The Pretzel Bacon Pub Burger (2026) is gone already?!
But it just came back in August! Why is it gone after only 2 months?! It really is the best thing they have ever made.
But it just came back in August! Why is it gone after only 2 months?! It really is the best thing they have ever made.
It's not the video of the guy in the car trying to reform the Eds in the city.
This promo is hosted by a woman in a studio, possibly surrounded by phone operators. She talks about a contest where you can win a trip to Walla Walla (as she says it, signs flip over that say "Walla" on them) where you'll enjoy jawbreakers and hula dancing. It then shows two hula girls while the host talks about other things.
I don't know if it was a real contest, or something silly that CN used to do to promote their Cartoon Cartoons. I think it's from the same era where they hired Jack Horkheimer Star Gazer to plug Cow and Chicken (another ad I want to see again).
I get project files from a coworker that contain voice recordings and royalty-free music, which I then adapt into Premiere for video purposes. To find the in point of the often 3-5 min recordings, I have to drag the samples in the timeline all the way to where they start, and then replicate it in premiere.
Is there a better way to find where the sample starts within the master recording?
Is there a way to import the project into Premiere automatically that I don't know about?
As far as I know, cameras only have one focal point. How does this picture have two? Are they using a special lens? Or is it a composite?
I have a wish list of every movie my family owns physically on Movies Anywhere with the goal of redeeming them all on digital too. As I get notifications of titles on sale, I buy them.
It has happened twice now where a movie was listed on sale for $4.99 on Amazon Prime Video, but when I got there through the link on the Movies Anywhere app, it was listed to own for free. This time, it was The Matrix: Revolutions.
I'm certainly not complaining about free movies, but I wonder how this happens. Also, how do I find more?
Platform(s): DOS
Genre: Edutainment
Estimated year of release: Late 80's - Early 90's
Graphics/art style: Pixel Art
Notable characters: A wizard and a green creature.
Notable gameplay mechanics: Typing mini games as described below.
Other details: There was a wizard who would cast a sparkly spell at some point, possibly on the title screen. There was an animation of a dancing green creature if you won a mini game. I believe the creature also pointed to menu options. One of the mini games was a set of pipes sticking up from the ground with people inside them. I don't know what you had to type, but there was a balloon slowly floating across the top of the screen that was your timer. If it touched the spike at the end, it would pop and you would lose.
Platform(s): PC
Genre: First-person point and click adventure
Estimated year of release: 1990s
Graphics/art style: Reminiscent of Myst
Notable characters: A gruff sounding man who would say things in every room you entered. I want to say it ended with an FMV of a live action actor in adventure gear talking to you, but I'm not sure.
Notable gameplay mechanics: First-person point and click adventure. You could rotate your screen to look around and click on objects to interact with them. If you entered the main cave without the required lantern (or whatever light it was), there were red eyes on a black screen that you could click on and they would bounce around. The eyes were more 2D looking than the rest of the 3D rendered game.
Other details: It starts with you in a helicopter flying to an island, possibly during a storm or at night. A gruff sounding man says something like "Fly your chopper to the island." The "flying" is clicking on the environment. When you land, you enter a cave where the majority of the game takes place. If you don't enter the cave with a light, the guy says "It's dark. I can't see a thing without a lantern." Oher quotes I remember are "Use the dynamite here." *off screen explosion* and "Look! There's a rope that goes up!"
Platform(s): Arcade
Genre: Simulation maybe? First-person perspective.
Estimated year of release: 1990s
Graphics/art style: 3D polygons with full environments. No 2D animation or live action video.
Notable characters: An unseen male narrator. And for the dinosaur part, a raptor and a T-Rex.
Notable gameplay mechanics: First-person perspective on a set path. You had to react to events by pressing real buttons on the panel in front of you.
Other details: I remember the cabinet being a sit down type with the screen in front of you vertically. I don't remember if it was in an enclosure or not, but I want to say it was. I think you would select what time period to travel to, and the narrator would guide you on a predetermined path, like a 3D animated video. The only era I remember was with dinosaurs. It started with you walking/driving up to a raptor that would hiss or roar at you before you turned right and continued on. The narrator said you would be safe unless you ran into a- TYRANNOSAURUS REX! Suddenly, a T-Rex appeared and the narrator frantically told you to "Push the red button!" I think the game was broken because mashing the flashing red button didn't do anything. The T-Rex would eat you and the narrator would say something about trying again next time.
What is this game?
When I was a child at an arcade, I saw a first-person game about time travel with a narrator. The graphics were 3d polygons. (I think) you would select what time period to travel to, and the narrator would guide you on a predetermined path. The only era I remember was with dinosaurs. It started with you walking up to a raptor that would hiss or roar at you before you turned right and continued on. The narrator said you would be safe unless you ran into a- TYRANNOSAURUS REX! Suddenly, a T-Rex appeared and the narrator frantically told you to "Push the red button!" I think the game was broken because mashing the flashing red button didn't do anything. The T-Rex would eat you and the narrator would say something about trying again next time.
What is this game?
When I was a child at an arcade, I saw a first-person game about time travel with a narrator. The graphics were 3d polygons. (I think) you would select what time period to travel to, and the narrator would guide you on a predetermined path. The only era I remember was with dinosaurs. It started with you walking up to a raptor that would hiss or roar at you before you turned right and continued on. The narrator said you would be safe unless you ran into a- TYRANNOSAURUS REX! Suddenly, a T-Rex appeared and the narrator frantically told you to "Push the red button!" I think the game was broken because mashing the flashing red button didn't do anything. The T-Rex would eat you and the narrator would say something about trying again next time.
What is this game?
I'm making a quick and dirty 5.1 mix by panning my stereo music and effects track 25% down and keeping my dialogue centered. This puts the M&E slightly into the rear speakers for a more full effect while the dialogue stays audible in the center. The only problem is, there's no LFE in the audio monitor.
I want some bass, but I don't want it to be overpowering. What should I set the Boom settings to in both the dialog and M&E track pan window?