



Not mine found this in a shop's Instagram on the island of lemnos
What is your stance regarding classless arpg where every item you found is equipable and not guarded behind x class needed or requires x intelligence to be eqquiped.
Shameless plug I am making an arpg and considering going classless only think a class will change is base stats and skill tree placement similar to Poe
After 4 months a new patch for my game is here addressing of the past issues and also upgrading the custom level editor expirience the game is also currently -70% off at 2,33€
https://store.steampowered.com/app/3677070/Mark_of_Cain/
Here is what changed
STABILITY & PERFORMANCE
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GAMEPLAY FIXES
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NEW SETTINGS & OPTIONS
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MENU & UI
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MAP EDITOR
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For now I use python if can continue to maintain good optimization with the help of numpy and numba , i will stick to it if i cant i will probably rewrite to C or C++ but for now its easier for me to code on python
Δεν είναι το πρώτο γκειμ που φτιάχνω έχω και άλλο στο steam που έχω κάνει με Godot
Hey everyone,
I’m currently building a custom engine from scratch for an upcoming unannounced title, and I just needed to vent some pure excitement to a community that actually understands what goes into this.
I don’t really have anyone in my immediate friend group or family who gets game development, let alone engine programming. When I try to explain how cool it is that I wrote a functional DDA (Digital Differential Analysis) wall-caster, built a dynamic static-lightmap system, or got Wolfenstein-style sliding mid-cell doors working flawlessly without a commercial framework, their eyes just glaze over.
But I am incredibly proud of this milestone. Going low-level, bypassing browser bottlenecks, handling texture strip allocations to avoid garbage collection stutters, and seeing a pseudo-3D world come to life out of raw math has been one of the most challenging and rewarding things I've ever done.
I just wanted to share this win with the people who know what it’s like to stare at a blank IDE and build a world out of nothing but vectors and arrays. Thanks for letting me celebrate a bit!
link to my other projects:
https://mangasmango.itch.io/
Old-school doom graphics linear coop world with several scp encounters and npcs with coop in mind.
I have the skillset to pull this off and I love the scp lore.
It's made in my own custom engine!
Link to this fun little project :
https://store.steampowered.com/app/4691090/INKOCHET_Paint_The_Walls_With_Your_Arrows/