
Tomb Raider Anniversary on PS2, major graphics glitch on NetherSX2, SD865, Retroid Pocket 5
Speaks for itself. The game itself runs at full speed, but the graphics look like this even when you start playing. ROM is fine, works normally on my PC using PCSX2.
Any fix ideas? It does this on the regular and the Turnip version of the Nether app.
No luck with Vulkan or OpenGL or any of the hardware download mode settings.
EDIT: actually software rendering makes it look normal, has some slight slowdowns though.