
What does the secondary index value contains that helps with indirection? Not very clear regarding that.
Reddit suggested this website to me to ask my question.

Reddit suggested this website to me to ask my question.
Is not the name misleading?
Actually got this job via referral and I do not even know the exact job role except it is related to MIS.
Can anyone guide me what does MIS even do? They focused SQL being really important for the role. And I was shocked as I think MIS comes from excel and powerbi.
I bought them in orange ink. And they are so bad. Do not flow ink like properly. The only good thing about this is the grip is decent.
Can anyone recommend me good rollerball pens that fulfill my desire of writing with comfort. I see only gel pens come with ergonomic designs but roller ball pens barely come with ergonomic design. Why is that the case?
How is it different from regular block?
Where you work (the type of company eg: fintech, bank)
Introduce yourself a little(your background, your education, your career)
Salary you make(along with location)
Career Prospects
Where you work (the type of company eg: fintech, bank)
Introduce yourself a little(your background, your education, your career)
Salary you make(along with location)
Career Prospects
For example, in the case of optional fields, we could have every field included in every file record but store a special NULL value if no value exists for that field. For a repeating field, we could allocate as many spaces in each record as the maximum possible number of occurrences of the field. In either case, space is wasted when certain records do not have values for all the physical spaces provided in each record.
Can anyone elaborate what does this even mean? Taken from navathe et al dbms.
package algo;
public class BruteForceStringMatch {
public static void main(String[] args) {
String string = "ABCABAB ABABABAABAC";
String pattern = "ABABAABA";
stringSearch(string, pattern);
}
// Brute-force string search method
private static void stringSearch(String string, String pattern) {
int sLen = string.length();
int pLen = pattern.length();
boolean found = false;
int i;
for(i = 0; i < sLen - pLen + 1; i++) {
int j = 0;
for (; j < pLen; j++) {
if (string.charAt(i + j) != pattern.charAt(j))
break;
}
if (j == pLen) { // If we have reached end of pattern, we have found the pattern in string
found = true;
break;
}
}
if (found) {
System.out.println("Found pattern at index: " + i);
} else {
System.out.println("Could not find pattern");
}
}
}
Found something online from gbhat dot com website. But it sucks and the procedure is not understandable to me from the code.
Could anyone help of any kind?
Basically I need to learn about sequential, indexed and direct access, hashing stuffs. I need to learn about records, files, compaction. Sorting, merging and updating files. Algorithms for inverted lists, multi-list, indexed sequential and hierarchical structures. file i/o and index organization.
I do not want to tell what I am using because someone will spoil the solution for me.
Just say I want to make a 3x3 grid. Using for loop. What is the best way to code that for loop?
I have access to shapes api.
quicksort(A,low,high)
if(low<high) the
{
pi=partition(A,low,high)
quicksort(A,low,pi-1)
quicksort(A,pi+1,high)
}
partition(arr,low,high){
pivot=arr[low];
i=low+1;
j=high;
do{
while(i<=j && arr[i]<=pivot) i++;
while(i<=j && arr[j]>pivot) j--;
if(i<=j) swap(arr[i],arr[j]);
}while(i<j);
swap(arr,low,j);
return j;
This is the pseudocode that I need to active recall. There is no way in world I am able to recall this in exam, specially the partition part.
https://www.db-book.com/Previous-editions/db5/appendices-dir/b.pdf
Found some in the db book. Need of more to get the context properly. I get hierarchical=tree and network=graph. I know data structures and algorithms properly. But I do not get some stuffs like how is relationships indicated in these two models.
Does anyone already collected it?
Do your clz provides materials? Mine does not. They are so lazy. Pls help me.
What aspects would you introduce? For first semester...I will obviously ask with my virtual prof. But wanna hear your thoughts on this.
Do you have any ideas. Monolithic means all os+kernel at one place. Microkernel means minimal kernel.
Layered means memory management one layer, process management another layer. Hybrid could be anything i.e., combination of above.
Guide me like I am 5.
https://cse.iitkgp.ac.in/~sourangshu/coursefiles/se24s/W7-C4-polymorphism-2.pdf
I am going through the slides and one thing that I noticed is that the examples are very complicated.
Cannot there be an easiest explanation with code of dynamic binding? Something that does not uses pointers specially.
package io.github.abcd;
import com.badlogic.gdx.ApplicationAdapter;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.SpriteBatch;
import com.badlogic.gdx.utils.viewport.FitViewport;
import com.badlogic.gdx.utils.viewport.Viewport;
public class Main extends ApplicationAdapter {
Texture backgroundTexture;
SpriteBatch spriteBatch;
// 1. Add Camera and Viewport
OrthographicCamera camera;
Viewport viewport;
u/Override
public void create() {
backgroundTexture = new Texture("board.png");
spriteBatch = new SpriteBatch();
camera = new OrthographicCamera();
// 2. Set a fixed "virtual" resolution (800x800 is great for a square Tic-Tac-Toe board)
viewport = new FitViewport(800, 800, camera);
}
// 3. This method is automatically called by libGDX when the window is resized or maximized
u/Override
public void resize(int width, int height) {
// 'true' automatically keeps the camera centered
viewport.update(width, height, true);
}
u/Override
public void render() {
input();
logic();
draw();
}
private void input() {}
private void logic() {}
private void draw() {
Gdx.
gl
.glClearColor(0, 0, 0, 1);
Gdx.
gl
.glClear(GL20.
GL_COLOR_BUFFER_BIT
);
spriteBatch.begin();
// 4. Tell the batch to use the camera's current view
spriteBatch.setProjectionMatrix(camera.combined);
// 5. Draw using the VIRTUAL dimensions (800x800), not the screen dimensions
spriteBatch.draw(backgroundTexture, 0, 0, 800, 800);
spriteBatch.end();
}
u/Override
public void dispose() {
backgroundTexture.dispose();
spriteBatch.dispose();
}
}
All I am trying is to get tictactoe board on screen it gave too heavy code.