u/Undefeated-Smiles

A trope I dislike in the zombie genre....."Living infected" not actual corpses...

These are my own thoughts but one of my biggest annoyances the "modern zombie" era lies within the idea that the zombies themselves are not dead at all but in fact are "infected" and still technically alive but are trapped inside their bodies and can't control any of their actions. It takes away the fear of the genre in my eyes and it makes it just a generic virus theme😒

Resident Evil game franchise:

The zombies in the games within the canon lore and mythology are not dead reanimated corpses. Within the series the viruses specific for those games do not reanimate or cause you to "die" like the traditional zombie mythology. Instead your body gets hunger for flesh, necrosis for your skin, rotting skin that in turn feels itchy, yet the victims are still alive and not able to control their actions. The viruses "mutate" the host and not cause them to reanimate after death at all. I find this baffling especially when you see Elliot in Remake² being half a corpse trying to bite at your ankles, or there are corpses with their throats torn out which would've killed someone otherwise😒🤦

World War Z[Movie&Game]

These again are not "reanimated" corpses, but are just rabid victims who seek to spread the virus which is such a disappointing change compared to the OG novel/audio book which explains that these victims are in fact reanimated corpses that seek out flesh.

Dying Light 1-2/The Beast:

Once again not actual zombies. The victims still are in knowledge they are trapped but can't control their actions. It ruins the mythology of the zombie when you see the slow biters that look more corpse like...

State Of Decay 1&2:

A brain parasite that basically controls its host and takes over. Not zombies.

Days Gone:

Living infected types that sleep, defacate, drink, look for food, again disappointingly not zombies.

Left For Dead 1&2

Once again rabies infected types.

Other examples of "not traditional zombies"

Dead Rising

7 Days To Die

Call Of Duty Zombies[demonic entities looking for souls]

Dead Island 1&2/Riptide

Red Dead: Undead Nightmare

It feels like the only actual "zombies" in gaming or pop culture that aren't just infected living people are

Black Summer

Train To Busan

The George A. Romero franchise

Stubbs The Zombie

No More Room In Hell 1&2

Into The Dead 1-2

Return Of The Living Dead Franchise

All Of Us Are Dead

Dead Set

Shaun Of The Dead

Project Zomboid

Lucio Fulcis Zombi²

The Walking Dead

Blood Quantum

Dawn of the dead Remake

Anna and The Apocalypse

Why are so many filmmakers and game developers so afraid of making zombies actually reanimated, walking corpses???

Every game in the genre is always falling into their not zombies, but are people trapped infected by a parasite or virus.

Its tiresome honestly.

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u/Undefeated-Smiles — 18 hours ago

DLC Guest Vault Hunter that makes sense-Duke Nukem

These are my own thoughts and I know the hunters are going to come at me harder than Scooter does to his sister with his attempts, so hear me out first ok?

I think a great DLC Guest/Vault Hunter idea for the franchise would be Duke Nukem who I genuinely do think would fit into the series easily with his mindset.

Dukes weapons such as the Freeze-Ray, Shrink-Ray, The Chaingun, RPG, Pipebombs, Devastator, Microwave Expander, Tripbombs and shotgun would fit into the Games looted universe and be awesome

As for Duke Himself?

You could explain that he's been thrown into the new universe when he was pursuing Dr. Proton who was experimenting with a new portal/dimensional device which threw in all of his weapons, enemies and even the Duke Himself which could be a fun meta addition to the franchises comedic and often ridiculous style.

His vault hunter special ability could be him using the Shrink Ray to shrink down enemies and crush them using his foot, or by taunting enemies while he's able to kick enemies with the boot into the air causing them to slow down for easy weapon kills similar to how it was designed in Bulletstorm tbh.

You could have skill trees composing of:

Ego[Health&Shield]

Hail To The King[Weapons]

Come Get Some[Special ability bonuses]

Dukes whole personality would be funny ways for him to react to the Borderlands universe, being so confused by the graphics and the weapon drops, trying to hit on Moxi, Claptrap and him having more hilarious banter like at the game awards he once did

I know people are going to downvote me and say that Borderlands should be just its own thing, but at this point Randy owns the DN franchise and does absolutely nothing with it. I think this would be a fun way to have him get some life and keep being alive.

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u/Undefeated-Smiles — 2 days ago

Duke Nukem Comeback

These are my own thoughts but if we want to see an actual comeback from Duke Nukem, we have a few ways this could happen if Randy isn't continuing to be an overwhelmingly nonsensical douche-canoe😂

Let the team behind Ion Fury make it. They seem to understand the humor, creativity, old school level of throwback required to create a character and keep it continuing in our modern age without it feeling older. Plus the used old Duke3D Build Engine to create this

Add Duke Nukem into Borderlands as a special guest dlc character who's been absorbed into that universe by Dr. Protons experimental machine that sucks in all of his weapons, enemies, and villains into the games universe. It could add some fun humor with Duke and the roster as they are fish out of water trying to figure out and understand this new world their in LOL

Let Croteam the developers behind Serious Sam do a new Duke Nukem. Their such a phenomenonal team that understands the theme of taking a story serioisly but with so many moments that don't that fits perfectly for Dukes character&personality traits

A horde of aliens, fun weapons and chaotic music would suit the 90s hero so much and would be loved by so many people.

Give the reigns over to Teyon[Terminator Resistance, Robocop Rogue City] since they have proved their own merits as a developer who can make awesome 80s/90s throwbacks that respect what came before with its original themes, and the esthetic style that would make them reignite their popularity once again in the modern age for people not known to the series

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u/Undefeated-Smiles — 2 days ago

Castlevanias anime doesn't quite understand the games or its roots

These are my own thoughts and I know everyone is going to hate and criticize me harshly for it but I have to admit that the Castlevania adaption is pretty awful

Heres why:

The show completely removes all traces of any kind of homage/tribute to the Universal Monsters or the novel Dracula by Bram Stoker, you know one of the largest inspirations for the existence of the games??

Dracula is less "evil" in the series, which I understand for story purposes to make him more sympathetic and deepened, but it comes at the cost of him being the main villain of the franchise like he has been in the games for such a lengthy period of time which is a baffling change compared to the awful villains we did get.

Trevor Belmont being turned into an alcoholic, crass and vulgar joke is pretty embarrassing for the series. It just felt so wrong, even when he did find the hope and courage to stand up to evil they still reduced him to an alcoholic who was pursuing beer at every town

They completely skipped right over Simon Belmont in favor of Richter for Season 3 and 4 so they could jump ahead for Symphony of the night prequel level status, which felt so wrong to me. You had the full potential of covering Simon's quest as he's cursed by Draculas powers which could have been such a dark, grim and hauntingly emotional narrative for the show.

Dracula not ressurecting every 100 years/the curse of the Belmonts being forced to face him being an idea removed was again understandable for the tv going audience not known to the games but it felt like such a dis-service to the games and the storyline

No prologue/prequel storyline flashbacks to the time of Leon Belmont or the family history hunting down monsters and evil across the world was a hugely missed opportunity. Hell you could've shown some kind of history with the Belmonts and Dracula to flesh out that storyline a lot deeper and stronger too

Death being this skeletal soul sucking life force vampire who wanted Dracula to get more souls felt cool at first but then lost its merit when he started talking more. It went from a creepy cosmic horror idea to an edgy trying too hard to be mature and cool swearing character that completely ruined it for me.

Like I said Yeah I know I'm going to get smashed by people and downvoted to hell for this but that's just my own opinion tbh.

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u/Undefeated-Smiles — 2 days ago
▲ 167 r/dukenukem

Adi Shankar is a hack and doesn't understand Duke Nukem or any of the IPs he adapts

I genuinely don't understand why Adi Shankar is even allowed the opportunity to purchase the rights to big name franchises and then shit all over them with his "vision" when it comes to adult animated adaptions?

Castlevania was fine but it completely lost the plot as it changed Isaac from a red headed ginger to a race swap that felt unnecessary to me as a long time fan, they ruined the idea of Dracula being the big bad for the franchise as he always is in the games due to him cursing the Belmonts to ressurect every 100 years to torment humanity and to challenge them all over. Among other changes that ruined it honestly...

DMC made innocent demonic families as a way to involve the idea of immigration, with the Hell fights as a metaphor for the War on Iraq which was so so stupid. They ruined specific fan favorite characters such as Dante, the origins of his weapons, the whole parental storyline from the games, they made Morrison race swapped which was completely so wrong.

Now with him saying this about Duke Nukem, it gives me such anger and annoyance of what he's doing to do to change the character and make him yet again another self insert which he loves to do with these Ips.

Remember when he was on an interview podcast and claimed he was upset that Capcom announced the fifth DMC game because he thought he was to be the savior bringing it back from the dead, and how he should've brought back Dino Crisis or Street Fighter as an anime instead which again Street Fighter is not a DEAD FRANCHISE.

I really dislike this man.

u/Undefeated-Smiles — 3 days ago

True Form Angels/Heaven would be terrifying if Clive Barker ever wrote them in

We all know that the Order Of The Gash/Cenobites in the Hellraiser franchise look like absolute nightmare fueled abominations with torn up/sliced flesh, their bodies decorated with hooks and leather to show a sense of fashion/otherworldly design but I have to ask everyone have you seen/read what the true form of Angels from Heaven are meant to look like to our reality when they don't look like humans with wings?

It makes the Cenobites seem tame as hell.

Some of the descriptions claim they are giant wings with a singular eye in the middle of the body to look

There are descriptions of Angels looking like the sphere from Event Horizon but with wings and eyes all over it instead of spikes.

One angel "Cherubim" is described as an entity with multiple faces composed of a human, lion, ox and an eagle with wheels covered in eyes.

I mean could you imagine Clive Barker introducing the idea of Angels or their "true forms" into the series as an antagonist or protagonist to the heroes against Leviathan? I would probably shit myself tbh.

u/Undefeated-Smiles — 3 days ago
▲ 48 r/zombies

Twilight Of The Dead news update

Thanks to Bloodydisgusting.com we now have a big news drop regarding George A. Romeros final movie "Twilight Of The Dead" and its actually really great 😱

Kate Beckinsale will star, replacing Milla Jovovich.

The Paz Brothers will direct, replacing Brad Anderson.

Greg Nicotero[Day Of The Dead, Land Of The Dead, Evil Dead², Army Of Darkness, The Walking Dead] is still doing the practical effects and zombie gore as a way to honor the man who started his career.

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u/Undefeated-Smiles — 7 days ago

Ubisofts Modern nonsense🙄

These are my own thoughts and perspectives but I'm genuinely sick and tired of the "modern Ubisoft" style of nonsense they keep shoving down my throat as a gamer and its becoming unbearable and annoying😑

Things that are becoming egregious and annoying in Ubisoft that has continuously pushed me away as a long term fan:

Every game has to be a massively bloated, oversized gigantic empty ghost like worlds that take a lengthy period of time to travel across or get through, with a repetitive amount of icons and checklist activities to mark off that keep you busy for a lengthy period of time. Constantly trying to one up every other studio in the games industry by making you feel exhausted by the end of the cycle instead of being enjoyable😴

Games requiring "Internet access" to install and have the full game available to play. Ubisoft is lazily trying so hard for consumers not to own their products by making the very thing they purchase a data key when other companies such as Fromsoftware, Capcom, to Supermassive Games, Remedy and even Rockstar is able to fit the entirety of their games onto the disc at launch to be playable offline from the get go. Its not an excuse anymore and absolutely lazy development

Forcing an online requirement and connective server to games that shouldn't need it in the first place and then acting surprised months/years later when they get sued over this process because its wrong and its anti-consumer. Ghost Recon Breakpoint, as well as the Crew which is what they got sued over have their own traditional single player mode but require an always online connection which can be taken away at anytime. Its ridiculous and makes it feel like its not worth the money whatsoever which is hard because a lot of these franchises USE to be good until it got ruined by greedy practices.

Stop trying to make your previously fun, entertaining linear narrative driven experiences into clones of the Far Cry experience with every single franchise now.

Ghost Recon went from sci-fi but still believable real time narratives, linear driven with sandbox missions, great a.i. squad commanding single player to a large bloated, open world with repetitive activities, icons to find, color coded loot/rpg systems that seem so bad and distasteful coming off classics like Advanced Warfighter 1&2 as well as Future Soldier in the series

Every game these days feels like it has to have a new type of tower or item to find and activate to unlock the map, color coded loot with rpg elements placed, camps to clear out, so many pointless collectibles to discover that don't reward you for anything, and very awful writing for the narrative to make up for its full gameplay.

The loss of franchise identities is extremely high in their portfolio...

Beyond Good And Evil-charismatic, charming, funny, science fiction platforming story driven action game with likeable characters and worldbuilding behind it.

Beyond Good And Evil²-Extremely bad development Hell lifecycle, making the original protagonist a bad character/villain. An open "galaxy" to explore which will require online connections to the server to be played and accessed. So far removed from the OG.

Rainbow Six-Story driven, linear, tactical, mature and strong gameplay became just another trend chasing live service hero shooter that can't have its own ideas or style so it borrows from so many other franchises. Ready Or Not is clearly the game that stole Rainbows thunder.

Ghost Recon-Narrative focused, believable but still creative science fiction, mature and dark themed, its got great characters, well developed gameplay, good a.i. squadmates, sandbox linear level designs, and a great track record for its future trilogy on last gen 👌

Now? Just another bloated, massively repetitive and icon heavy color coded looter shooter that feels like a third person milita Far Cry game than actual ghost recon.

Splinter Cell-This has me worried itll be converted to a massive open world, online required, internet access to install the game, bloated, repetitive rpg esque game like everything else.

Far Cry? It went from a sandbox driven, mature but science fiction action horror game, with a great idea behind it with the first into Far Cry 3.100 with every release by having every game need a wacky villain, camps to clear, and a system that falls apart hard.

Assassin's creed-What had started as an alternative history science fiction conspiracy style sandbox but not entirely open world experience with likeable and fun characters/historical accuracy to buildings and cities rebuilt in game is now just a bloated, repetitive massively giant, icon heavy, checklist style title that lost its identity and doesn't quite understand its own ideas anymore.

Franchises that they left abandoned such as I Am Alive, Cold Fear, Zombi, Rayman would make a lot of success today with their linear and memorable style experiences but Ubisofts own President has said they won't stop making open world games and we all should get use to not owning our games with their releases.

I mean Ubisoft what are we even doing anymore??

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u/Undefeated-Smiles — 8 days ago
▲ 0 r/gaming

The realization we are old now LOL😂-Discussion

PS1 is 31 years old

PS2 is 26 years old

PSP is 22 years old

Original Xbox is 24 Years Old

Xbox 360 is 21 years old

Nintendo DS is 20 years old

PS3 is 19 years old

PS4 is 13 years old

Switch is 8 years old

PS5 is 6 years old

Man someone posted this on X/Facebook and I feel so old😂

What was your first console?

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u/Undefeated-Smiles — 11 days ago

Things I would love to see in an update

The game is absolutely phenomenal but I really wish they gave us a new game plus mode for a new time in the world they developed. Its such a creative and wildly entertaining new experience in the market tbh

With new game plus I would kill to see:

Outfit based on the U.N. faction such as the one we leave behind at the beginning before starting the plot

The milita/other faction uniform

Casual wear, such as a leather jacket, jeans, boots, and a hat.

New raincoats over our bodies.

Being able to keep all of our skills unlocked but reset the progress of collectibles and quests/map markers

Being able to redo quests when we fail them, such as a different outcome mode.

Game options such as having weather control to make the environment have more thunder storms and rain, or windy echoing currents. Maybe ashes in the environment to make it more haunting to us.

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u/Undefeated-Smiles — 11 days ago

Evil Dead deserves a new survival horror game in today's booming success of the genre

Its a damn shame that the only modern day game in the Evil Dead universe is an asymmetrical title that has no offline mode, a barebones system of modes, and most likely will be shut down in the future even if Saber says otherwise due to server costs and the IP license itself. Its one of the biggest blunders today.

Given the success of survival horror making a major comeback in video games with Resident Evil, Silent Hill, Cronos The New Dawn, Alan Wake 2, a modern Evil Dead has the most potential to succeed today.

You could make it a DMC clone again like they tried with Regeneration, you could make it a mix of story driven adventure with survival horror elements such as Resident Evil does, a psychological slow burn atmospheric horror like Alan Wake 2 does in Sagas story. Theres so much creativity to be mined from it.

Bruce Campbell has said he wouldn't mind returning to the franchise as Ash via voice work as his voice isn't as beat up as his body is and the voice can go on for a long time for the role/performance so I just don't understand why nobody pursues the franchise

Hell you could make a game like Until Dawn with the Evil Dead Franchise, or straight up a survival horror game with new game plus similar to A Quiet Place or the Upcoming Hellraiser featuring any of the three books from the franchise with some disturbing new deadites.

I really hope one day someone decides to pick up the franchise and give us a good modern day Evil Dead game again.

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u/Undefeated-Smiles — 12 days ago
▲ 12 r/capcom

Bionic Commando needs a comeback🤘

These are my own thoughts, but I believe with how strong Capcom is with linear science fiction games with the RE Engine via Pragmata, it made me realize that it would be the perfect modern opportunity for the team to bring back another iconic sci-fi classic.

Bionic Commando would make a HELL of an impact on today's market with a new third person game tbh.

With how great technology is today, especially with the RE Engine you could really make the swinging and shooting mechanics so damn entertaining in all manner of ways. Take in the creative imagination of boss fights, level design and the story it could really pop.

I know there was the ps3/360 cult classic that most critics absolutely hated due to the story and ideas, but I feel like another opportunity at the world could be so damn cool.

It would also stand out quite a lot in today's market, its basically Spiderman swinging with cyborgs and futuristic technology. How can you not love that IP?

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u/Undefeated-Smiles — 12 days ago

Blood Remastered physical release is coming this year😈

It was only recently announced that Atari the studio behind physical retail copies of games such as The Thing Remastered, Star Wars Dark Forces, The Turok Trilogy collection are ready to release their next physical game Blood Refreshed for Playstation 5 this upcoming fall via August 8th.

The game will not be sold through Limitedrungames thanks to Videogameplus and Nightdivestudios for announcing it online.

The physical copy comes with the game itself, with all of the expanded campaigns on disc including the newest one "Death Wish" and a really cool poster too

The game is being sold via preorders right now for 39.99/29.99 depending on where you live.

A Switch copy hasn't been announced yet but with the way Dark Forces, The Thing Remastered and also the Turok Trilogy was handled its likely to be on the switch physically as well.

Will you live again and fight the cult?

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u/Undefeated-Smiles — 13 days ago

Blood Refreshed Supply physical announced

Thanks to Indie4Ever page on Facebook who is a page to follow that showcases upcoming physical indie games, we know that Blood Refreshed Supply is getting a physical release on August 8th for PS5.

No news regarding switch or Xbox yet.

Its 39.99/29.99 USD

I'm 100000% picking this up.

u/Undefeated-Smiles — 14 days ago

Champions and prize winning gladiators of the ring, listen to my words and observe the awesome ideas.

You know what would be awesome? A fully licensed adult focused fighter in the vein of Street Fighter or Mortal Kombat, which has only been done with an indie game that was remarkably fun abit limited to it.

Ed Boon has stated he would love to make a fighting game based on horror movie characters so why not.

I know licenses would be a pain in the ass for whom makes the game but think about the possibilities 👀

Fighters you could include:

Jason Voorhees

Freddy Krueger

Leatherface

Choptop

Pumpkinhead

The Hellpriest/Pinhead[both versions]

Spawn/Al Simmons

Violator/Clown

Jackie Estacado-The Darkness

Jack Boniface or Michael Leroi-Shadowman

Predator

Xenomorphs

Torque&The Beast[The Suffering]

Ashley J. Williams/Evil Ash

The Creeper[Jeepers Creepers]

Frank Cotton/Julia Cotton[Hellraiser]

Anyone from Nightbreed

Rick Taylor-Splatterhouse

Biggy Man[Splatterhouse]

The Universal Monsters

Michael Meyers-Halloween

Doomslayer

And many others

Wouldn't that be awesome?

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u/Undefeated-Smiles — 15 days ago

I find the Evil Dead Franchise to be one of the most interesting and well rounded cinematic universes in horror. It all flows so naturally and has such a great foundation of where you can take the franchise next.

We all know that the post apocalyptic, sandy esque Mad Max future where Ash wakes up from Cryo to work with the cybernetic android Knights Of Sumeria soldiers is the future for the franchise at the far right of the timeline.

This gives the franchise a lot of creativity, fun and its own mythology to explore the consequences of the three Necronimicons and normal ordinary humans in their fight for not only their souls but their very lives.

You could go anywhere with the franchise now, from an Outbreak film styled like the opening to 2004s remake of Dawn Of The Dead where Anna tries to escape from the chaos but with Deadites instead.

You could go back in time to medieval days with the original Knights of Sumeria starting the organization and hunting down Deadites to stop them from doing evil actions,

You could go period piece with the 70s or post world war 2 era timeline.

Heck if you went colossal in terms of budget you can even do a post apocalyptic Mad Max inspired horror film with survivors trying to escape and fight back all of the Deadite hordes threatening them in the world.

There's just so much fun and creativity to be had in this franchise that I feel this will always be the one film series that survives and outlives all of the other franchises. The only other one I can see that could go on forever would be Clive Barkers Hellraiser with the themes/stories of humanitys own dark side of pleasure. Alien and Predator are others down the road too.

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u/Undefeated-Smiles — 15 days ago

These are my own thoughts horror ghouls&bats in the vicinity but I feel the video game adaption of the cult classic Killer Klowns From Outer Space was a huge disappointment and missed opportunity for us.

When I say this, I mean that the game shouldn't have been a live service asymmetrical multiplayer game and would have sold better and done better as more of a title similar to Destroy All Humans with its idea

The game should have had us playing as our own custom Klown, whos ship was crashed onto Earth by cosmic radiation as our fellow members were all but captured by the government for study and our task is to set off and rescue them, get some food for candy, have some chaotic comedic mayhem and escape in our ship back to our planet.

There was so much opportunity for the game to go in a multitude of directions that is possible for funny creative means with weapons, technology and even our fellow Klowns who save which could be then in missions summoned for further chaos and madness

A live service asymmetrical game is basically a clock ticking its timer down to an expiration date. Look at what happened with Friday The 13th, Evil Dead, Hell The Texas Chainsaw Massacre which is the worst tbh.

reddit.com
u/Undefeated-Smiles — 16 days ago

These are my own thoughts but having decided to go back and replay more linear games such as the fun and phenomenonal Uncharted Trilogy, Ghostbusters The Video Game, Metro Redux Collection made me realize how much more fun those short and highly memorable experiences are over these open worlds.

Linear experiences seem to be more handcrafted, passionate, thought out, tightly crafted, memorable, replayable with some of the best writing and those loveable villains/heroes to fill up the roster sheets.

Open worlds seem to be so often developed that it truly does feel like that genre isn't as special or as fun anymore. Every developer is so obsessed with constantly trying to one up each other over whos map is bigger, whos got the most padding with the repetitive activities to check off, how much of the side content is more enjoyable than the story aspect

It use to be that Open worlds were the best and cool new things coming out when there weren't as many but now every other day there's a new Open world in the industry being developed. Sure we get smaller titles from double A studios or indie teams, but they seem more phased out than Open worlds sadly to me anyways

Maybe it's me getting up in age and just finding the whole overwhelmingly massive maps to be just pure exhausting and tiresome when youve got so many quests that are just part of a checklist and make you feel like it's a chore instead of actual genuine fun.

I know we have Saros, 007 First Light, Metro 2039, Silent Hill Townfall, Wolverine which are all coming that make me feel so grateful companies still know how to develop linear experiences but you look at the others and their Open worlds all but feel the same and blends together without ryme or reason now.

Am I the only one tired of Open worlds and preferring linear experiences more now?

Has the Open world genre overstayed its welcome and become oversaturated?

reddit.com
u/Undefeated-Smiles — 16 days ago
▲ 13 r/Doom

Doom³ the game that most people in the community thinks is a "bad DOOM game" or the black sheep in the franchise needs a proper re-release/remaster for consoles and pc and this is why that needs to be tbh:

Physical proper release for Doom³ Hellish Edition

Add the ability in options for the player to toggle if they want to use the flashlight like the original game with melee or swapping, and the option of the more modern BFG on your armor suit style.

Add in the cut out demons and bosses/levels from the original Doom³ such as the Spider Mastermind, the Arachnotron enemies and more so to give the game its proper release that it deserves in the end.

Nightdive has shown capabilities of adding in new missions to the campaign via Quake 1-2, Hexen, and some others so them adding in new environments, boss areas, levels and places we haven't seen before in Doom³ and its expansion packs would be so fun.

The new release could also add in the VR mode for those who want to experience and enjoy that option.

A small teaser or even hint at a Doom⁴ showing Hell invading Earth or coming closer to that would be so cool. Hugo Martin has said he is a massive fan of Doom³ and its more narrative focused action horror route, you can see the art direction and enemy style in 2016 so it would be phenomenonal to see them do a new sequel set in that universe with more horror to it

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u/Undefeated-Smiles — 17 days ago
▲ 10 r/zombies

If you look at the Dead Franchise/canon timeline aka Night-Dawn-Day-Land Of The Dead there's only been three optimistic conclusions for the main characters in the entire franchise, while two of the films are dark bleak and terrifying nightmare fuel endings in the IP.

Night of the living dead-Original has none of the film survivors getting out alive. Ben winds up being killed

Dawn Of The Dead-Roger and Steven reanimate into zombies. Peter and Fran escape with a helicopter to which is running out of fuel, they don't have anymore ammo or supplies. Fran is heavily pregnant ready to give birth anyday, with shelters/education zones being overrun by hordes of zombies, a hospital is out of the question leaving their fate pretty dark and grim

Day Of The Dead-Everyone in the military operations bunker winds up dying to indifferences, cabin fever, and psychological exhaustion for being the only few remaining in the Florida region. With their only sign of contact with DC gone, millions of zombies out in the streets everyone lost their minds to the horror. Only Sarah, Bill the pilot using alcohol to numb his PTSD, and John were the only living survivors who got out via helicopter onto an abandoned tropical island away from civilization to start a new and live out their lives with children and rest from actual horror.

LOTD Road to Fiddlers Green, Jack the main hero of the game who Romero has teased is the character in the saga whos most capable of surviving the dark new world out of anyone survived killing off a horde of zombies in the tower, and probably managed to fight the hordes back after the films conclusion and helping the lower class make the city more safer in the end.

LOTD[film] we see the high upper class snobs get what they deserve with treating the lower class so terribly. They hired people with no weapon or any kind of protective training to be on defense for the city all get wiped out. It was the lower class group and Jack the farmer who survived in the city event.

The survivors of Dead Reckoning managed to get out and travel north to Canada, knowing that the dead didn't want to kill them and simply wanted their own vengeance against Kaufman for killing their own and then went to find a place away from humans to live out their remaining existence before falling apart to the rot.

I'm curious to how Twilight Of The Dead will finally put a definitive conclusion on George's entire series. Its suppose to be the final definitive ending to the film saga set several years after the events of Land Of The Dead on a remote tropical island and be a true ending for both the zombie and living storyline.

The director said its going to be full of brutal, nasty, violent, gory deaths you would expect from George's gleeful passion from the zombies, but also be full of optimistic hope at the end of all the violent Carnage

Remember, in DOTD Dr. Logan did say that the dead would exist for 10+ years in length before rigor mortis finally sank in and started to make their flesh and bones begin to rott and fall apart into actual death.

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u/Undefeated-Smiles — 20 days ago