strength (Athletics) 
They have AC 19 and 20 hit points. If reduced to 0 HP, they are destroyed.

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u/Other_Ladder_9919 — 8 days ago

Help balancing ‘guts’ style greatsword

Hey guys im running a dark fantasy type game for my mates, we’re all huge fans of berserk and my barbarian bro wants to use a dragonslayer type special greatsword. Could ive your help balancing this?

—-

Melee weapon (martial, greatsword)
Req STR 18, wielders below have disadvantage attacks with weapon and movement halved
2d8 slashing, *you may attack creatures from 10ft away however these deal only 1d8 slashing damage instead of 2d8.
Properties: Heavy, Two-Handed, Reach 5ft
Weight: 20lb


Im thinking either you cant do opportunity attacks at 10ft, or you can only attack with its reach feature once per turn, idk- looking for advice? Thanks!

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u/Other_Ladder_9919 — 11 days ago
▲ 3 r/Roll20

What tokens need for dnd

Hey guys im setting up online dnd game for some mates, dnd grimhollow setting, 4th lvl, and just wondering what must-have tokens you recommend, so far I've:
*the characters themsleves, as well as variations of guards/archers they can control in combat .
*horses they can ride,
*torches ladders tents and campfires they can place down,

Is there anything else I should add? Like are there common spell effects or stuff (think enchanted weapon) that I should include? Would real appreciate the help, thanks!

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u/Other_Ladder_9919 — 11 days ago

DMs, help choosing a module for a mini-campaign, dark fantasy

Hey guys im gonna run a short 5-10 session mini campaign for some mates, starting around 4th lvl set in the grimhollow world, so dark fantasy and stuff.
was wondering if you recommend any pre-written modules, eg blood knight-
doesnt have to be grimhollow, could be ravenloft, or anything similar, thanks!

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u/Other_Ladder_9919 — 14 days ago
▲ 5 r/AskDND

DMs, help choosing a module for a mini-campaign, dark fantasy

Hey guys im gonna run a short 5-10 session mini campaign for some mates, starting around 4th lvl set in the grimhollow world, so dark fantasy and stuff.
was wondering if you recommend any pre-written modules, eg blood knight-
doesnt have to be grimhollow, could be ravenloft, or anything similar, thanks!

reddit.com
u/Other_Ladder_9919 — 14 days ago

DMs, help choosing a module for a mini-campaign, dark fantasy

Hey guys im gonna run a short 5-10 session mini campaign for some mates, starting around 4th lvl set in the grimhollow world, so dark fantasy and stuff.
was wondering if you recommend any pre-written modules, eg blood knight-
doesnt have to be grimhollow, could be ravenloft, or anything similar, thanks!

reddit.com
u/Other_Ladder_9919 — 14 days ago

help choosing a module for a mini-campaign

Hey guys im gonna run a short 5-10 session mini campaign for some mates, starting around 4th lvl, they're all new to grimhollow- was wondering if you recommend any pre-written modules, eg blood knight

I played the blood knight years back and loved it.

reddit.com
u/Other_Ladder_9919 — 14 days ago
▲ 147 r/Necrontyr

Ctan x invincible mene

Looking for inspo ideas
Hey guys i wanna do the viltrumites meme of the c’tan, which should go where and who do i include.

Thinking nightbringer or burning one as conquest, and maybe deceiver or void dragon as thragg- holding??: decapitated necrontyr head burning away to reveal necron skull?

‘Phaerons x viltrumite fanart’ credit- u/Mr_Carstein

u/Other_Ladder_9919 — 15 days ago

Kitbash idea, suggestions welcome

Using dread abyssal from AoS as the base, and void dragon head / wings / and canoptek thingy. Not sure what to do with his spear

Currently thinking printing a heldrake base of fire / lightning, and chucking an LED under it- or maybe him picking up a dreadnought or breaking a tank??

u/Other_Ladder_9919 — 18 days ago

Beginner kill teams

Hey guys keen to start killteam, usually play crons but want to branch out into something new. Just wondering if anyone recommends any kill teams that could try out and build on later, and that wont become outdated/fall out of tournament play.

preferably with lots of room for kitbashing.

Lookswise i think starstriders, agents, dark commune, gellerpox, maybe eldar or vespids all look pretty mean, but idk how they play or if they’ll still be supported so please lemme know

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u/Other_Ladder_9919 — 19 days ago

(Spoilers)- why not become an Avatar?

Spoilers for everything

Assuming theres no God** or divine justice, and from all we’ve seen the Fears appear unable to permanently prevent you from dying, or access you after death*: Why not become an avatar? If there’s no objective moral good, or force to hold you accountable- and the way of nature is dog eat dog, (and fear being natural as well) why not embrace it?

Purely for discussion

*note, book of trapped dead isnt souls, just photocopies of the deceased. Dekker’s comments about fears not getting you, Smirke’e belief they cant get you, John being unable to ‘see’ past death (which the eye if present should be able to).
The only exceptions being the man Dekker encountered who made a bargain with something while he was dying, and the woman who entered a void before coming back by causing her doctor’s heart attack- lemme know if missing anymore.

** i myself am devout christian, i dont mean to push anyone or anything anywhere i just wanna start a discussion i thinks interesting

*** photo art not mine just thought looked cool

****not that id want to be an avatar btw, I just wanna start conversation

u/Other_Ladder_9919 — 1 month ago

S4, potential of the book of trapped dead

Spoilers for season4

Recap- So Mary Keay got interrupted by Gerry partway through her flaying/tattooing herself trying to unlock the full potential of the book of trapped dead (very clearly connected to the End)- so it failed and she got trapped here as a kind of ghost, sometimes corporeal sometimes not- but able to manifest anywhere at will and assumed other abilities: had she completed her experiment what do you think wouldve happened?

u/Other_Ladder_9919 — 1 month ago

S5, eye feeding on its opposites, ecosystem discussion

Spoilers for season5,
Questions- how does the eye/panopticon feed on it’s opposites’ fears during the apocalypse?: ie, the stranger, dark, etc*

*Breekon, notThem, and similar stranger entities make comments re being uncomfortable, weakened by that their fear (being unknown) is known by the eye- wouldnt that diminish the fear being spread everywhere?: and how can John see and and make statements re the dark, when its already been stated that they’re effectively a blind spot? (Season 4 ie ny alesund)

Also also, how the hell does the camera work? What powers couldve gone into it that’d intentionally keep them out of the fears’ reach?-
(Just saying itd be cooler if it did that only a little while, to have a false sense security, only to take it away awfully- like a certain blanket does).

u/Other_Ladder_9919 — 1 month ago

How bad do the fears get

TW / CW,
discussion re sexual violence /abuse, animal abuse, and everything awful under the sun

—-

Question- how bad do the fears get?
And are they doing worse but off screen?

Hey guys longtime listener and going back seeing the events of S5 and similar I was put in mind of the houses described by John in Eye-London their being a symbol of loneliness/isolation and the awful things happening behind closed doors- and that put me in mind of the very real, unpalatable evils of the world that understandably aren’t covered by the show. (As johnny said, doesnt want to use real abuse for spectacle, and careful not show stuff with animals either).

But it does make me wonder, do you think this kinda stuff is happening just offscreen?- or that it isnt, and the fears dont relate to it?

That said there are clear connections with the fears,
the eye voyeurism
the corruption domestic abuse
stranger, abuse from someone thought could love
the lonely, isolation of victims, victim blaming
Hunt and slaughter and flesh- just horrible things,

Sorry heavy stuff, just been thinking abt it ages

On a lighter tone, yknow how the flesh and hunt fear of animals rub off on humans? Vice versa, you reckon a cow ever gets stuck in mikes hallways

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u/Other_Ladder_9919 — 1 month ago