u/HandsomeSquidward20

WH40K crossover wishlist.

WH40K crossover wishlist.

I wanted to list stuff i would like the crossover to have just for fun.

- Titus VA.

- SM2 level of armor/weapon color customisation.

- Kadaku (Alien Forest).

- Demerium (Tomb World but for Helldivers).

- New enemy inspired by Tyrannids.

- Terminator Inspired Stratagem Armor.

- Cadia and Krieg inspired armors.

- Lasgun

- New plot line regarding the crossover

- "I can only spare three" emote.

u/HandsomeSquidward20 — 1 day ago

Reallisticaly, how strong should Cal Kestis become in order to give Vader a run for his money?.

Unpopular opinion but i think Cal should give Vader a hell of a fight for Jedi 3, otherwise i would be dissapointed. The entire narrative leads to that clash and i hope respawns deliver.

Cere was close to kill him but she was prepared for that encounted and ser up a trap.

But Cal is actually someone that engage in direct combat lol.

Is it safe to say that he could get to Obi Wan's level? (because of feats displayed by both games).

Plus, unlike other Jedi, his fighting style is not as stiff. He uses guns, adapts and think outside the box.

u/HandsomeSquidward20 — 7 days ago

I expect Jedi 3 to have God of War 3 level of peak.

I want Vader to hunt Cal with every inch of hate in him. If he was searching for Cere for scaping once, imagine what he would do to Cal after years of guerrilla warfare.

I want to have a final fight with him in a dying Tanalor (Namek style) as the planet gets invaded by Imperial forces and nuke th out of it.

There should be multiples inconclusive Vader Fights to hype things up until the final fight at the climax of the game.

A want Vader to say "You were a worthy opponent" when he strikes Cal down.

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u/HandsomeSquidward20 — 12 days ago
▲ 46 r/aoe2

Yesterday i played age for 8 hours and like 3 times a teammate dropped the game as soon as he failed a push or lost his army (even tho his eco was perfectly fine).

Why waste everyones time if you can't handle a little pressure? At least smurfs quit as soon as the game starts and do not waste time.

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u/HandsomeSquidward20 — 19 days ago
▲ 12 r/GTA6

Since GTA 3 to GTA5 (and most of RDR2)l, the MCs entire gameplay was just being an statue that shots and even when receiving damage or enemies get physycal your MC still stand still, most of the time unfazzed.

What i mean is that the narrative and cinematic displays the danger of everything our MC go through but the gameplays shows them as supersoldiers that can deal with everything. RDR2 being the best example, the game tells about how dangerous the situation is yet Arthus solos and entire town worth of Police Officers.

What i am refering to is make the character feel more human but not only from a narrative standpoint, from a gameplay one as well (without dismish the fun aspect).

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u/HandsomeSquidward20 — 26 days ago