▲ 6 r/shmups+3 crossposts

Cyberpunk Fest On Steam

Have you guys been checking out any new games during Cyberpunk Fest on Steam? My Twin-Stick roguelite shooter, Chrome Circuit, has a free demo if you'd like to check it out.

store.steampowered.com
u/Due_Departure5285 — 1 day ago
▲ 3 r/aigamedev+1 crossposts

Interested in networking, maybe doing bundles

Hey everyone, I'm here because we are all not allergic to the use of AI in game dev. And for that reason it makes sense to network here. I use AI when developing games, my Steam pages have disclosures, my itch page has disclosures, and AI is unpopular with many indie devs.

If ou might be interested in doing sale bundles on steam id love to chat about games and dev/marketing stuff.

Here is my current flagship upcoming game on steam: https://store.steampowered.com/app/4880210/Hammered_Heroes/

Here is my itch page with some other demos and projects:

https://facewongames.itch.io/

Even if you don't have a game coming to steam and you just wanna chat AI and games I'm into it

u/Due_Departure5285 — 15 days ago

My Auto-Battler Demo Is Now Available on Steam - New Harvest/Halloween Levels

Game Title: Hammered Heroes

Playable Link: https://store.steampowered.com/app/4880210/Hammered_Heroes/

or on browser: https://facewongames.itch.io/hammered-heroes

Platform: Steam/Itch

Description: Hammered Heroes is a roguelite about recruiting a rowdy band of fantasy heroes and sending them brawling down a dungeon that runs deeper than anyone sober should attempt. You don't pilot a single hero — you command the whole drunken expedition. Pick who joins, what they specialize in, where you descend, and how you spend every coin. Then the band fights it out in real time while you read the battlefield and make the calls that keep them standing. Your heroes hold the line, pick their targets, and swing on their own. Your job is the part that actually wins runs: building a party whose damage types cover the road ahead, choosing the right boon after every floor, training skill points into the build you're chasing, and knowing when to spend gold on a fresh recruit instead of a heal. Get the composition right and your band steamrolls. Get greedy and the whole expedition wipes in the dark.

Free to Play Status: Browser and Steam Demo Downloadable

Involvement: Developer

  • [x] Free to play
  • [x] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)
u/Due_Departure5285 — 1 month ago

Chrome Circuit - Free Demo

Chrome Circuit is a Twin Stick Shooter (mouse and keyboard or controller) set in a cyberpunk setting with Roguelite upgrade mechanics. Playable for free in your browser.

facewongames.itch.io
u/Due_Departure5285 — 1 month ago
▲ 12 r/AutoBattler+1 crossposts

Hammered Heroes - a run-based auto battler.

Hammered Heroes is in early development. There are 200 procedurally generated levels (with 15 different bosses) and an end game where you kill legends to unlock more characters.

Lots of roguelike DNA.

You can try it for as long as you want here: https://facewongames.itch.io/hammered-heroes

Saving is disabled for the demo currently, but all content is available.

u/Due_Departure5285 — 2 months ago

Hammered Heroes - An Autobattler Roguelike

Game Title:
Hammered Heroes

Playable Link:
https://facewongames.itch.io/hammered-heroes

Platform:
Browser

Description:
Hammered Heroes is an autobattler with roguelike progression and a dungeon crawling RPG theme. It's still in early development. It's my second game, but my first game I'll ever be launching in steam. Any feedback is welcome.

Free to Play Status:
• ⁠[x] Free to play

u/Due_Departure5285 — 2 months ago
▲ 6 r/playmygame+1 crossposts

Krukmore

https://preview.redd.it/31okfpmibk0h1.png?width=1391&format=png&auto=webp&s=821b86dbc09402ae0d7556aae763d5b1d86ecf64

Playable Link:
https://facewongames.itch.io/krukmore-free-demo

Platform:
Itchio, Web/Browser

Description:
Krukmore is a brutal, transparent dice roguelike. No hidden math. No safety nets. No save scumming. One run. One mountain. One ending.

Build a party of two heroes from 14 classes and 6 races (full game), then push deeper into the dungeon one encounter at a time. Each die you collect has six faces, and the faces tell you exactly what they do. The strategy is in the building, the assigning, and the rolling — and in knowing when to spend your one consumable, when to defend instead of attack, and when to pray for a Boost.

Ten themed floors (six in the demo). Ninety-plus dice across four schools. Twenty-plus consumables. Dozens of enemies, each with their own resistances and tells. A scripted final-floor gauntlet where five bosses break the normal rules of the game. Optional shrines that bargain with your blood. Hidden events that reward the curious.

Death is permanent. Unlocks persist. Hard Mode waits for those who survive.

Free to Play Status:
- [ X] Demo/Key available

Involvement:
Solo Dev

reddit.com
u/Due_Departure5285 — 3 months ago