
u/devaristo

iCloud Photos stuck downloading originals since a month now.
So, i have an issue with Apple Photos, many years ago i had using an iphone for my primary phone and i payed for more storage for keep my pictures there. When i changad again to Android i deleted my subscription to more storage but the pictures remained there. Now years after i have an iPhone SE3 and decided to download all the pictures and delete from iCloud, because it was used more than the 5GB.
The pictures and videos where downloading but since like barelly a month or so now the download is stuck in remaining 21 originals, is not because device storage or the wifi. it doesn't download anything, doesn't give an error.
Anyone can help me please to download all the pictures i had stored on the iCloud?
We have a Bannerlator update, 3.0
Bannerlator 3.0.0
Run Windows apps and games on Android — no PC and no root required.
3.0.0 is the big stable release, rolling up everything shipped since 2.9.9 — including the 3.0.0-pre1 and 3.0.0-pre2 opt-in betas. It's headlined by a brand-new three-engine audio stack, a huge push on the GOG, Epic and Steam storefronts with automatic cloud saves, and deeper graphics, rendering and performance controls. As always the update is entirely app-side — no ImageFS reinstall — so your containers, Wine installs, themes, accent colour and per-game settings all carry over untouched. Install straight over 2.9.9.
What's New — everything since 2.9.9
🔊 New audio stack — the 3.0 headline
Audio has been rebuilt from the ground up around a low-latency, self-healing engine, with real controls instead of a black box:
- New adaptive PulseAudio engine — a freshly rebuilt sound path that automatically grows its buffer when it hears crackle/underruns and re-opens cleanly when your output changes (speaker → headphones → Bluetooth → HDMI), so audio recovers instead of dying.
- Audio settings you can actually use — an Audio cog in the container editor, in each game's shortcut settings, and on the in-game side-menu, with presets, fine-tune rows, and a "?" explanation on every preset and row so you know what each one does.
- Latency slider that really works — the slider now drives the engine's buffer directly, and greyed-out rows honestly show what your chosen preset is actually applying.
- Second engine: adaptive ALSA — a full alternative audio path with its own presets and fine-tune mirror, for devices/games that prefer it.
- Third engine: DirectAudio (experimental) — an optional lower-latency driver with live in-game tuning; PulseAudio remains the safe default, and DirectAudio is clearly labelled experimental. It's supported on the current arm64ec Proton builds and auto-updates itself when you're on one.
- No cross-engine bleed — each engine and scope keeps its own settings, so changing one never silently rewrites another.
- Smoother background/foreground — audio only re-initialises on a real output change, not every time you tab away.
🛒 Storefronts & cloud saves — GOG, Epic & Steam
A massive storefront push brings GOG, Epic and Steam much closer to a native launcher — with automatic cloud saves across all three.
GOG (major overhaul):
- Automatic cloud saves — Bannerlator now finds each GOG game's save folder for you (no manual folder picking), uploads your saves to GOG cloud when you exit and pulls the latest down when you launch, just like Galaxy. Sync is parallel and fast, syncs subfolders, uses newest-wins so it never clobbers a newer save, and skips files that haven't actually changed (content-checked, not just timestamps) so unchanged saves never re-transfer.
- Reliable installs — three-layer MD5 integrity checking, size+hash resume verification, a Verify / Repair Files button, automatic secure-link refresh on server hiccups, a pre-flight free-space guard, and CSRF protection on sign-in.
- Automatic prerequisites — required Visual C++/runtime redistributables are downloaded and installed into the game's container for you when you add a GOG game.
- DLC installs — per-DLC Install buttons that fetch and install each add-on into the base game (this also fixed a bug that stopped some DLC-bearing titles from installing at all).
- Faster downloads — smarter, device-aware parallel downloading with largest-files-first scheduling.
- Nicer library — a dedicated GOG tab in the Save Manager, GOG badges on your game cards and lists, tall poster cover art, and faster library refreshes.
Epic / Epic Online Services (EOS):
- Epic cloud saves — a first-class Epic tab in the Save Manager with automatic save-folder resolution and two-way sync, restoring your files to the right place.
- Proper Epic sign-in & launching — real Epic launch-time authentication and EOS game identification, with EPIC / EOS badges on cover art and in lists.
- Denuvo & offline support — an ownership-token path for Denuvo titles (with a manual override), a per-game Launch offline toggle, and language-selective installs.
- A far more robust downloader — cancel any install cleanly at any stage, keep-or-delete prompts on cancel, atomic chunk writes so a resumed download can't reuse a corrupt piece, plus delta/verify/repair.
- Polish — in-app folder picker for the save location, wider grid columns, and de-duplicated library entries (fixes a crash some Epic libraries hit).
Steam:
- One-tap Lossless Scaling setup — a Detect from Steam store button finds the Lossless Scaling
Lossless.dllfrom an in-app Steam install and wires it into frame generation for you, and the download now always pulls the current version instead of a stale duplicate. - Beta branches — pick a game's beta/branch (including password-gated ones) right on its detail page.
- Non-game apps — tools like Lossless Scaling now show up in your library, and the install-complete check no longer false-fails games that share/de-duplicate depots.
🎮 Games & shortcuts
- The internal-storage hang fix — games that stall on their intro movie when installed on internal/SD storage now have two clean fixes: add a game directly from a container's Drive C, or Copy game to Drive C (a one-tap helper that moves a game onto the container's fast C: drive and re-points the shortcut for you). Both leave your shortcut untouched if anything goes wrong.
- Change executable — re-point any shortcut to a different
.exewithout recreating it. - File picker that isn't stuck in Downloads — the in-app file picker now opens at your storage root, and Back/Up work from any folder (applies everywhere you pick a file: drives, components, wallpaper, backups, imports).
- Responsive shortcut settings — the per-game settings dialog now uses top tabs in portrait and a side rail in landscape, with a tidied title bar and a properly pinned OK/Cancel footer.
- Per-DLL toggles — flip individual DLLs detected in a game's folder on or off (and a fix so turning one off actually sticks).
- Per-game graphics quick-settings persist across relaunch (#382).
- Big Picture games wall (opt-in) — a new landscape, couch-friendly library home; enable it in settings. The library header also doubles as your account entry point, and the Tools/Power/Game-options sheets now scroll properly.
- Unified install popup — installs now show a single persistent progress popup with up-front details, a real Cancel, and live notifications.
🖥️ Graphics, rendering & performance
- Wrapper + Adreno Vulkan fix (#403) — fixes DXVK/games refusing to start on wrapper graphics drivers, especially lower-tier Adreno (e.g. Adreno 610), with "Device does not support Vulkan 1.3" or "Skipping Vulkan 1.0 adapter." A clamp added back in 2.9.1 was reading the system driver's Vulkan version instead of the Turnip the guest actually wraps, dragging the reported version below DXVK's minimum; 3.0.0 restores the correct 2.8.1 behavior (and lowers the fresh-container default back to 1.3). Device-verified on Adreno 610; the final Vulkan version + probe result are now logged for easier troubleshooting.
- Hardened Native Rendering — the Native renderer now runs through a more robust display path, with a per-container and per-game backend picker (Auto / SurfaceFlinger / Vulkan direct-scanout) plus a compositor-driver choice for full parity with the Vulkan settings.
- Frame generation, rebuilt clean-room (experimental) — the old frame-gen layer has been fully removed and replaced with win-fg, a clean-room engine (built on AMD's open FidelityFX FSR3), with a simple Off/On toggle and model options in the in-game menu. Still experimental while we tune quality.
- Samsung Galaxy performance control (no root) — on supported Galaxy devices, an opt-in power-control path for CPU/GPU/RAM with per-game presets and a recommendation to avoid it fighting the root power tier. Bannerlator also now signals active gameplay to Android's game mode across vendors.
- Performance dashboard — a live performance dialog reachable both in-game and from per-game settings.
- Fusion HUD — a battery-temperature (BAT °C) chip on the pill, a much more accurate graphics-API label (correctly tells DXVK from VKD3D, even for dual-API apps), and the HUD now goes fully idle when you turn it off (no wasted per-frame work). Toggling Show HUD on in-game also turns the FPS counter on and builds the overlay live — no relaunch.
- Contents hub (new) — a single place to browse, install and remove GPU drivers and components (DXVK/VKD3D/D8VK/D7VK and more), with opt-in community sources, an Installed tab to remove things, and an in-app file picker for local files.
- Driver stability — fixed a hard crash when selecting custom Adreno drivers on some chips, and custom/Turnip drivers now show a reassuring note instead of a misleading "0 extensions" error.
- Interface Scale — new UI + font size sliders (with −/+ steppers); the interface defaults to a slightly more compact 90%.
- Advanced — an opt-in guest-memory cap (
WINEVMEMMAXSIZE) for titles that need it, and the in-app updater now cleans up stale downloaded APKs.
🐛 Stability & fixes
- Crash reports without root — native crashes are now captured (and decoded into a real backtrace) even on non-rooted devices.
- Backgrounding & pausing — games with very long executable names now pause correctly when backgrounded.
- Launch robustness — a single malformed environment variable is skipped (and named while you type) instead of aborting the launch.
- X server — assorted memory-leak and crash fixes (DRI3 pixmap leak, a malformed atom-name reply, and a config-parsing bug that dropped single-item settings).
- Plus a wide sweep of UI polish and readability fixes (e.g. save-sync and install status now use a readable themed bar instead of unreadable pop-ups on some ROMs).
⚠️ Notes & known limitations
- Controllers are unchanged from 2.9.9. All the new controller work (per-controller profile assignment and the input slot-takeover rework) is parked — it needs more time to get right, and I didn't want it holding up 3.0. Controller behaviour is exactly as it was in 2.9.9; nothing there has changed. It'll return in a later build once it's properly tested.
- The Big Picture games wall is still a little rough. The opt-in landscape games wall is usable but has some edges to iron out — expect a few rough spots while it's polished in a follow-up.
- Proton layers are already included. Every current released Proton layer is available in-app — install or update them from the Contents hub or the in-game catalog downloads. There's no separate Proton download to grab for this release (the Proton 9 link below is optional/legacy).
📦 Where to get Proton 9
The APK does not bundle any Wine — Wine installs from the in-app catalog.
>
Proton 9.0 arm64ec — not bundled, download it if you want it:
https://github.com/The412Banner/Nightlies/releases/download/Proton/wine/proton-9.0-arm64ec.wcp
66.7 MB · sha256 f8a99fed387f1b097009129dc49368c8f500927640a9d4c7a192d850b1b2068c
Install it via Containers → download icon → install the .wcp. It also appears in the in-app catalog. (Compiled as a wcp by Xnick417x.)
Anyone tested it? How is the performance and compatibility?
Solid don't finding any file with the exact name of the search
Let me explain my situation, I use the app Audials Pro for record radio streams and the app it self cuts the songs automatically with the metadata. Some of the stations have adverts and this kind of stuff and the app marks these segments with a "unkown - unkown" file name. For batch delete them i thought for make a search on the file explorer i usually use, however i getting this issue you are seeing in the video, even searching for the exact same file name and in the same folder, is busy for some seconds and then returns no results. It's very anoying i have to go file by file or use another file explorer.
However, i tested with other file names and is working fine in this situation.
Anyone have been in the same kind of situation as me? any solution available ohter than the ones i mention?
A lot of issues with the Play Store when updating apps
Since months ago, i have a lot of issues with the Play Store on the Poco x6 Pro, i had deleted cache, even the whole data of the app so many times now but always happens the same. I usually update the apps manually and when i have a bunch of them, it doesn't matter id they are 5, or 50, every time i go outsite the app, the updates stop rolling and when i go back to the play store they resume again.
I have the app without any restriction of usage in the background so i don't know what is happening. It happens only to me or is general matter for the x6 pro?
Amnesia the dark descend and Penumbra android ports.
I don't know if you all aware about that for some long time now there are ports on itch.io of Amnesia the dark Descend and Penumbra (the first one only).
https://createam.itch.io/sclerosis
https://createam.itch.io/antumbra
Both work pretty great. You definitely need to tests them
Power after the ship breaks in two pieces.
I don't know if i'm publishing this at the right place.
If you see the 2026 recreation of the final hours that Titanic: Honor & Glory team has been (impresively done IMO) on 3D with Unreal Engine, in the final plunge, just after the ship breaks on two pieces, you can see that, almost all the light is gone but just certain of the light bulbs are still somehow lighten a little bit.
How is this possible? it reamin something of power after the break like having some battery effect even if the turbine was already gone?
See it by yourself and let discuss it all toguether.
Radio Liberty Spain abandoned transmission site
Radio Liberty abandoned spain transmit site
Location link https://maps.app.goo.gl/wiy9mMhJJyq4zKWA8
I make a comment in another post about a Soviet radio Station site and i thought will be great to make their whole thread at this sub and share with all of you.
For those who are interested on Shortwave Radio Stations, on Spain we had an anti communism station installed by USA that was able at some point to transmit to the URSS 1MW (thats four times 250KW BTW). It was called Radio Liberty and it was located at Playa de Pals, It was one of the most powerful radio stations in the world.
The station, as Cold war ended and the Soviet Union just downfall and their main objective was succesfull, the radio station doesn't make any more sense to have it running, so on may 2001 the station was shudown, 5 years after, on march 2006, the antenna groups where demolished (I've highlighted in red at the picture the locations of the four groups of antennas) and the whole equipment was sold to RTVE (Spanish estate Radio and TV broadcast group) or at some point stolen so the only up now are the almost empty buildings of the station.
If you search for Radio Liberty you will see a lot of fascinating information about the equipment, how they transmit the shows from different kinds of sources and all this kind of interesting stuff.
Some links of interest about Radio Liberty: https://www.radioliberty.org/introang.html (a very 2000 looking site BTW but with a lot of information about everything of the station)
A youtube channel from the same person who owns the above website with video images of the station when was working, this one has almost everything on Spanish with some of them in Catalan but the best documentaries have versions in English aswell so, i totally recomend to watch them.
https://www.youtube.com/@PalsRadioStation
Other links: https://en.wikipedia.org/wiki/Radio_Free_Europe/Radio_Liberty
Hope you enjoy!
Incoming PS4 emulator for Android?
Spotted this in my regular sleuthing of the ShadPS4 fork network.
Looks like a different approach to running the ShadPS4 core on Android. I tried on my Odin 3 and it wasn’t working.
There was this: https://github.com/Tersonous/shandroidPS4 but it seems to be abandoned as dell as the forks.
Anyone got any insight on this or tried it out?
Enough of this bullshit, next time someone says something about Panvk or a funny reference post to it will be banned permanently.
reddit.comHP Elitebook 6 G1i with Core Ultra 5 235U going up to 105º
I have this second hand laptop since less than a week and all is working fine but in heavy tasks the CPU goes up to 105º. It has the OG thermal paste. I bought the Artic MX4 time ago for another computer. I was thinking about repaste it, Should i do it? Will be a notable difference?
BTW: The vents and all is completely clean, it was barely new when i opened it.
Issue launching Kentucky Route Zero
Long time ago I was playing to the game on Android but today it doesn't launch, only appears tgis message, although it will be gone soon but it's on the Play store yet. Anyone having the same issue?
Suggest some other links to put on the community bookmarks
I just updated the community bookmarks with the link we had and added some others. The problem is, it seems we can have only 5 bars, so i just used menus and put there the links a little more organized.
As you can see now, i put the Eden and armsx2 emulator links on "Consoles" section.
To complete this section a bit more i'm asking you guys to suggest more usefull links to put there i will update them.
Thanks!
Audio player with google drive support
I need a good music audio player for AndroidTV with support for google Drive because i have there barely all my music library stored. Is there any good app?
3D Cozy games in android?
So, on pc there are some good cozy games like town to town, tiny glade, Outbound, Mixtape, Beacon pines, Hozy, lake and Eastshade.
There are some good cozy games or similar games to the above list?
EDIT: I have already townscaper BTW.
Planning to buy a compact full featured BT gamepad for play on Android games/Emulation
I don't know where to post this instead of here, there is no gamepad sub. At least not as poular. So, i already have the EasyMX M15 and works fine, but man, this thing is huge. So, i'm planning to buy another gamepad the most compact possible but with the same buttons and functions as the EasyMX one.
I'm searching in amazon and i just seen the https://www.8bitdo.com/lite2/ or the https://www.8bitdo.com/lite-se/
For my taste, the better one and most equal to full gamepad it's the Lite 2 but something is anoying me is the color, only pink and turquoise, and the Lite SE is in the same color that i have the Switch Lite, dark blue, but the triggers are only buttons on the front so i don't know.
There are any other alternatives with compact design like these ones? Some with Windows compatibilty aswell and not only Apple/Android/Switch?
New windows emulator appeared WinNative. Anybody tested with MALI devices?
https://github.com/WinNative-Emu/WinNative
Apparently the UI is modern like the GameNative but it works a little different than Gamehub or GameNative, you create your containers, each one with the Proton, DXVK you need and then you add the games and select in witch of the containers you want to run the game. Is not as simple as Gamehub, but i think it has potential but for the moment, none of the games working on the other emulators work.
Anyone of you tested it?
Perfect, since an update on the BT part the audio codec LHDC is degraded it's quality and is not usable anymore.
Bravo Xiaomi, since the last update from BT last week, the LHDC codec sounds like a radio that is not correctly tuned and has background noise. It's amazing like something that was working fine since forever now broken. If you use LDAC or any of the other codecs works just fine.
How is your battery health?
I have mine since September 2024 and it has 776 circles, battery health is at 82%. It's complicated to change the battery to a new one?