Every trade shipment is now carried by a real ship
Here’s a short video showing the latest economy changes in NGC-404: Fractured Sector.
Resources now physically exist on planetary markets. Food, fuel, minerals and components are not transferred instantly between colonies. They have to be loaded onto cargo ships and delivered across the sector.
A colony with a shortage creates demand, another planet provides the goods, and a freighter handles the actual journey.
If the ship is delayed, destroyed or intercepted, the cargo never arrives.
Independent civilian factions also operate inside the same simulation:
- Free Traders search for profitable routes between local markets.
- Smugglers deliver emergency supplies when regular trade cannot meet demand.
- Reclaimers transport damaged, salvaged hulls to planets with empty shipyards.
Their ships are not just visual representations of background calculations. They travel through the same systems as the player, use the same docking and interstellar travel mechanics, and can be attacked like any other vessel.
The goal is to make the economy feel like part of the simulated galaxy rather than a separate menu running in the background.
Wishlist on Steam: https://store.steampowered.com/app/4451910/NGC404_Fractured_Sector/?utm_source=ref_red_eco